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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AzCore/std/smart_ptr/unique_ptr.h>
- #include <AzFramework/Components/TransformComponent.h>
- #include <EMotionFX/Source/Attachment.h>
- #include <Integration/Components/ActorComponent.h>
- #include <Include/Integration/ActorComponentBus.h>
- #include <Tests/Integration/EntityComponentFixture.h>
- #include <Tests/TestAssetCode/ActorFactory.h>
- #include <Tests/TestAssetCode/TestActorAssets.h>
- #include <Tests/TestAssetCode/SimpleActors.h>
- #include <Tests/Printers.h>
- namespace EMotionFX
- {
- class ActorComponentNotificationTestBus
- : Integration::ActorComponentNotificationBus::Handler
- {
- public:
- ActorComponentNotificationTestBus(AZ::EntityId entityId)
- {
- Integration::ActorComponentNotificationBus::Handler::BusConnect(entityId);
- }
- ~ActorComponentNotificationTestBus()
- {
- Integration::ActorComponentNotificationBus::Handler::BusDisconnect();
- }
- MOCK_METHOD1(OnActorInstanceCreated, void(EMotionFX::ActorInstance*));
- MOCK_METHOD1(OnActorInstanceDestroyed, void(EMotionFX::ActorInstance*));
- };
- TEST_F(EntityComponentFixture, ActorComponentNotificationBusTest)
- {
- const AZ::EntityId id(740216387);
- ActorComponentNotificationTestBus testBus(id);
- EXPECT_CALL(testBus, OnActorInstanceCreated(testing::_)).Times(testing::AtLeast(1));
- EXPECT_CALL(testBus, OnActorInstanceDestroyed(testing::_)).Times(1);
- AZStd::unique_ptr<AZ::Entity> entity = AZStd::make_unique<AZ::Entity>(id);
- entity->CreateComponent<AzFramework::TransformComponent>();
- Integration::ActorComponent::Configuration actorConf;
- Integration::ActorComponent* actorComponent = entity->CreateComponent<Integration::ActorComponent>(&actorConf);
- entity->Init();
- entity->Activate();
- const AZ::Data::AssetId actorAssetId("{5060227D-B6F4-422E-BF82-41AAC5F228A5}");
- AZ::Data::Asset<Integration::ActorAsset> actorAsset = TestActorAssets::GetAssetFromActor(actorAssetId, ActorFactory::CreateAndInit<SimpleJointChainActor>(3));
- actorConf.m_actorAsset = actorAsset;
- actorComponent->SetActorAsset(actorConf.m_actorAsset);
- entity->Deactivate();
- }
- class ActorComponentRequestsFixture
- : public EntityComponentFixture
- {
- public:
- void SetUp() override
- {
- EntityComponentFixture::SetUp();
- const AZ::Data::AssetId actorAssetId("{5060227D-B6F4-422E-BF82-41AAC5F228A5}");
- AZ::Data::Asset<Integration::ActorAsset> actorAsset = TestActorAssets::GetAssetFromActor(actorAssetId, ActorFactory::CreateAndInit<SimpleJointChainActor>(3));
- m_entity = AZStd::make_unique<AZ::Entity>(AZ::EntityId(740216387));
- m_transformComponent = m_entity->CreateComponent<AzFramework::TransformComponent>();
- Integration::ActorComponent::Configuration actorConfig;
- actorConfig.m_attachmentType = Integration::AttachmentType::SkinAttachment;
- actorConfig.m_actorAsset = actorAsset;
- m_actorComponent = m_entity->CreateComponent<Integration::ActorComponent>(&actorConfig);
- m_entity->Init();
- m_entity->Activate();
- m_actorComponent->SetActorAsset(actorAsset);
- }
- void TearDown() override
- {
- m_entity.reset();
- EntityComponentFixture::TearDown();
- }
- AZStd::unique_ptr<AZ::Entity> m_entity;
- Integration::ActorComponent* m_actorComponent;
- AzFramework::TransformComponent* m_transformComponent;
- };
- TEST_F(ActorComponentRequestsFixture, GetActorInstance)
- {
- ActorInstance* gotActorInstance;
- Integration::ActorComponentRequestBus::EventResult(gotActorInstance, m_entity->GetId(), &Integration::ActorComponentRequestBus::Events::GetActorInstance);
- EXPECT_EQ(gotActorInstance, m_actorComponent->GetActorInstance());
- }
- TEST_F(ActorComponentRequestsFixture, GetNumJoints)
- {
- size_t gotNumJoints;
- Integration::ActorComponentRequestBus::EventResult(gotNumJoints, m_entity->GetId(), &Integration::ActorComponentRequestBus::Events::GetNumJoints);
- EXPECT_EQ(gotNumJoints, 3);
- }
- TEST_F(ActorComponentRequestsFixture, GetJointIndexByName)
- {
- size_t gotJointIndex;
- Integration::ActorComponentRequestBus::EventResult(gotJointIndex, m_entity->GetId(), &Integration::ActorComponentRequestBus::Events::GetJointIndexByName, "rootJoint");
- EXPECT_EQ(gotJointIndex, 0);
- Integration::ActorComponentRequestBus::EventResult(gotJointIndex, m_entity->GetId(), &Integration::ActorComponentRequestBus::Events::GetJointIndexByName, "joint1");
- EXPECT_EQ(gotJointIndex, 1);
- Integration::ActorComponentRequestBus::EventResult(gotJointIndex, m_entity->GetId(), &Integration::ActorComponentRequestBus::Events::GetJointIndexByName, "joint2");
- EXPECT_EQ(gotJointIndex, 2);
- }
- TEST_F(ActorComponentRequestsFixture, GetJointTransform)
- {
- AZ::Transform gotTransform;
- Integration::ActorComponentRequestBus::EventResult(gotTransform, m_entity->GetId(), &Integration::ActorComponentRequestBus::Events::GetJointTransform, 0, Integration::Space::LocalSpace);
- EXPECT_EQ(gotTransform.GetTranslation(), AZ::Vector3::CreateZero());
- Integration::ActorComponentRequestBus::EventResult(gotTransform, m_entity->GetId(), &Integration::ActorComponentRequestBus::Events::GetJointTransform, 1, Integration::Space::LocalSpace);
- EXPECT_EQ(gotTransform.GetTranslation(), AZ::Vector3::CreateAxisX(1.0f));
- Integration::ActorComponentRequestBus::EventResult(gotTransform, m_entity->GetId(), &Integration::ActorComponentRequestBus::Events::GetJointTransform, 2, Integration::Space::LocalSpace);
- EXPECT_EQ(gotTransform.GetTranslation(), AZ::Vector3::CreateAxisX(2.0f));
- }
- #if AZ_TRAIT_DISABLE_FAILED_EMOTION_FX_TESTS
- TEST_F(ActorComponentRequestsFixture, DISABLED_Attach_Detach_Entity)
- #else
- TEST_F(ActorComponentRequestsFixture, Attach_Detach_Entity)
- #endif // AZ_TRAIT_DISABLE_FAILED_EMOTION_FX_TESTS
- {
- const AZ::Data::AssetId actorAssetId("{AD308159-879C-420E-B7D7-22E4A243F5A9}");
- AZ::Data::Asset<Integration::ActorAsset> targetActorAsset = TestActorAssets::GetAssetFromActor(actorAssetId, ActorFactory::CreateAndInit<SimpleJointChainActor>(3, "parentActor"));
- auto targetEntity = AZStd::make_unique<AZ::Entity>(AZ::EntityId(92484));
- AzFramework::TransformComponent* targetTransformComponent = targetEntity->CreateComponent<AzFramework::TransformComponent>();
- targetTransformComponent->SetWorldTM(AZ::Transform::CreateTranslation(AZ::Vector3(9.0f, 24.0f, 84.0f)));
- Integration::ActorComponent::Configuration actorConf;
- actorConf.m_actorAsset = targetActorAsset;
- Integration::ActorComponent* targetActorComponent = targetEntity->CreateComponent<Integration::ActorComponent>(&actorConf);
- targetEntity->Init();
- targetEntity->Activate();
- targetActorComponent->SetActorAsset(targetActorAsset);
- Integration::ActorComponentRequestBus::Event(m_entity->GetId(), &Integration::ActorComponentRequestBus::Events::AttachToEntity, targetEntity->GetId(), Integration::AttachmentType::SkinAttachment);
- EXPECT_EQ(
- m_transformComponent->GetWorldTM().GetTranslation(),
- targetTransformComponent->GetWorldTM().GetTranslation()
- );
- EXPECT_EQ(targetActorComponent->GetActorInstance()->GetNumAttachments(), 1);
- EXPECT_EQ(
- targetActorComponent->GetActorInstance()->GetAttachment(0)->GetAttachmentActorInstance(),
- m_actorComponent->GetActorInstance()
- );
- EXPECT_EQ(
- m_actorComponent->GetActorInstance()->GetAttachedTo(),
- targetActorComponent->GetActorInstance()
- );
- Integration::ActorComponentRequestBus::Event(m_entity->GetId(), &Integration::ActorComponentRequestBus::Events::DetachFromEntity);
- EXPECT_EQ(
- m_transformComponent->GetWorldTM().GetTranslation(),
- AZ::Vector3::CreateZero()
- );
- EXPECT_EQ(targetActorComponent->GetActorInstance()->GetNumAttachments(), 0);
- EXPECT_EQ(m_actorComponent->GetActorInstance()->GetAttachedTo(), nullptr);
- }
- TEST_F(ActorComponentRequestsFixture, GetSetRenderCharacter)
- {
- bool gotRenderCharacter = false;
- Integration::ActorComponentRequestBus::EventResult(gotRenderCharacter, m_entity->GetId(), &Integration::ActorComponentRequestBus::Events::GetRenderCharacter);
- EXPECT_TRUE(gotRenderCharacter);
- Integration::ActorComponentRequestBus::Event(m_entity->GetId(), &Integration::ActorComponentRequestBus::Events::SetRenderCharacter, false);
- Integration::ActorComponentRequestBus::EventResult(gotRenderCharacter, m_entity->GetId(), &Integration::ActorComponentRequestBus::Events::GetRenderCharacter);
- EXPECT_FALSE(gotRenderCharacter);
- }
- } // end namespace EMotionFX
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