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- package nebula
- import (
- "net"
- "os"
- "os/signal"
- "sync/atomic"
- "syscall"
- "github.com/sirupsen/logrus"
- "github.com/slackhq/nebula/cert"
- )
- // Every interaction here needs to take extra care to copy memory and not return or use arguments "as is" when touching
- // core. This means copying IP objects, slices, de-referencing pointers and taking the actual value, etc
- type Control struct {
- f *Interface
- l *logrus.Logger
- }
- type ControlHostInfo struct {
- VpnIP net.IP `json:"vpnIp"`
- LocalIndex uint32 `json:"localIndex"`
- RemoteIndex uint32 `json:"remoteIndex"`
- RemoteAddrs []*udpAddr `json:"remoteAddrs"`
- CachedPackets int `json:"cachedPackets"`
- Cert *cert.NebulaCertificate `json:"cert"`
- MessageCounter uint64 `json:"messageCounter"`
- CurrentRemote *udpAddr `json:"currentRemote"`
- }
- // Start actually runs nebula, this is a nonblocking call. To block use Control.ShutdownBlock()
- func (c *Control) Start() {
- c.f.run()
- }
- // Stop signals nebula to shutdown, returns after the shutdown is complete
- func (c *Control) Stop() {
- //TODO: stop tun and udp routines, the lock on hostMap effectively does that though
- c.CloseAllTunnels(false)
- c.l.Info("Goodbye")
- }
- // ShutdownBlock will listen for and block on term and interrupt signals, calling Control.Stop() once signalled
- func (c *Control) ShutdownBlock() {
- sigChan := make(chan os.Signal)
- signal.Notify(sigChan, syscall.SIGTERM)
- signal.Notify(sigChan, syscall.SIGINT)
- rawSig := <-sigChan
- sig := rawSig.String()
- c.l.WithField("signal", sig).Info("Caught signal, shutting down")
- c.Stop()
- }
- // RebindUDPServer asks the UDP listener to rebind it's listener. Mainly used on mobile clients when interfaces change
- func (c *Control) RebindUDPServer() {
- _ = c.f.outside.Rebind()
- // Trigger a lighthouse update, useful for mobile clients that should have an update interval of 0
- c.f.lightHouse.SendUpdate(c.f)
- // Let the main interface know that we rebound so that underlying tunnels know to trigger punches from their remotes
- c.f.rebindCount++
- }
- // ListHostmap returns details about the actual or pending (handshaking) hostmap
- func (c *Control) ListHostmap(pendingMap bool) []ControlHostInfo {
- var hm *HostMap
- if pendingMap {
- hm = c.f.handshakeManager.pendingHostMap
- } else {
- hm = c.f.hostMap
- }
- hm.RLock()
- hosts := make([]ControlHostInfo, len(hm.Hosts))
- i := 0
- for _, v := range hm.Hosts {
- hosts[i] = copyHostInfo(v)
- i++
- }
- hm.RUnlock()
- return hosts
- }
- // GetHostInfoByVpnIP returns a single tunnels hostInfo, or nil if not found
- func (c *Control) GetHostInfoByVpnIP(vpnIP uint32, pending bool) *ControlHostInfo {
- var hm *HostMap
- if pending {
- hm = c.f.handshakeManager.pendingHostMap
- } else {
- hm = c.f.hostMap
- }
- h, err := hm.QueryVpnIP(vpnIP)
- if err != nil {
- return nil
- }
- ch := copyHostInfo(h)
- return &ch
- }
- // SetRemoteForTunnel forces a tunnel to use a specific remote
- func (c *Control) SetRemoteForTunnel(vpnIP uint32, addr udpAddr) *ControlHostInfo {
- hostInfo, err := c.f.hostMap.QueryVpnIP(vpnIP)
- if err != nil {
- return nil
- }
- hostInfo.SetRemote(addr.Copy())
- ch := copyHostInfo(hostInfo)
- return &ch
- }
- // CloseTunnel closes a fully established tunnel. If localOnly is false it will notify the remote end as well.
- func (c *Control) CloseTunnel(vpnIP uint32, localOnly bool) bool {
- hostInfo, err := c.f.hostMap.QueryVpnIP(vpnIP)
- if err != nil {
- return false
- }
- if !localOnly {
- c.f.send(
- closeTunnel,
- 0,
- hostInfo.ConnectionState,
- hostInfo,
- hostInfo.remote,
- []byte{},
- make([]byte, 12, 12),
- make([]byte, mtu),
- )
- }
- c.f.closeTunnel(hostInfo)
- return true
- }
- // CloseAllTunnels is just like CloseTunnel except it goes through and shuts them all down, optionally you can avoid shutting down lighthouse tunnels
- // the int returned is a count of tunnels closed
- func (c *Control) CloseAllTunnels(excludeLighthouses bool) (closed int) {
- //TODO: this is probably better as a function in ConnectionManager or HostMap directly
- c.f.hostMap.Lock()
- for _, h := range c.f.hostMap.Hosts {
- if excludeLighthouses {
- if _, ok := c.f.lightHouse.lighthouses[h.hostId]; ok {
- continue
- }
- }
- if h.ConnectionState.ready {
- c.f.send(closeTunnel, 0, h.ConnectionState, h, h.remote, []byte{}, make([]byte, 12, 12), make([]byte, mtu))
- c.l.WithField("vpnIp", IntIp(h.hostId)).WithField("udpAddr", h.remote).
- Debug("Sending close tunnel message")
- closed++
- }
- }
- c.f.hostMap.Unlock()
- return
- }
- func copyHostInfo(h *HostInfo) ControlHostInfo {
- addrs := h.RemoteUDPAddrs()
- chi := ControlHostInfo{
- VpnIP: int2ip(h.hostId),
- LocalIndex: h.localIndexId,
- RemoteIndex: h.remoteIndexId,
- RemoteAddrs: make([]*udpAddr, len(addrs), len(addrs)),
- CachedPackets: len(h.packetStore),
- MessageCounter: atomic.LoadUint64(&h.ConnectionState.atomicMessageCounter),
- }
- if c := h.GetCert(); c != nil {
- chi.Cert = c.Copy()
- }
- if h.remote != nil {
- chi.CurrentRemote = h.remote.Copy()
- }
- for i, addr := range addrs {
- chi.RemoteAddrs[i] = addr.Copy()
- }
- return chi
- }
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