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CImageSurface.cpp 25 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. //--------------------------------------------------------------------------------------
  9. //CImageSurface
  10. // Class for storing, manipulating, and copying image data to and from D3D Surfaces
  11. //
  12. //--------------------------------------------------------------------------------------
  13. // (C) 2005 ATI Research, Inc., All rights reserved.
  14. //--------------------------------------------------------------------------------------
  15. // Modified from original
  16. #include "CImageSurface.h"
  17. namespace ImageProcessingAtom
  18. {
  19. //--------------------------------------------------------------------------------------
  20. // convert D3D 16 bit float to standard 32 bit float
  21. // Format:
  22. //
  23. // 1 sign bit in MSB, (s)
  24. // 5 bits of biased exponent, (e)
  25. // 10 bits of fraction, (f), with an additional hidden bit
  26. // A float16 value, v, made from the format above takes the following meaning:
  27. //
  28. // (a) if e == 31 and f != 0, then v is NaN regardless of s
  29. // (b) if e == 31 and f == 0, then v = (-1)^s * infinity (signed infinity)
  30. // (c) if 0 < e < 31, then v = (-1)^s * 2^(e-15) * (1.f)
  31. // (d) if e == 0 and f != 0, then v = (-1)^s * 2^(e-14) * (0.f) (denormalized numbers)
  32. // (e) if e == 0 and f == 0, then v = (-1)^s *0 (signed zero)
  33. //
  34. //--------------------------------------------------------------------------------------
  35. float CPf16Tof32(uint16 aVal)
  36. {
  37. uint32 signVal = (aVal >> 15); //sign bit in MSB
  38. uint32 exponent = ((aVal >> 10) & 0x01f); //next 5 bits after signbit
  39. uint32 mantissa = (aVal & 0x03ff); //lower 10 bits
  40. uint32 rawFloat32Data; //raw binary float data
  41. //convert s10e5 5-bit exponent to IEEE754 s23e8 8-bit exponent
  42. if (exponent == 31)
  43. { // infinity or Nan depending on mantissa
  44. exponent = 255;
  45. }
  46. else if (exponent == 0)
  47. { // denormalized floats mantissa is treated as = 0.f
  48. exponent = 0;
  49. }
  50. else
  51. { //change 15base exponent to 127base exponent
  52. //normalized floats mantissa is treated as = 1.f
  53. exponent += (127 - 15);
  54. }
  55. //convert 10-bit mantissa to 23-bit mantissa
  56. mantissa <<= (23 - 10);
  57. //assemble s23e8 number using logical operations
  58. rawFloat32Data = (signVal << 31) | (exponent << 23) | mantissa;
  59. //treat raw data as a 32 bit float
  60. return *((float *)&rawFloat32Data);
  61. }
  62. //--------------------------------------------------------------------------------------
  63. // convert standard 32 bit float to D3D 16 bit float
  64. //
  65. // 16-bit float format:
  66. //
  67. // 1 sign bit in MSB, (s)
  68. // 5 bits of biased exponent, (e)
  69. // 10 bits of fraction, (f), with an additional hidden bit
  70. // A float16 value, v, made from the format above takes the following meaning:
  71. //
  72. // (a) if e == 31 and f != 0, then v is NaN regardless of s
  73. // (b) if e == 31 and f == 0, then v = (-1)s*infinity (signed infinity)
  74. // (c) if 0 < e < 31, then v = (-1)s*2(e-15)*(1.f)
  75. // (d) if e == 0 and f != 0, then v = (-1)s*2(e-14)*(0.f) (denormalized numbers)
  76. // (e) if e == 0 and f == 0, then v = (-1)s*0 (signed zero)
  77. //--------------------------------------------------------------------------------------
  78. uint16 CPf32Tof16(float aVal)
  79. {
  80. uint32 rawf32Data = *((uint32 *)&aVal); //raw binary float data
  81. uint32 signVal = (rawf32Data >> 31); //sign bit in MSB
  82. uint32 exponent = ((rawf32Data >> 23) & 0xff); //next 8 bits after signbit
  83. uint32 mantissa = (rawf32Data & 0x7fffff); //mantissa = lower 23 bits
  84. uint16 rawf16Data;
  85. //convert IEEE754 s23e8 8-bit exponent to s10e5 5-bit exponent
  86. if (exponent == 255)
  87. {//special case 32 bit float is inf or NaN, use mantissa as is
  88. exponent = 31;
  89. }
  90. else if (exponent < ((127 - 15) - 10))
  91. {//special case, if 32-bit float exponent is out of 16-bit float range, then set 16-bit float to 0
  92. exponent = 0;
  93. mantissa = 0;
  94. }
  95. else if (exponent >= (127 + (31 - 15)))
  96. { // max 15based exponent for s10e5 is 31
  97. // force s10e5 number to represent infinity by setting mantissa to 0
  98. // and exponent to 31
  99. exponent = 31;
  100. mantissa = 0;
  101. }
  102. else if (exponent <= (127 - 15))
  103. { //convert normalized s23e8 float to denormalized s10e5 float
  104. //add implicit 1.0 to mantissa to convert from 1.f to use as a 0.f mantissa
  105. mantissa |= (1 << 23);
  106. //shift over mantissa number of bits equal to exponent underflow
  107. mantissa = mantissa >> (1 + ((127 - 15) - exponent));
  108. //zero exponent to treat value as a denormalized number
  109. exponent = 0;
  110. }
  111. else
  112. { //change 127base exponent to 15base exponent
  113. // no underflow or overflow of exponent
  114. //normalized floats mantissa is treated as= 1.f, so
  115. // no denormalization or exponent derived shifts to the mantissa
  116. exponent -= (127 - 15);
  117. }
  118. //convert 23-bit mantissa to 10-bit mantissa
  119. mantissa >>= (23 - 10);
  120. //assemble s10e5 number using logical operations
  121. rawf16Data = static_cast<uint16>((signVal << 15) | (exponent << 10) | mantissa);
  122. //return re-assembled raw data as a 32 bit float
  123. return rawf16Data;
  124. }
  125. //--------------------------------------------------------------------------------------
  126. //size of data types in bytes
  127. //--------------------------------------------------------------------------------------
  128. int32 CPTypeSizeOf(int32 a_Type)
  129. {
  130. switch (a_Type)
  131. {
  132. case CP_VAL_UNORM8:
  133. case CP_VAL_UNORM8_BGRA:
  134. return 1;
  135. break;
  136. case CP_VAL_UNORM16:
  137. return 2;
  138. break;
  139. case CP_VAL_FLOAT16:
  140. return 2;
  141. break;
  142. case CP_VAL_FLOAT32:
  143. return 4;
  144. break;
  145. default:
  146. return 1;
  147. break;
  148. }
  149. }
  150. //--------------------------------------------------------------------------------------
  151. //get value of data pointed to by a_Ptr given type information
  152. //--------------------------------------------------------------------------------------
  153. CP_ITYPE CPTypeGetVal(int32 a_Type, void *a_Ptr)
  154. {
  155. switch (a_Type)
  156. {
  157. case CP_VAL_UNORM8:
  158. case CP_VAL_UNORM8_BGRA:
  159. return (1.0f / 255.0f) * *((uint8 *)a_Ptr);
  160. break;
  161. case CP_VAL_UNORM16:
  162. return (1.0f / 65535.0f) * *((uint16 *)a_Ptr);
  163. break;
  164. case CP_VAL_FLOAT16:
  165. return CPf16Tof32(*((uint16 *)a_Ptr));
  166. break;
  167. case CP_VAL_FLOAT32:
  168. return *((float *)a_Ptr);
  169. break;
  170. default:
  171. return 0;
  172. break;
  173. }
  174. }
  175. //--------------------------------------------------------------------------------------
  176. //Given a CP_ITYPE value as input, convert it to the given type specified by a_Type
  177. // and write the value to a_Ptr
  178. //--------------------------------------------------------------------------------------
  179. void CPTypeSetVal(CP_ITYPE a_Val, int32 a_Type, void *a_Ptr)
  180. {
  181. CP_ITYPE clampVal; //clamp value to 0-1 range to output UNORM types
  182. switch (a_Type)
  183. {
  184. case CP_VAL_UNORM8:
  185. case CP_VAL_UNORM8_BGRA:
  186. clampVal = VM_MIN(VM_MAX(a_Val, 0.0f), 1.0f);
  187. *((uint8 *)a_Ptr) = (uint8)(clampVal * 255.0f);
  188. break;
  189. case CP_VAL_UNORM16:
  190. clampVal = VM_MIN(VM_MAX(a_Val, 0.0f), 1.0f);
  191. *((uint16 *)a_Ptr) = (uint16)(clampVal * 65535.0f);
  192. break;
  193. case CP_VAL_FLOAT16:
  194. *((uint16 *)a_Ptr) = CPf32Tof16(a_Val);
  195. break;
  196. case CP_VAL_FLOAT32:
  197. *((float *)a_Ptr) = a_Val;
  198. break;
  199. default:
  200. break;
  201. }
  202. }
  203. //--------------------------------------------------------------------------------------
  204. //Error handling for imagesurface class
  205. // Pop up dialog box, and terminate application
  206. //--------------------------------------------------------------------------------------
  207. void CImageSurface::FatalError([[maybe_unused]] const WCHAR *a_Msg)
  208. {
  209. AZ_Error("Image Processing", false, "CImageSurface Error: %s", a_Msg);
  210. }
  211. //--------------------------------------------------------------------------------------
  212. // Image surface
  213. //--------------------------------------------------------------------------------------
  214. CImageSurface::CImageSurface(void)
  215. {
  216. m_Width = 0; //cubemap face width
  217. m_Height = 0; //cubemap face height
  218. m_NumChannels = 0; //number of channels
  219. m_ImgData = NULL;
  220. }
  221. //--------------------------------------------------------------------------------------
  222. // Clear
  223. //--------------------------------------------------------------------------------------
  224. void CImageSurface::Clear(void)
  225. {
  226. m_Width = 0; //cubemap face width
  227. m_Height = 0; //cubemap face height
  228. m_NumChannels = 0; //number of channels
  229. SAFE_DELETE_ARRAY(m_ImgData); //safe delete old image data
  230. }
  231. //--------------------------------------------------------------------------------------
  232. // Initialize surface and associated memory
  233. //--------------------------------------------------------------------------------------
  234. void CImageSurface::Init(int32 a_Width, int32 a_Height, int32 a_NumChannels)
  235. {
  236. m_Width = a_Width; //cubemap face width
  237. m_Height = a_Height; //cubemap face height
  238. m_NumChannels = a_NumChannels; //number of channels
  239. SAFE_DELETE_ARRAY(m_ImgData); //safe delete old image data
  240. m_ImgData = new CP_ITYPE[m_Width * m_Height * m_NumChannels]; //assume tight data packing
  241. if (!m_ImgData)
  242. {
  243. FatalError(L"Unable to allocate data for image in CImageSurface::Init.");
  244. }
  245. }
  246. //--------------------------------------------------------------------------------------
  247. //copy and convert data from external buffer into this surface
  248. //
  249. // note that srcPitch == the source pitch in bytes
  250. //--------------------------------------------------------------------------------------
  251. void CImageSurface::SetImageData(int32 a_SrcType, int32 a_SrcNumChannels, int32 a_SrcPitch, void *a_SrcDataPtr)
  252. {
  253. int32 i, j, k;
  254. CP_ITYPE *dstDataWalk = m_ImgData;
  255. uint8 *srcDataWalk = (uint8 *)a_SrcDataPtr;
  256. int32 srcValueSize = CPTypeSizeOf(a_SrcType);
  257. int32 srcTexelStep = srcValueSize * a_SrcNumChannels;
  258. int32 numChannelsSet = VM_MIN(a_SrcNumChannels, m_NumChannels);
  259. int32 srcChannelSelect;
  260. //loop over rows
  261. for (j = 0; j < m_Height; j++)
  262. {
  263. //pointer arithmetic to offset pointer by pitch in bytes
  264. srcDataWalk = ((uint8 *)a_SrcDataPtr + (j * a_SrcPitch));
  265. //loop over texels within row
  266. for (i = 0; i < m_Width; i++)
  267. {
  268. srcChannelSelect = 0;
  269. //loop over channels within texel
  270. for (k = 0; k < numChannelsSet; k++)
  271. {
  272. if (a_SrcType == CP_VAL_UNORM8_BGRA) //swap channels 0, and 2 if in BGRA format
  273. {
  274. switch (k)
  275. {
  276. case 0:
  277. *(dstDataWalk + 2) = CPTypeGetVal(a_SrcType, srcDataWalk + srcChannelSelect);
  278. break;
  279. case 2:
  280. *(dstDataWalk + 0) = CPTypeGetVal(a_SrcType, srcDataWalk + srcChannelSelect);
  281. break;
  282. default:
  283. *(dstDataWalk + k) = CPTypeGetVal(a_SrcType, srcDataWalk + srcChannelSelect);
  284. break;
  285. }
  286. }
  287. else
  288. {
  289. *(dstDataWalk + k) = CPTypeGetVal(a_SrcType, srcDataWalk + srcChannelSelect);
  290. }
  291. srcChannelSelect += srcValueSize;
  292. }
  293. dstDataWalk += m_NumChannels;
  294. srcDataWalk += srcTexelStep;
  295. }
  296. }
  297. }
  298. //--------------------------------------------------------------------------------------
  299. // Copy and convert data from external buffer into this surface set image data degamma
  300. // and scale
  301. //
  302. //--------------------------------------------------------------------------------------
  303. void CImageSurface::SetImageDataClampDegammaScale(int32 a_SrcType, int32 a_SrcNumChannels, int32 a_SrcPitch,
  304. void *a_SrcDataPtr, float a_MaxClamp, float a_Gamma, float a_Scale)
  305. {
  306. int32 i, j, k;
  307. CP_ITYPE *dstDataWalk = m_ImgData;
  308. uint8 *srcDataWalk = (uint8 *)a_SrcDataPtr;
  309. int32 srcValueSize = CPTypeSizeOf(a_SrcType);
  310. int32 srcTexelStep = srcValueSize * a_SrcNumChannels;
  311. int32 numChannelsSet = VM_MIN(a_SrcNumChannels, m_NumChannels);
  312. int32 srcChannelSelect;
  313. //loop over rows
  314. for (j = 0; j < m_Height; j++)
  315. {
  316. //pointer arithmetic to offset pointer by pitch in bytes
  317. srcDataWalk = ((uint8 *)a_SrcDataPtr + (j * a_SrcPitch));
  318. //loop over texels within row
  319. for (i = 0; i < m_Width; i++)
  320. {
  321. srcChannelSelect = 0;
  322. //loop over channels within texel
  323. for (k = 0; k < numChannelsSet; k++)
  324. {
  325. CP_ITYPE texelVal;
  326. //get texel value from external buffer
  327. texelVal = CPTypeGetVal(a_SrcType, srcDataWalk + srcChannelSelect);
  328. //clamp texelVal using max value only
  329. // (using texelVal as the min clamping arguement means no minimum clamping)
  330. VM_CLAMP(texelVal, texelVal, texelVal, a_MaxClamp);
  331. if (k < 3) //only apply gamma and scale to RGB channels
  332. {
  333. //degamma texel val, by raising to the power gamma
  334. texelVal = static_cast<CP_ITYPE>(pow(texelVal, a_Gamma));
  335. //scale texel val in linear space (after degamma)
  336. texelVal *= a_Scale;
  337. }
  338. //write data
  339. if ((a_SrcType == CP_VAL_UNORM8_BGRA) && (k == 0))
  340. {
  341. *(dstDataWalk + 2) = texelVal;
  342. }
  343. else if ((a_SrcType == CP_VAL_UNORM8_BGRA) && (k == 2))
  344. {
  345. *(dstDataWalk + 0) = texelVal;
  346. }
  347. else
  348. {
  349. *(dstDataWalk + k) = texelVal;
  350. }
  351. srcChannelSelect += srcValueSize;
  352. }
  353. dstDataWalk += m_NumChannels;
  354. srcDataWalk += srcTexelStep;
  355. }
  356. }
  357. }
  358. //--------------------------------------------------------------------------------------
  359. //copy data from this image surface into an external buffer
  360. //
  361. //--------------------------------------------------------------------------------------
  362. void CImageSurface::GetImageData(int32 a_DstType, int32 a_DstNumChannels, int32 a_DstPitch, void *a_DstDataPtr)
  363. {
  364. int32 i, j, k;
  365. CP_ITYPE *srcDataWalk = m_ImgData;
  366. uint8 *dstDataWalk = (uint8 *)a_DstDataPtr;
  367. int32 dstValueSize = CPTypeSizeOf(a_DstType);
  368. int32 dstTexelStep = dstValueSize * a_DstNumChannels;
  369. int32 numChannelsSet = VM_MIN(a_DstNumChannels, m_NumChannels);
  370. int32 dstChannelSelect;
  371. //loop over rows
  372. for (j = 0; j < m_Height; j++)
  373. {
  374. //pointer arithmetic to offset pointer by pitch in bytes
  375. dstDataWalk = ((uint8 *)a_DstDataPtr + (j * a_DstPitch));
  376. //loop over texels within row
  377. for (i = 0; i < m_Width; i++)
  378. {
  379. dstChannelSelect = 0;
  380. //loop over channels within texel
  381. for (k = 0; k < numChannelsSet; k++)
  382. {
  383. //write data
  384. if ((a_DstType == CP_VAL_UNORM8_BGRA) && (k == 0))
  385. {
  386. CPTypeSetVal(*(srcDataWalk + 2), a_DstType, dstDataWalk + dstChannelSelect);
  387. }
  388. else if ((a_DstType == CP_VAL_UNORM8_BGRA) && (k == 2))
  389. {
  390. CPTypeSetVal(*(srcDataWalk + 0), a_DstType, dstDataWalk + dstChannelSelect);
  391. }
  392. else
  393. {
  394. CPTypeSetVal(*(srcDataWalk + k), a_DstType, dstDataWalk + dstChannelSelect);
  395. }
  396. dstChannelSelect += dstValueSize;
  397. }
  398. srcDataWalk += m_NumChannels;
  399. dstDataWalk += dstTexelStep;
  400. }
  401. }
  402. }
  403. //--------------------------------------------------------------------------------------
  404. // Scale and then apply gamma to image data, then copy image data into an external buffer
  405. // note: only apply scale and gamma to RGB channels (e.g. first 3 channels)
  406. //
  407. //--------------------------------------------------------------------------------------
  408. void CImageSurface::GetImageDataScaleGamma(int32 a_DstType, int32 a_DstNumChannels, int32 a_DstPitch,
  409. void *a_DstDataPtr, float a_Scale, float a_Gamma)
  410. {
  411. int32 i, j, k;
  412. CP_ITYPE *srcDataWalk = m_ImgData;
  413. uint8 *dstDataWalk = (uint8 *)a_DstDataPtr;
  414. int32 dstValueSize = CPTypeSizeOf(a_DstType);
  415. int32 dstTexelStep = dstValueSize * a_DstNumChannels;
  416. int32 numChannelsSet = VM_MIN(a_DstNumChannels, m_NumChannels);
  417. int32 dstChannelSelect;
  418. //loop over rows
  419. for (j = 0; j < m_Height; j++)
  420. {
  421. //pointer arithmetic to offset pointer by pitch in bytes
  422. dstDataWalk = ((uint8 *)a_DstDataPtr + (j * a_DstPitch));
  423. //loop over texels within row
  424. for (i = 0; i < m_Width; i++)
  425. {
  426. dstChannelSelect = 0;
  427. //loop over channels within texel
  428. for (k = 0; k < numChannelsSet; k++)
  429. {
  430. CP_ITYPE texelVal;
  431. texelVal = *(srcDataWalk + k);
  432. if (k < 3) //only apply gamma and scale to RGB channels
  433. {
  434. //scale texel val
  435. texelVal *= a_Scale;
  436. //apply gamma to texel val by raising the texelVal to the power of (1/gamma)
  437. texelVal = static_cast<CP_ITYPE>(pow(texelVal, 1.0f / a_Gamma));
  438. }
  439. //write out texture value
  440. if ((a_DstType == CP_VAL_UNORM8_BGRA) && (k == 0))
  441. {
  442. CPTypeSetVal(texelVal, a_DstType, dstDataWalk + (dstValueSize * 2));
  443. }
  444. else if ((a_DstType == CP_VAL_UNORM8_BGRA) && (k == 2))
  445. {
  446. CPTypeSetVal(texelVal, a_DstType, dstDataWalk + (dstValueSize * 0));
  447. }
  448. else
  449. {
  450. CPTypeSetVal(texelVal, a_DstType, dstDataWalk + dstChannelSelect);
  451. }
  452. dstChannelSelect += dstValueSize;
  453. }
  454. srcDataWalk += m_NumChannels;
  455. dstDataWalk += dstTexelStep;
  456. }
  457. }
  458. }
  459. //--------------------------------------------------------------------------------------
  460. //Set image channel a_ChannelIdx to a_ClearColor for all pixels.
  461. //
  462. //--------------------------------------------------------------------------------------
  463. void CImageSurface::ClearChannelConst(int32 a_ChannelIdx, CP_ITYPE a_ClearColor)
  464. {
  465. int32 u, v;
  466. CP_ITYPE *texelPtr;
  467. //if channel does not exist, do not attempt to clear the channel
  468. if (a_ChannelIdx > (m_NumChannels - 1))
  469. {
  470. return;
  471. }
  472. for (v = 0; v < m_Height; v++)
  473. {
  474. for (u = 0; u < m_Width; u++)
  475. {
  476. texelPtr = GetSurfaceTexelPtr(u, v);
  477. *(texelPtr + a_ChannelIdx) = a_ClearColor;
  478. }
  479. }
  480. }
  481. //--------------------------------------------------------------------------------------
  482. //Gets texel ptr in a surface given u and v coordinates,
  483. //
  484. //--------------------------------------------------------------------------------------
  485. CP_ITYPE *CImageSurface::GetSurfaceTexelPtr(int32 u, int32 v)
  486. {
  487. return(m_ImgData + (((m_Width * v) + u) * m_NumChannels));
  488. }
  489. //--------------------------------------------------------------------------------------
  490. //flips surface image in place horizontally
  491. //
  492. //--------------------------------------------------------------------------------------
  493. void CImageSurface::InPlaceHorizonalFlip(void)
  494. {
  495. int32 u, v, k;
  496. CP_ITYPE *texelPtrTop, *texelPtrBottom;
  497. //iterate over V
  498. for (v = 0; v < (m_Height / 2); v++)
  499. {
  500. for (u = 0; u < m_Height; u++)
  501. {
  502. texelPtrTop = GetSurfaceTexelPtr(u, v);
  503. texelPtrBottom = GetSurfaceTexelPtr(u, (m_Height - 1) - v);
  504. //iterate over channels
  505. for (k = 0; k < m_NumChannels; k++)
  506. {
  507. CP_ITYPE tmpTexelVal;
  508. tmpTexelVal = *(texelPtrTop + k);
  509. *(texelPtrTop + k) = *(texelPtrBottom + k);
  510. *(texelPtrBottom + k) = tmpTexelVal;
  511. }
  512. }
  513. }
  514. }
  515. //--------------------------------------------------------------------------------------
  516. //flips surface image in place vertically
  517. //
  518. //--------------------------------------------------------------------------------------
  519. void CImageSurface::InPlaceVerticalFlip(void)
  520. {
  521. int32 u, v, k;
  522. CP_ITYPE *texelPtrLeft, *texelPtrRight;
  523. for (u = 0; u < (m_Width / 2); u++)
  524. {
  525. for (v = 0; v < m_Height; v++)
  526. {
  527. texelPtrLeft = GetSurfaceTexelPtr(u, v);
  528. texelPtrRight = GetSurfaceTexelPtr((m_Width - 1) - u, v);
  529. //iterate over channels
  530. for (k = 0; k < m_NumChannels; k++)
  531. {
  532. CP_ITYPE tmpTexelVal;
  533. tmpTexelVal = *(texelPtrLeft + k);
  534. *(texelPtrLeft + k) = *(texelPtrRight + k);
  535. *(texelPtrRight + k) = tmpTexelVal;
  536. }
  537. }
  538. }
  539. }
  540. //--------------------------------------------------------------------------------------
  541. //flip image around line defined by u = v (effectively swaps the u and v axises)
  542. //--------------------------------------------------------------------------------------
  543. void CImageSurface::InPlaceDiagonalUVFlip(void)
  544. {
  545. int32 u, v, k;
  546. CP_ITYPE *texelPtrLeft, *texelPtrRight;
  547. if (m_Width != m_Height)
  548. { //only flip image if square
  549. return;
  550. }
  551. for (v = 0; v < m_Height; v++)
  552. {
  553. for (u = 0; u < v; u++) //only iterate over lower left triangle
  554. {
  555. texelPtrLeft = GetSurfaceTexelPtr(u, v);
  556. texelPtrRight = GetSurfaceTexelPtr(v, u);
  557. //iterate over channels
  558. for (k = 0; k < m_NumChannels; k++)
  559. {
  560. CP_ITYPE tmpTexelVal;
  561. tmpTexelVal = *(texelPtrLeft + k);
  562. *(texelPtrLeft + k) = *(texelPtrRight + k);
  563. *(texelPtrRight + k) = tmpTexelVal;
  564. }
  565. }
  566. }
  567. }
  568. //--------------------------------------------------------------------------------------
  569. // destructor, free all memory used
  570. //--------------------------------------------------------------------------------------
  571. CImageSurface::~CImageSurface()
  572. {
  573. SAFE_DELETE_ARRAY(m_ImgData);
  574. }
  575. } // namespace ImageProcessingAtom