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@@ -170,9 +170,6 @@ func SyncNetworks(servernets []models.Network) error {
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// AddNetwork - add a network to server in client mode
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// AddNetwork - add a network to server in client mode
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func AddNetwork(network string) (bool, error) {
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func AddNetwork(network string) (bool, error) {
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- var err error
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- if err = logic.ServerJoin(network, servercfg.GetNodeID(), ""); err != nil {
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- logic.Log("server was not added to network "+network+", "+err.Error(), 2)
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- }
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+ var err = logic.ServerJoin(network, servercfg.GetNodeID(), "")
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return true, err
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return true, err
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}
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}
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