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AnimAudioComponent.h 5.7 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <AzCore/Component/Entity.h>
  10. #include <AzCore/Component/TickBus.h>
  11. #include <AzCore/Component/TransformBus.h>
  12. #include <Integration/AnimationBus.h>
  13. #include <Integration/AnimAudioComponentBus.h>
  14. #include <IAudioSystem.h>
  15. #include <Integration/System/SystemCommon.h>
  16. namespace EMotionFX
  17. {
  18. namespace Integration
  19. {
  20. struct AudioTriggerEvent
  21. {
  22. AZ_RTTI(AudioTriggerEvent, "{1AA35052-477B-4F8D-9DE3-6411E96B871D}");
  23. AZ_CLASS_ALLOCATOR(AudioTriggerEvent, EMotionFXAllocator);
  24. AudioTriggerEvent() = default;
  25. virtual ~AudioTriggerEvent() = default;
  26. AudioTriggerEvent(const AZStd::string& eventName, const AZStd::string& triggerName, const AZStd::string& jointName)
  27. : m_eventName(eventName)
  28. , m_triggerName(triggerName)
  29. , m_jointName(jointName)
  30. {
  31. }
  32. static void Reflect(AZ::ReflectContext* context);
  33. AZStd::string m_eventName;
  34. AZStd::string m_triggerName;
  35. AZStd::string m_jointName;
  36. };
  37. class AnimAudioComponent
  38. : public AZ::Component
  39. , protected AZ::TickBus::Handler
  40. , protected AZ::TransformNotificationBus::Handler
  41. , protected ActorNotificationBus::Handler
  42. , protected AnimAudioComponentRequestBus::Handler
  43. , protected Audio::AudioTriggerNotificationBus::Handler
  44. {
  45. public:
  46. AZ_COMPONENT(AnimAudioComponent, "{E39F772F-FE4C-405E-9008-A5B8F27CB57D}");
  47. void Init() override;
  48. void Activate() override;
  49. void Deactivate() override;
  50. // AZ::TickBus implementation
  51. void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
  52. // AZ::TransformNotificationBus interface implementation
  53. void OnTransformChanged(const AZ::Transform& local, const AZ::Transform& world) override;
  54. // ActorNotificationBus interface implementation
  55. void OnMotionEvent(EMotionFX::Integration::MotionEvent motionEvent) override;
  56. // AnimAudioComponentRequestBus interface implementation
  57. void AddTriggerEvent(const AZStd::string& eventName, const AZStd::string& triggerName, const AZStd::string& jointName) override;
  58. void ClearTriggerEvents() override;
  59. void RemoveTriggerEvent(const AZStd::string& eventName) override;
  60. bool ExecuteSourceTrigger(
  61. const Audio::TAudioControlID triggerID,
  62. const Audio::TAudioControlID& sourceId,
  63. const AZStd::string& jointName) override;
  64. bool ExecuteTrigger(
  65. const Audio::TAudioControlID triggerID,
  66. const AZStd::string& jointName) override;
  67. void KillTrigger(const Audio::TAudioControlID triggerID, const AZStd::string* jointName) override;
  68. void KillAllTriggers(const AZStd::string* jointName) override;
  69. void SetRtpcValue(const Audio::TAudioControlID rtpcID, float value, const AZStd::string* jointName) override;
  70. void SetSwitchState(const Audio::TAudioControlID switchID, const Audio::TAudioSwitchStateID stateID, const AZStd::string* jointName) override;
  71. void SetEnvironmentAmount(const Audio::TAudioEnvironmentID environmentID, float amount, const AZStd::string* jointName) override;
  72. // Audio::AudioTriggerNotificationBus interface implementation
  73. void ReportTriggerStarted(Audio::TAudioControlID triggerId) override;
  74. void ReportTriggerFinished(Audio::TAudioControlID triggerId) override;
  75. static void Reflect(AZ::ReflectContext* context);
  76. static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
  77. {
  78. provided.push_back(AZ_CRC("AnimationAudioService", 0xaed4f3ea));
  79. }
  80. static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
  81. {
  82. required.push_back(AZ_CRC("EMotionFXActorService", 0xd6e8f48d));
  83. required.push_back(AZ_CRC("AudioProxyService", 0x7da4c79c));
  84. }
  85. static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
  86. {
  87. incompatible.push_back(AZ_CRC("AnimationAudioService", 0xaed4f3ea));
  88. }
  89. private:
  90. class TriggerEventData
  91. {
  92. public:
  93. TriggerEventData(const AZ::Entity& entity, Audio::TAudioControlID triggerId, AZ::s32 jointId);
  94. AZ::s32 GetJointId() const;
  95. Audio::TAudioControlID GetTriggerId() const;
  96. private:
  97. AZ::s32 m_jointId = -1;
  98. Audio::TAudioControlID m_triggerId = INVALID_AUDIO_CONTROL_ID;
  99. };
  100. void AddTriggerEventInternal(const AZStd::string& eventName, const AZStd::string& triggerName, const AZStd::string& jointName);
  101. void RemoveTriggerEventInternal(const AZ::Crc32& eventName);
  102. void ActivateJointProxies();
  103. void DeactivateJointProxies();
  104. AZ::u32 m_activeVoices = 0;
  105. AZStd::vector<AudioTriggerEvent> m_eventsToAdd;
  106. AZStd::vector<AZ::Crc32> m_eventsToRemove;
  107. AZStd::unordered_map<AZ::Crc32, TriggerEventData> m_eventTriggerMap;
  108. AZStd::unordered_map<AZ::s32, Audio::IAudioProxy*> m_jointProxies;
  109. AZ::Transform m_transform;
  110. };
  111. } // namespace Integration
  112. } // namespace EMotionFX