3
0
gadams3 58e4be5541 Updating feature processors and components to remove direct dependency on material assignment data types. Instead, the mesh feature processor will manage its own custom materials. This will limit the amount of data that gets copied into the feature processor and carried around with every mesh handle. 2 vuotta sitten
..
MacroMaterialImageModification.cpp b1aebf915a [Terrain] Terrain Macro Color Painting (#13925) 3 vuotta sitten
MacroMaterialImageModification.h b1aebf915a [Terrain] Terrain Macro Color Painting (#13925) 3 vuotta sitten
TerrainMacroMaterialComponent.cpp 855942bac1 [Terrain] Add mip safeguards and warnings when painting (#13983) 3 vuotta sitten
TerrainMacroMaterialComponent.h 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 3 vuotta sitten
TerrainSurfaceMaterialsListComponent.cpp 1b7bec34b4 Updated terrain surface material list component and terrain detail material manager to support hot reloading through asset bus notifications 3 vuotta sitten
TerrainSurfaceMaterialsListComponent.h 58e4be5541 Updating feature processors and components to remove direct dependency on material assignment data types. Instead, the mesh feature processor will manage its own custom materials. This will limit the amount of data that gets copied into the feature processor and carried around with every mesh handle. 2 vuotta sitten