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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #define MAX_SUBTRACKS 4
- #include <LyShine/Animation/IUiAnimation.h>
- #include <AzCore/std/smart_ptr/intrusive_ptr.h>
- #include <AzCore/std/containers/array.h>
- //////////////////////////////////////////////////////////////////////////
- class UiCompoundSplineTrack
- : public IUiAnimTrack
- {
- public:
- AZ_CLASS_ALLOCATOR(UiCompoundSplineTrack, AZ::SystemAllocator)
- AZ_RTTI(UiCompoundSplineTrack, "{91947B8B-65B7-451D-9D04-0C821C82014E}", IUiAnimTrack);
- UiCompoundSplineTrack(int nDims, EUiAnimValue inValueType, CUiAnimParamType subTrackParamTypes[MAX_SUBTRACKS]);
- UiCompoundSplineTrack();
- void add_ref() override { ++m_refCount; }
- void release() override
- {
- if (--m_refCount <= 0)
- {
- delete this;
- }
- }
- int GetSubTrackCount() const override { return m_nDimensions; };
- IUiAnimTrack* GetSubTrack(int nIndex) const override;
- AZStd::string GetSubTrackName(int nIndex) const override;
- void SetSubTrackName(int nIndex, const char* name) override;
- EUiAnimCurveType GetCurveType() override { return eUiAnimCurveType_BezierFloat; };
- EUiAnimValue GetValueType() override { return m_valueType; };
- const CUiAnimParamType& GetParameterType() const override { return m_nParamType; };
- void SetParameterType(CUiAnimParamType type) override { m_nParamType = type; }
- const UiAnimParamData& GetParamData() const override { return m_componentParamData; }
- void SetParamData(const UiAnimParamData& param) override { m_componentParamData = param; }
- int GetNumKeys() const override;
- void SetNumKeys([[maybe_unused]] int numKeys) override { assert(0); };
- bool HasKeys() const override;
- void RemoveKey(int num) override;
- void GetKeyInfo(int key, const char*& description, float& duration) override;
- int CreateKey([[maybe_unused]] float time) override { assert(0); return 0; };
- int CloneKey([[maybe_unused]] int fromKey) override { assert(0); return 0; };
- int CopyKey([[maybe_unused]] IUiAnimTrack* pFromTrack, [[maybe_unused]] int nFromKey) override { assert(0); return 0; };
- void GetKey([[maybe_unused]] int index, [[maybe_unused]] IKey* key) const override { assert(0); };
- float GetKeyTime(int index) const override;
- int FindKey([[maybe_unused]] float time) override { assert(0); return 0; };
- int GetKeyFlags([[maybe_unused]] int index) override { assert(0); return 0; };
- void SetKey([[maybe_unused]] int index, [[maybe_unused]] IKey* key) override { assert(0); };
- void SetKeyTime(int index, float time) override;
- void SetKeyFlags([[maybe_unused]] int index, [[maybe_unused]] int flags) override { assert(0); };
- void SortKeys() override { assert(0); };
- bool IsKeySelected(int key) const override;
- void SelectKey(int key, bool select) override;
- int GetFlags() override { return m_flags; };
- bool IsMasked([[maybe_unused]] const uint32 mask) const override { return false; }
- void SetFlags(int flags) override { m_flags = flags; };
- //////////////////////////////////////////////////////////////////////////
- // Get track value at specified time.
- // Interpolates keys if needed.
- //////////////////////////////////////////////////////////////////////////
- void GetValue(float time, float& value) override;
- void GetValue(float time, Vec3& value) override;
- void GetValue(float time, Vec4& value) override;
- void GetValue(float time, Quat& value) override;
- void GetValue(float time, AZ::Vector2& value) override;
- void GetValue(float time, AZ::Vector3& value) override;
- void GetValue(float time, AZ::Vector4& value) override;
- void GetValue(float time, AZ::Color& value) override;
- void GetValue([[maybe_unused]] float time, [[maybe_unused]] bool& value) override { assert(0); };
- //////////////////////////////////////////////////////////////////////////
- // Set track value at specified time.
- // Adds new keys if required.
- //////////////////////////////////////////////////////////////////////////
- void SetValue(float time, const float& value, bool bDefault = false) override;
- void SetValue(float time, const Vec3& value, bool bDefault = false) override;
- void SetValue(float time, const Vec4& value, bool bDefault = false) override;
- void SetValue(float time, const Quat& value, bool bDefault = false) override;
- void SetValue([[maybe_unused]] float time, [[maybe_unused]] const bool& value, [[maybe_unused]] bool bDefault = false) override { assert(0); };
- void SetValue(float time, const AZ::Vector2& value, bool bDefault = false) override;
- void SetValue(float time, const AZ::Vector3& value, bool bDefault = false) override;
- void SetValue(float time, const AZ::Vector4& value, bool bDefault = false) override;
- void SetValue(float time, const AZ::Color& value, bool bDefault = false) override;
- void OffsetKeyPosition(const Vec3& value) override;
- void SetTimeRange(const Range& timeRange) override;
- bool Serialize(IUiAnimationSystem* uiAnimationSystem, XmlNodeRef& xmlNode, bool bLoading, bool bLoadEmptyTracks = true) override;
- bool SerializeSelection(XmlNodeRef& xmlNode, bool bLoading, bool bCopySelected = false, float fTimeOffset = 0) override;
- int NextKeyByTime(int key) const override;
- void SetSubTrackName(const int i, const AZStd::string& name) { assert (i < MAX_SUBTRACKS); m_subTrackNames[i] = name; }
- #ifdef UI_ANIMATION_SYSTEM_SUPPORT_EDITING
- ColorB GetCustomColor() const override
- { return m_customColor; }
- void SetCustomColor(ColorB color) override
- {
- m_customColor = color;
- m_bCustomColorSet = true;
- }
- bool HasCustomColor() const override
- { return m_bCustomColorSet; }
- void ClearCustomColor() override
- { m_bCustomColorSet = false; }
- #endif
- void GetKeyValueRange(float& fMin, float& fMax) const override
- {
- if (GetSubTrackCount() > 0)
- {
- m_subTracks[0]->GetKeyValueRange(fMin, fMax);
- }
- };
- void SetKeyValueRange(float fMin, float fMax) override
- {
- for (int i = 0; i < m_nDimensions; ++i)
- {
- m_subTracks[i]->SetKeyValueRange(fMin, fMax);
- }
- };
- static void Reflect(AZ::SerializeContext* serializeContext);
- protected:
- int m_refCount;
- EUiAnimValue m_valueType;
- int m_nDimensions;
- AZStd::array<AZStd::intrusive_ptr<IUiAnimTrack>, MAX_SUBTRACKS> m_subTracks;
- int m_flags;
- CUiAnimParamType m_nParamType;
- AZStd::array<AZStd::string, MAX_SUBTRACKS> m_subTrackNames;
- UiAnimParamData m_componentParamData;
- #ifdef UI_ANIMATION_SYSTEM_SUPPORT_EDITING
- ColorB m_customColor;
- bool m_bCustomColorSet;
- #endif
- void PrepareNodeForSubTrackSerialization(XmlNodeRef& subTrackNode, XmlNodeRef& xmlNode, int i, bool bLoading);
- float PreferShortestRotPath(float degree, float degree0) const;
- int GetSubTrackIndex(int& key) const;
- };
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