123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208 |
- package guerrilla
- import (
- "encoding/json"
- "errors"
- "fmt"
- "github.com/flashmob/go-guerrilla/backends"
- "github.com/flashmob/go-guerrilla/log"
- "io/ioutil"
- "time"
- )
- type Daemon struct {
- Config *AppConfig
- Logger log.Logger
- Backend backends.Backend
- g Guerrilla
- configLoadTime time.Time
- }
- const defaultInterface = "127.0.0.1:2525"
- // AddProcessor adds a processor constructor to the backend.
- // name is the identifier to be used in the config. See backends docs for more info.
- func (d *Daemon) AddProcessor(name string, pc backends.ProcessorConstructor) {
- backends.Svc.AddProcessor(name, pc)
- }
- // Starts the daemon, initializing d.Config, d.Logger and d.Backend with defaults
- // can only be called once through the lifetime of the program
- func (d *Daemon) Start() (err error) {
- if d.g == nil {
- if d.Config == nil {
- d.Config = &AppConfig{}
- }
- if err = d.configureDefaults(); err != nil {
- return err
- }
- if d.Logger == nil {
- d.Logger, err = log.GetLogger(d.Config.LogFile)
- if err != nil {
- return err
- }
- d.Logger.SetLevel(d.Config.LogLevel)
- }
- if d.Backend == nil {
- d.Backend, err = backends.New(d.Config.BackendConfig, d.Logger)
- if err != nil {
- return err
- }
- }
- d.g, err = New(d.Config, d.Backend, d.Logger)
- if err != nil {
- return err
- }
- }
- err = d.g.Start()
- if err == nil {
- if err := d.resetLogger(); err == nil {
- d.log().Infof("main log configured to %s", d.Config.LogFile)
- }
- }
- return err
- }
- // Shuts down the daemon, including servers and backend.
- // Do not call Start on it again, use a new server.
- func (d *Daemon) Shutdown() {
- if d.g != nil {
- d.g.Shutdown()
- }
- }
- // ReadConfig reads in the config from a JSON file.
- func (d *Daemon) ReadConfig(path string) error {
- data, err := ioutil.ReadFile(path)
- if err != nil {
- return fmt.Errorf("Could not read config file: %s", err.Error())
- }
- d.Config = &AppConfig{}
- if err := d.Config.Load(data); err != nil {
- return err
- }
- d.configLoadTime = time.Now()
- return nil
- }
- // SetConfig is same as ReadConfig, except you can pass AppConfig directly
- func (d *Daemon) SetConfig(c AppConfig) error {
- // Config.Load takes []byte so we need to serialize
- data, err := json.Marshal(c)
- if err != nil {
- return err
- }
- // put the data into a fresh d.Config
- d.Config = &AppConfig{}
- if err := d.Config.Load(data); err != nil {
- return err
- }
- d.configLoadTime = time.Now()
- return nil
- }
- // Reload a config using the passed in AppConfig and emit config change events
- func (d *Daemon) ReloadConfig(c AppConfig) error {
- if d.Config == nil {
- return errors.New("d.Config nil")
- }
- oldConfig := *d.Config
- err := d.SetConfig(c)
- if err != nil {
- d.log().WithError(err).Error("Error while reloading config")
- return err
- } else {
- d.log().Infof("Configuration was reloaded at %s", d.configLoadTime)
- d.Config.EmitChangeEvents(&oldConfig, d.g)
- }
- return nil
- }
- // Reload a config from a file and emit config change events
- func (d *Daemon) ReloadConfigFile(path string) error {
- if d.Config == nil {
- return errors.New("d.Config nil")
- }
- var oldConfig AppConfig
- oldConfig = *d.Config
- err := d.ReadConfig(path)
- if err != nil {
- d.log().WithError(err).Error("Error while reloading config from file")
- return err
- } else {
- d.log().Infof("Configuration was reloaded at %s", d.configLoadTime)
- d.Config.EmitChangeEvents(&oldConfig, d.g)
- }
- return nil
- }
- // ReopenLogs re-opens all log files. Typically, one would call this after rotating logs
- func (d *Daemon) ReopenLogs() {
- d.Config.EmitLogReopenEvents(d.g)
- }
- // Subscribe for subscribing to config change events
- func (d *Daemon) Subscribe(topic Event, fn interface{}) error {
- return d.g.Subscribe(topic, fn)
- }
- // for publishing config change events
- func (d *Daemon) Publish(topic Event, args ...interface{}) {
- d.g.Publish(topic, args...)
- }
- // for unsubscribing from config change events
- func (d *Daemon) Unsubscribe(topic Event, handler interface{}) error {
- return d.g.Unsubscribe(topic, handler)
- }
- // log returns a logger that implements our log.Logger interface.
- // level is set to "info" by default
- func (d *Daemon) log() log.Logger {
- if d.Logger != nil {
- return d.Logger
- }
- out := log.OutputStderr.String()
- if d.Config != nil && len(d.Config.LogFile) > 0 {
- out = d.Config.LogFile
- }
- l, err := log.GetLogger(out)
- if err == nil {
- l.SetLevel("info")
- }
- return l
- }
- // set the default values for the servers and backend config options
- func (d *Daemon) configureDefaults() error {
- err := d.Config.setDefaults()
- if err != nil {
- return err
- }
- if d.Backend == nil {
- err = d.Config.setBackendDefaults()
- if err != nil {
- return err
- }
- }
- return err
- }
- // resetLogger sets the logger to the one specified in the config.
- // This is because at the start, the daemon may be logging to stderr,
- // then attaches to the logs once the config is loaded.
- // This will propagate down to the servers / backend too.
- func (d *Daemon) resetLogger() error {
- l, err := log.GetLogger(d.Config.LogFile)
- if err != nil {
- return err
- }
- d.Logger = l
- d.g.SetLogger(d.Logger)
- return nil
- }
|