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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Tests/SystemComponentFixture.h>
- #include <MCore/Source/CommandGroup.h>
- #include <EMotionFX/Source/MotionEventTable.h>
- #include <EMotionFX/Source/Motion.h>
- #include <EMotionFX/CommandSystem/Source/CommandManager.h>
- #include <EMotionFX/CommandSystem/Source/MotionEventCommands.h>
- namespace EMotionFX
- {
- using MotionEventCommandTests = SystemComponentFixture;
- TEST_F(MotionEventCommandTests, RemoveMotionEventTrackCommandTest)
- {
- AZStd::string result;
- CommandSystem::CommandManager commandManager;
- MCore::CommandGroup commandGroup;
- Motion* motion = aznew Motion("SkeletalMotion1");
- MotionEventTable* eventTable = motion->GetEventTable();
- // Some of the motion event related commands automatically create sync tracks.
- // This would make data verification harder, so we just manually create it upfront.
- eventTable->AutoCreateSyncTrack(motion);
- const char* eventTrackName = "EventTrack1";
- MotionEventTrack* eventTrack = aznew MotionEventTrack(eventTrackName, motion);
- eventTable->AddTrack(eventTrack);
- EXPECT_EQ(eventTable->GetNumTracks(), 2);
- CommandSystem::CommandRemoveEventTrack(motion, 0);
- EXPECT_EQ(eventTable->GetNumTracks(), 1);
- EXPECT_TRUE(commandManager.Undo(result)) << result.c_str();
- EXPECT_EQ(eventTable->GetNumTracks(), 2);
- EXPECT_EQ(eventTable->GetTrack(1)->GetNameString(), eventTrackName);
- EXPECT_TRUE(commandManager.Redo(result)) << result.c_str();
- EXPECT_EQ(eventTable->GetNumTracks(), 1);
- motion->Destroy();
- }
- } // namespace EMotionFX
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