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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #if !defined(Q_MOC_RUN)
- #include <AzCore/Asset/AssetCommon.h>
- #include <AzCore/std/containers/vector.h>
- #include <AzCore/Math/Uuid.h>
- #include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
- #include <QComboBox>
- #endif
- namespace EMotionFX
- {
- class MotionDataHandler
- : public QObject
- , public AzToolsFramework::PropertyHandler<AZ::TypeId, QComboBox>
- {
- Q_OBJECT
- public:
- AZ_CLASS_ALLOCATOR_DECL
- MotionDataHandler() = default;
- AZ::u32 GetHandlerName() const override;
- QWidget* CreateGUI(QWidget* parent) override;
- bool AutoDelete() const override { return false; }
- void ConsumeAttribute(QComboBox* widget, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
- void WriteGUIValuesIntoProperty(size_t index, QComboBox* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
- bool ReadValuesIntoGUI(size_t index, QComboBox* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
- private:
- AZStd::vector<AZ::TypeId> m_typeIds;
- };
- } // namespace EMotionFX
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