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Guthrie Adams c0ae7bf7a9 Addressing PR feedback, sorting results, removing duplicates, switching to az io path in new changes 2 vuotta sitten
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LuaMaterialFunctorSourceData.cpp 212d3c4d32 Child allocator tagging for component system (#16968) 2 vuotta sitten
MaterialFunctorSourceData.cpp 41483ebccd Simplified material functors to prepare for material pipeline functor support. 3 vuotta sitten
MaterialFunctorSourceDataHolder.cpp 27b2b69920 Added missing includes that broke non-unity build. 3 vuotta sitten
MaterialFunctorSourceDataRegistration.cpp fb022b79ae Updating the Uuid class to be constexpr (#11810) 3 vuotta sitten
MaterialFunctorSourceDataSerializer.cpp 3769dbf9a2 Updated the Json Deserialization for AZ::PointerObject (#16895) 2 vuotta sitten
MaterialPipelineSourceData.cpp 08ea4f977b Added functionality for material pipeline files to specify custom object SRG members 2 vuotta sitten
MaterialPropertyConnectionSerializer.cpp 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 3 vuotta sitten
MaterialPropertyGroupSerializer.cpp 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 3 vuotta sitten
MaterialPropertyId.cpp 67d38a4b86 Moved material property name checks around to clarify some error reporting. 3 vuotta sitten
MaterialPropertySerializer.cpp 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 3 vuotta sitten
MaterialPropertySourceData.cpp 37fbc5a798 Established the core structure of material pipeline functors. This allows the material pipeline to select appropriate shaders based on data from the material without exposing knowledge of the specific shaders to the material type. Transparency, tinted transparency, and optional shadow casting are all working. 3 vuotta sitten
MaterialPropertyValueSerializer.cpp 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 3 vuotta sitten
MaterialPropertyValueSourceData.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 vuotta sitten
MaterialPropertyValueSourceDataSerializer.cpp 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 3 vuotta sitten
MaterialSourceData.cpp 1434cd91e9 Shaders and materials passing without failure but not triggering job dependency for materials 2 vuotta sitten
MaterialTypeSourceData.cpp 4a6bdd157f Replaced usage of add possible dependencies function with absolute and wild card job dependencies. 2 vuotta sitten
MaterialUtils.cpp c0ae7bf7a9 Addressing PR feedback, sorting results, removing duplicates, switching to az io path in new changes 2 vuotta sitten