EditorSystemComponent.h 1.1 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <AzCore/Component/Component.h>
  10. namespace AzToolsFramework
  11. {
  12. class PropertyHandlerBase;
  13. }
  14. namespace NvCloth
  15. {
  16. class EditorSystemComponent
  17. : public AZ::Component
  18. {
  19. public:
  20. AZ_COMPONENT(EditorSystemComponent, "{4EABD010-B50D-45C6-AE3D-A617B26B14CA}");
  21. static void Reflect(AZ::ReflectContext* context);
  22. static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
  23. static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
  24. static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
  25. protected:
  26. // AZ::Component overrides ...
  27. void Activate() override;
  28. void Deactivate() override;
  29. private:
  30. AZStd::vector<AzToolsFramework::PropertyHandlerBase*> m_propertyHandlers;
  31. };
  32. } // namespace NvCloth