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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Atom/RPI.Reflect/Shader/ShaderInputContract.h>
- #include <AzCore/Utils/TypeHash.h>
- #include <AzCore/Serialization/SerializeContext.h>
- namespace AZ
- {
- namespace RPI
- {
- void ShaderInputContract::Reflect(ReflectContext* context)
- {
- if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
- {
- serializeContext->Class<ShaderInputContract>()
- ->Version(1)
- ->Field("streamChannels", &ShaderInputContract::m_streamChannels)
- ;
- serializeContext->Class<StreamChannelInfo>()
- ->Version(1)
- ->Field("semantic", &StreamChannelInfo::m_semantic)
- ->Field("componentCount", &StreamChannelInfo::m_componentCount)
- ->Field("isOptional", &StreamChannelInfo::m_isOptional)
- ->Field("streamBoundIndicatorIndex", &StreamChannelInfo::m_streamBoundIndicatorIndex)
- ;
- }
- }
- HashValue64 ShaderInputContract::GetHash() const
- {
- HashValue64 hash = HashValue64{ 0 };
- for (const StreamChannelInfo& info : m_streamChannels)
- {
- hash = info.m_semantic.GetHash(hash);
- hash = TypeHash64(info.m_componentCount, hash);
- }
- return hash;
- }
- } // namespace RPI
- } // namespace AZ
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