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BufferAssetView.cpp 1.7 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include <Atom/RPI.Reflect/Buffer/BufferAssetView.h>
  9. #include <AzCore/Asset/AssetSerializer.h>
  10. namespace AZ
  11. {
  12. namespace RPI
  13. {
  14. void BufferAssetView::Reflect(AZ::ReflectContext* context)
  15. {
  16. if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
  17. {
  18. serializeContext->Class<BufferAssetView>()
  19. ->Version(0)
  20. ->Field("BufferAsset", &BufferAssetView::m_bufferAsset)
  21. ->Field("BufferViewDescriptor", &BufferAssetView::m_bufferViewDescriptor)
  22. ;
  23. }
  24. }
  25. BufferAssetView::BufferAssetView(
  26. const Data::Asset<BufferAsset>& bufferAsset,
  27. const RHI::BufferViewDescriptor& bufferViewDescriptor)
  28. : m_bufferAsset(bufferAsset)
  29. , m_bufferViewDescriptor(bufferViewDescriptor)
  30. {}
  31. const Data::Asset<BufferAsset>& BufferAssetView::GetBufferAsset() const
  32. {
  33. return m_bufferAsset;
  34. }
  35. const RHI::BufferViewDescriptor& BufferAssetView::GetBufferViewDescriptor() const
  36. {
  37. return m_bufferViewDescriptor;
  38. }
  39. void BufferAssetView::LoadBufferAsset()
  40. {
  41. if (m_bufferAsset.QueueLoad())
  42. {
  43. m_bufferAsset.BlockUntilLoadComplete();
  44. }
  45. }
  46. void BufferAssetView::ReleaseBufferAsset()
  47. {
  48. m_bufferAsset.Release();
  49. }
  50. } // namespace RPI
  51. } // namespace AZ