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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AssetBuilderSDK/AssetBuilderBusses.h>
- #include <AssetBuilderSDK/AssetBuilderSDK.h>
- #include <Atom/RPI.Edit/ResourcePool/ResourcePoolSourceData.h>
- namespace AZ
- {
- namespace RPI
- {
- class ResourcePoolBuilder
- : public AssetBuilderSDK::AssetBuilderCommandBus::Handler
- {
- public:
- AZ_TYPE_INFO(ResourcePoolBuilder, "{5F8B71F1-9D4C-49DD-9F3C-8C92CBF0600C}");
- ResourcePoolBuilder() = default;
- ~ResourcePoolBuilder();
- // Asset Builder Callback Functions
- void CreateJobs(const AssetBuilderSDK::CreateJobsRequest& request, AssetBuilderSDK::CreateJobsResponse& response);
- void ProcessJob(const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response);
- // AssetBuilderSDK::AssetBuilderCommandBus interface
- void ShutDown() override;
- /// Register builder which using this worker to process AP jobs
- void RegisterBuilder();
- /// Convert pool source data to runtime image pool asset or buffer pool asset
- static Data::Asset<Data::AssetData> CreatePoolAssetFromSource(const ResourcePoolSourceData& sourceData);
- /// Convert resource pool source data to runtime streaming image pool asset
- static Data::Asset<Data::AssetData> CreateStreamingPoolAssetFromSource(const ResourcePoolSourceData& sourceData);
- bool m_isShuttingDown = false;
- };
- } // namespace RPI_Builder
- } // namespace AZ
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