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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <Tests/SystemComponentFixture.h>
- #include <Tests/UI/UIFixture.h>
- #include <AzCore/UserSettings/UserSettingsComponent.h>
- #include <AzToolsFramework/UI/PropertyEditor/PropertyManagerComponent.h>
- #include <EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/BlendGraphWidget.h>
- #include <QString>
- namespace EMotionFX
- {
- class AnimGraphUIFixture
- : public UIFixture
- {
- public:
- void SetUp() override;
- EMotionFX::AnimGraph* CreateAnimGraph() const;
- EMStudio::NodeGraph* GetActiveNodeGraph() const;
- EMotionFX::AnimGraphNode* CreateAnimGraphNode(const AZStd::string& type, const AZStd::string& args="", const AnimGraph* animGraph = nullptr) const;
- AnimGraphNode* AddNodeToAnimGraph(EMotionFX::AnimGraph* animGraph, const QString& nodeTypeName);
- protected:
- EMStudio::AnimGraphPlugin* m_animGraphPlugin;
- EMStudio::BlendGraphWidget* m_blendGraphWidget;
- };
- } // end namespace EMotionFX
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