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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Editor/PropertyWidgets/LODSceneGraphWidget.h>
- #include <Editor/PropertyWidgets/LODTreeSelectionWidget.h>
- #include <Editor/PropertyWidgets/PropertyWidgetAllocator.h>
- namespace EMotionFX
- {
- namespace Pipeline
- {
- namespace UI
- {
- AZ_CLASS_ALLOCATOR_IMPL(LODTreeSelectionWidget, PropertyWidgetAllocator)
- LODTreeSelectionWidget::LODTreeSelectionWidget(QWidget* parent)
- : NodeTreeSelectionWidget(parent)
- , m_hideUncheckableItem(false)
- {
- }
- void LODTreeSelectionWidget::HideUncheckable(bool hide)
- {
- m_hideUncheckableItem = hide;
- }
- void LODTreeSelectionWidget::ResetNewTreeWidget(const SceneContainers::Scene& scene)
- {
- LODSceneGraphWidget* widget = aznew LODSceneGraphWidget(scene, *m_list);
- widget->HideUncheckableItem(m_hideUncheckableItem);
- m_treeWidget.reset(widget);
- }
- }
- }
- }
- #include <Source/Editor/PropertyWidgets/moc_LODTreeSelectionWidget.cpp>
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