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@@ -21,66 +21,3 @@ func runServerPeerUpdate(network string, shouldPeerUpdate bool) error {
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}
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}
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return nil
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return nil
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}
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}
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-
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-// func runServerUpdateIfNeeded(shouldPeersUpdate bool, node models.Node) error {
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-// // check if a peer/server update is needed
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-// var serverData = models.ServerUpdateData{
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-// UpdatePeers: shouldPeersUpdate,
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-// Node: node,
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-// }
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-// serverctl.Push(serverData)
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-
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-// return handleServerUpdate()
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-// }
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-
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-// func handleServerUpdate() error {
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-// var settings, settingsErr = serverctl.Pop()
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-// if settingsErr != nil {
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-// return settingsErr
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-// }
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-// var currentServerNodeID, err = logic.GetNetworkServerNodeID(settings.Node.Network)
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-// if err != nil {
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-// return err
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-// }
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-// // ensure server client is available
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-// if settings.UpdatePeers || (settings.Node.ID == currentServerNodeID) {
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-// err = serverctl.SyncServerNetwork(&settings.Node)
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-// if err != nil {
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-// logger.Log(1, "failed to sync,", settings.Node.Network, ", error:", err.Error())
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-// }
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-// }
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-// // if peers should update, update peers on network
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-// if settings.UpdatePeers {
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-// if err = handlePeerUpdate(&settings.Node); err != nil {
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-// return err
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-// }
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-// logger.Log(1, "updated peers on network:", settings.Node.Network)
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-// }
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-// // if the server node had an update, run the update function
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-// if settings.Node.ID == currentServerNodeID {
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-// if err = logic.ServerUpdate(&settings.Node); err != nil {
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-// return err
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-// }
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-// logger.Log(1, "server node:", settings.Node.ID, "was updated")
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-// }
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-// return nil
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-// }
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-
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-// // tells server to update it's peers
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-// func handlePeerUpdate(node *models.Node) error {
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-// logger.Log(1, "updating peers on network:", node.Network)
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-// var currentServerNodeID, err = logic.GetNetworkServerNodeID(node.Network)
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-// if err != nil {
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-// return err
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-// }
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-// var currentServerNode, currErr = logic.GetNodeByID(currentServerNodeID)
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-// if currErr != nil {
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-// return currErr
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-// }
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-// if err = logic.ServerUpdate(¤tServerNode); err != nil {
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-// logger.Log(1, "server node:", currentServerNode.ID, "failed update")
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-// return err
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-// }
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-// logger.Log(1, "finished a peer update for network,", currentServerNode.Network)
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-// return nil
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-// }
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