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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- //
- // Purpose:
- // - Render a glyph outline into a bitmap using FreeType 2
- #if !defined(USE_NULLFONT_ALWAYS)
- #include <AtomLyIntegration/AtomFont/FontRenderer.h>
- #include <freetype/ftoutln.h>
- #include <freetype/ftglyph.h>
- #include <freetype/ftimage.h>
- #include <AzCore/Casting/lossy_cast.h>
- #include <CryCommon/ISystem.h>
- // Sizes are defined in in 26.6 fixed float format (TT_F26Dot6), where
- // 1 unit is 1/64 of a pixel.
- constexpr int FractionalPixelUnits = 64;
- namespace
- {
- FT_Int32 GetLoadFlags(AZ::FFont::HintBehavior hintBehavior)
- {
- switch (hintBehavior)
- {
- case AZ::FFont::HintBehavior::NoHinting:
- {
- return FT_LOAD_NO_HINTING;
- break;
- }
- case AZ::FFont::HintBehavior::AutoHint:
- {
- return FT_LOAD_FORCE_AUTOHINT;
- break;
- }
- }
- return FT_LOAD_DEFAULT;
- }
- FT_Int32 GetLoadTarget(AZ::FFont::HintStyle hintStyle)
- {
- if (hintStyle == AZ::FFont::HintStyle::Light)
- {
- return FT_LOAD_TARGET_LIGHT;
- }
- return FT_LOAD_TARGET_NORMAL;
- }
- FT_Render_Mode GetRenderMode(AZ::FFont::HintStyle hintStyle)
- {
- // We use the hint style to drive the render mode also. These should
- // usually be correlated with each other for best results, even though
- // they could technically be different.
- if (hintStyle == AZ::FFont::HintStyle::Light)
- {
- return FT_RENDER_MODE_LIGHT;
- }
- return FT_RENDER_MODE_NORMAL;
- }
- }
- //-------------------------------------------------------------------------------------------------
- AZ::FontRenderer::FontRenderer()
- : m_library(0)
- , m_face(0)
- , m_glyph(0)
- , m_sizeRatio(IFFontConstants::defaultSizeRatio)
- , m_encoding(AZ_FONT_ENCODING_UNICODE)
- , m_glyphBitmapWidth(0)
- , m_glyphBitmapHeight(0)
- {
- }
- //-------------------------------------------------------------------------------------------------
- AZ::FontRenderer::~FontRenderer()
- {
- FT_Done_Face(m_face);
- ;
- FT_Done_FreeType(m_library);
- m_face = NULL;
- m_library = NULL;
- }
- //-------------------------------------------------------------------------------------------------
- int AZ::FontRenderer::LoadFromFile(const AZStd::string& fileName)
- {
- int iError = FT_Init_FreeType(&m_library);
- if (iError)
- {
- return 0;
- }
- if (m_face)
- {
- FT_Done_Face(m_face);
- m_face = 0;
- }
- iError = FT_New_Face(m_library, fileName.c_str(), 0, &m_face);
- if (iError)
- {
- return 0;
- }
- SetEncoding(AZ_FONT_ENCODING_UNICODE);
- return 1;
- }
- //-------------------------------------------------------------------------------------------------
- int AZ::FontRenderer::LoadFromMemory(unsigned char* buffer, int bufferSize)
- {
- int iError = FT_Init_FreeType(&m_library);
- if (iError)
- {
- return 0;
- }
- if (m_face)
- {
- FT_Done_Face(m_face);
- m_face = 0;
- }
- iError = FT_New_Memory_Face(m_library, buffer, bufferSize, 0, &m_face);
- if (iError)
- {
- return 0;
- }
- SetEncoding(AZ_FONT_ENCODING_UNICODE);
- return 1;
- }
- //-------------------------------------------------------------------------------------------------
- int AZ::FontRenderer::Release()
- {
- FT_Done_Face(m_face);
- ;
- FT_Done_FreeType(m_library);
- m_face = NULL;
- m_library = NULL;
- return 1;
- }
- //-------------------------------------------------------------------------------------------------
- int AZ::FontRenderer::SetGlyphBitmapSize(int width, int height, float sizeRatio)
- {
- m_glyphBitmapWidth = width;
- m_glyphBitmapHeight = height;
- // Assign the given scale for texture slots as long as its positive
- m_sizeRatio = sizeRatio > 0.0f ? sizeRatio : m_sizeRatio;
- FT_Set_Pixel_Sizes(m_face, (int)(m_glyphBitmapWidth * m_sizeRatio), (int)(m_glyphBitmapHeight * m_sizeRatio));
- return 1;
- }
- //-------------------------------------------------------------------------------------------------
- int AZ::FontRenderer::GetGlyphBitmapSize(int* width, int* height)
- {
- if (width)
- {
- *width = m_glyphBitmapWidth;
- }
- if (height)
- {
- *height = m_glyphBitmapHeight;
- }
- return 1;
- }
- //-------------------------------------------------------------------------------------------------
- int AZ::FontRenderer::SetEncoding(FT_Encoding encoding)
- {
- if (FT_Select_Charmap(m_face, encoding))
- {
- return 0;
- }
- return 1;
- }
- //-------------------------------------------------------------------------------------------------
- //-------------------------------------------------------------------------------------------------
- int AZ::FontRenderer::GetGlyph(GlyphBitmap* glyphBitmap, int* horizontalAdvance, uint8_t* glyphWidth, uint8_t* glyphHeight, int32_t& m_characterOffsetX, int32_t& m_characterOffsetY, int iX, int iY, int characterCode, const FFont::FontHintParams& fontHintParams)
- {
- FT_Int32 loadFlags = GetLoadFlags(fontHintParams.hintBehavior);
- loadFlags |= GetLoadTarget(fontHintParams.hintStyle);
- int iError = FT_Load_Char(m_face, characterCode, loadFlags);
- if (iError)
- {
- return 0;
- }
- FT_Render_Mode renderMode = GetRenderMode(fontHintParams.hintStyle);
- m_glyph = m_face->glyph;
- iError = FT_Render_Glyph(m_glyph, renderMode);
- if (iError)
- {
- return 0;
- }
- if (horizontalAdvance)
- {
- *horizontalAdvance = static_cast<int>(m_glyph->metrics.horiAdvance) / FractionalPixelUnits;
- }
- if (glyphWidth)
- {
- *glyphWidth = static_cast<uint8_t>(m_glyph->bitmap.width);
- }
- if (glyphHeight)
- {
- *glyphHeight = static_cast<uint8_t>(m_glyph->bitmap.rows);
- }
- unsigned char* buffer = glyphBitmap->GetBuffer();
- AZ_Assert(buffer, "GlyphBitmap: bad buffer");
- uint32_t dwGlyphWidth = glyphBitmap->GetWidth();
- m_characterOffsetX = m_glyph->bitmap_left;
- m_characterOffsetY = (static_cast<int32_t>(round(m_glyphBitmapHeight * m_sizeRatio)) - m_glyph->bitmap_top);
- const int textureSlotBufferWidth = glyphBitmap->GetWidth();
- const int textureSlotBufferHeight = glyphBitmap->GetHeight();
- // might happen if font characters are too big or cache dimenstions in font.xml is too small "<font path="VeraMono.ttf" w="320" h="368"/>"
- const bool charWidthFits = static_cast<int>(iX + m_glyph->bitmap.width) <= textureSlotBufferWidth;
- const bool charHeightFits = static_cast<int>(iY + m_glyph->bitmap.rows) <= textureSlotBufferHeight;
- [[maybe_unused]] const bool charFitsInSlot = charWidthFits && charHeightFits;
- AZ_Error("Font", charFitsInSlot, "Character code %d doesn't fit in font texture; check 'sizeRatio' attribute in font XML or adjust this character's sizing in the font.", characterCode);
- // Since we might be re-rendering/overwriting a glyph that already exists
- // in the font texture, clear the contents of this particular slot so no
- // artifacts of the previous glyph remain.
- glyphBitmap->Clear();
- // Restrict iteration to smallest of either the texture slot or glyph
- // bitmap buffer ranges
- const int bufferMaxIterWidth = AZStd::GetMin<int>(textureSlotBufferWidth, m_glyph->bitmap.width);
- const int bufferMaxIterHeight = AZStd::GetMin<int>(textureSlotBufferHeight, m_glyph->bitmap.rows);
- for (int i = 0; i < bufferMaxIterHeight; i++)
- {
- int iNewY = i + iY;
- for (int j = 0; j < bufferMaxIterWidth; j++)
- {
- unsigned char cColor = m_glyph->bitmap.buffer[(i * m_glyph->bitmap.width) + j];
- int iOffset = iNewY * dwGlyphWidth + iX + j;
- if (iOffset >= (int)dwGlyphWidth * m_glyphBitmapHeight)
- {
- continue;
- }
- buffer[iOffset] = cColor;
- // buffer[iOffset] = cColor/2+32; // debug - visualize character in a block
- }
- }
- return 1;
- }
- int AZ::FontRenderer::GetGlyphScaled([[maybe_unused]] GlyphBitmap* glyphBitmap, [[maybe_unused]] int* glyphWidth, [[maybe_unused]] int* glyphHeight, [[maybe_unused]] int iX, [[maybe_unused]] int iY, [[maybe_unused]] float scaleX, [[maybe_unused]] float scaleY, [[maybe_unused]] int characterCode)
- {
- return 1;
- }
- Vec2 AZ::FontRenderer::GetKerning(uint32_t leftGlyph, uint32_t rightGlyph)
- {
- FT_Vector kerningOffsets;
- kerningOffsets.x = kerningOffsets.y = 0;
- if (FT_HAS_KERNING(m_face))
- {
- const FT_UInt leftGlyphIndex = FT_Get_Char_Index(m_face, leftGlyph);
- const FT_UInt rightGlyphIndex = FT_Get_Char_Index(m_face, rightGlyph);
- [[maybe_unused]] FT_Error ftError = FT_Get_Kerning(m_face, leftGlyphIndex, rightGlyphIndex, FT_KERNING_DEFAULT, &kerningOffsets);
- #if !defined(_RELEASE)
- if (0 != ftError)
- {
- CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "FT_Get_Kerning returned %d", ftError);
- }
- #endif
- }
- return Vec2(azlossy_cast<float>(kerningOffsets.x / FractionalPixelUnits), azlossy_cast<float>(kerningOffsets.y / FractionalPixelUnits));
- }
- float AZ::FontRenderer::GetAscenderToHeightRatio()
- {
- return (static_cast<float>(m_face->ascender) / static_cast<float>(m_face->height));
- }
- #endif // #if !defined(USE_NULLFONT_ALWAYS)
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