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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <Atom/ImageProcessing/PixelFormats.h>
- #include <Atom/ImageProcessing/ImageObject.h>
- #include <Compressors/Compressor.h>
- #include <ImageBuilderBaseType.h>
- namespace ImageProcessingAtom
- {
- class ImageToProcess
- {
- private:
- IImageObjectPtr m_img;
- ICompressor::CompressOption m_compressOption;
- private:
- ImageToProcess(const ImageToProcess&);
- public:
- ImageToProcess(IImageObjectPtr img)
- {
- m_img = img;
- }
- ~ImageToProcess()
- {
- }
- void Set(IImageObjectPtr img)
- {
- m_img = img;
- }
- IImageObjectPtr Get() const
- {
- return m_img;
- }
- ICompressor::CompressOption& GetCompressOption()
- {
- return m_compressOption;
- }
- void SetCompressOption(const ICompressor::CompressOption& compressOption)
- {
- m_compressOption = compressOption;
- }
- public:
- // ---------------------------------------------------------------------------------
- //! can be used to compress, requires a preset
- void ConvertFormat(EPixelFormat fmtTo);
- void ConvertFormatUncompressed(EPixelFormat fmtTo);
- // ---------------------------------------------------------------------------------
- // Arguments:
- // bDeGamma - apply de-gamma correction
- bool GammaToLinearRGBA32F(bool bDeGamma);
- void LinearToGamma();
- //convert various original cubemap layouts to new layout
- bool ConvertCubemapLayout(CubemapLayoutType newLayout);
- };
- }// namespace ImageProcessingAtom
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