@@ -107,6 +107,8 @@ func (s *NodeServiceServer) CreateNode(ctx context.Context, req *nodepb.Object)
Type: nodepb.NODE_TYPE,
}
+ runServerUpdate(&node, true)
+
go func(node *models.Node) {
if node.UDPHolePunch == "yes" {
var currentServerNode, getErr = logic.GetNetworkServerLeader(node.Network)