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@@ -103,11 +103,6 @@ type Part struct {
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// EndingPosBody is thr ending position for the body. Typically identical to EndingPos
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EndingPosBody uint
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- StartingPosDelta uint
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- StartingPosBodyDelta uint
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- EndingPosDelta uint
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- EndingPosBodyDelta uint
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-
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// Charset holds the character-set the part is encoded in, eg. us-ascii
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Charset string
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// TransferEncoding holds the transfer encoding that was used to pack the message eg. base64
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