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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <gtest/gtest.h>
- #include <EMotionFX/CommandSystem/Source/AnimGraphCommands.h>
- #include <EMotionFX/CommandSystem/Source/AnimGraphParameterCommands.h>
- #include <EMotionFX/CommandSystem/Source/CommandManager.h>
- #include <EMotionFX/Source/AnimGraphInstance.h>
- #include <EMotionFX/Source/Parameter/FloatSliderParameter.h>
- #include <EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphPlugin.h>
- #include <EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/ParameterWindow.h>
- #include <QApplication>
- #include <QtTest>
- #include "qtestsystem.h"
- #include <Tests/ProvidesUI/AnimGraph/SimpleAnimGraphUIFixture.h>
- namespace EMotionFX
- {
- TEST_F(SimpleAnimGraphUIFixture, RemoveParametersTests)
- {
- // Check the parameters window
- EMStudio::ParameterWindow* parameterWindow = m_animGraphPlugin->GetParameterWindow();
- EXPECT_EQ(parameterWindow->GetTopLevelItemCount(), m_animGraph->GetNumParameters()) << "Number of parameters displayed in the parameters window should be the same in the animgraph.";
- AZStd::string paramName;
- const AZ::u32 numIterations = 100;
- size_t numParams = m_animGraph->GetNumParameters();
- for (AZ::u32 i = 0; i < numIterations; ++i)
- {
- paramName = AZStd::string::format("testFloat%d", i);
- FloatParameter* floatParam = aznew FloatSliderParameter(paramName);
- floatParam->SetDefaultValue(0.0f);
- m_animGraph->AddParameter(floatParam);
- }
- numParams += numIterations;
- EXPECT_TRUE(m_animGraph->GetNumParameters() == numParams) << "The number of parameters should increase by 100 after adding 100 new float parameters to the anim graph.";
- parameterWindow->ClearParameters(false);
- AZStd::string result;
- EXPECT_EQ(m_animGraph->GetNumParameters(), 0) << "There should be no parameters after clear parameters.";
- EXPECT_TRUE(CommandSystem::GetCommandManager()->Undo(result)) << result.c_str();
- EXPECT_EQ(m_animGraph->GetNumParameters(), numParams) << "The number of parameters should recover to before clearing parameters.";
- EXPECT_EQ(parameterWindow->GetTopLevelItemCount(), m_animGraph->GetNumParameters()) << "Number of parameters displayed in the parameters window should be the same in the animgraph.";
- EXPECT_TRUE(CommandSystem::GetCommandManager()->Redo(result)) << result.c_str();
- EXPECT_EQ(m_animGraph->GetNumParameters(), 0) << "The number of parameters should zero after redo.";
- }
- } // namespace EMotionFX
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