| .. |
|
LuaMaterialFunctorSourceData.cpp
|
212d3c4d32
Child allocator tagging for component system (#16968)
|
2 vuotta sitten |
|
MaterialFunctorSourceData.cpp
|
41483ebccd
Simplified material functors to prepare for material pipeline functor support.
|
3 vuotta sitten |
|
MaterialFunctorSourceDataHolder.cpp
|
27b2b69920
Added missing includes that broke non-unity build.
|
3 vuotta sitten |
|
MaterialFunctorSourceDataRegistration.cpp
|
fb022b79ae
Updating the Uuid class to be constexpr (#11810)
|
3 vuotta sitten |
|
MaterialFunctorSourceDataSerializer.cpp
|
3769dbf9a2
Updated the Json Deserialization for AZ::PointerObject (#16895)
|
2 vuotta sitten |
|
MaterialPipelineSourceData.cpp
|
08ea4f977b
Added functionality for material pipeline files to specify custom object SRG members
|
2 vuotta sitten |
|
MaterialPropertyConnectionSerializer.cpp
|
152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
|
3 vuotta sitten |
|
MaterialPropertyGroupSerializer.cpp
|
152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
|
3 vuotta sitten |
|
MaterialPropertyId.cpp
|
67d38a4b86
Moved material property name checks around to clarify some error reporting.
|
3 vuotta sitten |
|
MaterialPropertySerializer.cpp
|
152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
|
3 vuotta sitten |
|
MaterialPropertySourceData.cpp
|
37fbc5a798
Established the core structure of material pipeline functors. This allows the material pipeline to select appropriate shaders based on data from the material without exposing knowledge of the specific shaders to the material type. Transparency, tinted transparency, and optional shadow casting are all working.
|
3 vuotta sitten |
|
MaterialPropertyValueSerializer.cpp
|
152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
|
3 vuotta sitten |
|
MaterialPropertyValueSourceData.cpp
|
38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
|
4 vuotta sitten |
|
MaterialPropertyValueSourceDataSerializer.cpp
|
152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
|
3 vuotta sitten |
|
MaterialSourceData.cpp
|
1434cd91e9
Shaders and materials passing without failure but not triggering job dependency for materials
|
2 vuotta sitten |
|
MaterialTypeSourceData.cpp
|
4a6bdd157f
Replaced usage of add possible dependencies function with absolute and wild card job dependencies.
|
2 vuotta sitten |
|
MaterialUtils.cpp
|
c0ae7bf7a9
Addressing PR feedback, sorting results, removing duplicates, switching to az io path in new changes
|
2 vuotta sitten |