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@@ -3,7 +3,7 @@ package ee
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import "fmt"
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const (
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- api_endpoint = "https://api.controller.netmaker.io/api/v1/license/validate"
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+ api_endpoint = "https://api.accounts.netmaker.io/api/v1/license/validate"
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license_cache_key = "license_response_cache"
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license_validation_err_msg = "invalid license"
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server_id_key = "nm-server-id"
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@@ -11,38 +11,17 @@ const (
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var errValidation = fmt.Errorf(license_validation_err_msg)
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-// Limits - limits to be referenced throughout server
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-var Limits = GlobalLimits{
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- Servers: 0,
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- Users: 0,
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- Nodes: 0,
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- Clients: 0,
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- Networks: 0,
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- FreeTier: false,
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-}
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-
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-// GlobalLimits - struct for holding global limits on this netmaker server in memory
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-type GlobalLimits struct {
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- Servers int
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- Users int
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- Nodes int
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- Clients int
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- FreeTier bool
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- Networks int
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-}
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-
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// LicenseKey - the license key struct representation with associated data
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type LicenseKey struct {
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- LicenseValue string `json:"license_value"` // actual (public) key and the unique value for the key
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- Expiration int64 `json:"expiration"`
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- LimitServers int `json:"limit_servers"`
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- LimitUsers int `json:"limit_users"`
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- LimitNodes int `json:"limit_nodes"`
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- LimitClients int `json:"limit_clients"`
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- Metadata string `json:"metadata"`
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- SubscriptionID string `json:"subscription_id"` // for a paid subscription (non-free-tier license)
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- FreeTier string `json:"free_tier"` // yes if free tier
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- IsActive string `json:"is_active"` // yes if active
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+ LicenseValue string `json:"license_value"` // actual (public) key and the unique value for the key
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+ Expiration int64 `json:"expiration"`
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+ LimitServers int `json:"limit_servers"`
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+ LimitUsers int `json:"limit_users"`
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+ LimitHosts int `json:"limit_hosts"`
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+ LimitNetworks int `json:"limit_networks"`
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+ LimitClients int `json:"limit_clients"`
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+ Metadata string `json:"metadata"`
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+ IsActive bool `json:"is_active"` // yes if active
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}
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// ValidatedLicense - the validated license struct
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@@ -53,28 +32,31 @@ type ValidatedLicense struct {
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// LicenseSecret - the encrypted struct for sending user-id
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type LicenseSecret struct {
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- UserID string `json:"user_id" binding:"required"` // UUID for user foreign key to User table
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- Limits LicenseLimits `json:"limits" binding:"required"`
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+ AssociatedID string `json:"associated_id" binding:"required"` // UUID for user foreign key to User table
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+ Limits LicenseLimits `json:"limits" binding:"required"`
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}
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// LicenseLimits - struct license limits
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type LicenseLimits struct {
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- Servers int `json:"servers" binding:"required"`
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- Users int `json:"users" binding:"required"`
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- Nodes int `json:"nodes" binding:"required"`
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- Clients int `json:"clients" binding:"required"`
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+ Servers int `json:"servers"`
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+ Users int `json:"users"`
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+ Hosts int `json:"hosts"`
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+ Clients int `json:"clients"`
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+ Networks int `json:"networks"`
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}
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// LicenseLimits.SetDefaults - sets the default values for limits
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func (l *LicenseLimits) SetDefaults() {
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l.Clients = 0
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l.Servers = 1
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- l.Nodes = 0
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+ l.Hosts = 0
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l.Users = 1
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+ l.Networks = 0
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}
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// ValidateLicenseRequest - used for request to validate license endpoint
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type ValidateLicenseRequest struct {
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+ LicenseKey string `json:"license_key" binding:"required"`
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NmServerPubKey string `json:"nm_server_pub_key" binding:"required"` // Netmaker server public key used to send data back to Netmaker for the Netmaker server to decrypt (eg output from validating license)
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EncryptedPart string `json:"secret" binding:"required"`
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}
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