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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #if !defined(Q_MOC_RUN)
- #include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
- #include <Editor/LineEditValidatable.h>
- #endif
- namespace EMotionFX
- {
- class AnimGraphNode;
- class AnimGraphNodeNameLineEdit
- : public EMStudio::LineEditValidatable
- {
- Q_OBJECT // AUTOMOC
- public:
- AZ_CLASS_ALLOCATOR_DECL
- AnimGraphNodeNameLineEdit(QWidget* parent);
- ~AnimGraphNodeNameLineEdit() = default;
- void SetNode(AnimGraphNode* node);
- private:
- void focusInEvent(QFocusEvent* event) override;
- private:
- AnimGraphNode* m_node;
- };
- /**
- * The AnimGraphNodeNameHandler is a custom property handler for the name property of AnimGraphNodes.
- * It validates if the currently entered name candidate is unique and blocks a name change in case it isn't.
- */
- class AnimGraphNodeNameHandler
- : public QObject
- , public AzToolsFramework::PropertyHandler<AZStd::string, AnimGraphNodeNameLineEdit>
- {
- Q_OBJECT // AUTOMOC
- public:
- AZ_CLASS_ALLOCATOR_DECL
- AnimGraphNodeNameHandler();
- ~AnimGraphNodeNameHandler() = default;
- AZ::u32 GetHandlerName() const override;
- QWidget* CreateGUI(QWidget* parent) override;
- bool AutoDelete() const override { return false; }
- void ConsumeAttribute(AnimGraphNodeNameLineEdit* widget, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
- void WriteGUIValuesIntoProperty(size_t index, AnimGraphNodeNameLineEdit* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
- bool ReadValuesIntoGUI(size_t index, AnimGraphNodeNameLineEdit* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
- protected:
- AnimGraphNode* m_node;
- };
- } // namespace EMotionFX
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