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remove redundant checks on nodes

Anish Mukherjee 2 years ago
parent
commit
5f3fd9ee96
1 changed files with 0 additions and 8 deletions
  1. 0 8
      controllers/node.go

+ 0 - 8
controllers/node.go

@@ -538,10 +538,6 @@ func createNode(w http.ResponseWriter, r *http.Request) {
 		logic.ReturnErrorResponse(w, r, logic.FormatError(err, "badrequest"))
 		return
 	}
-	if !validName(node.Name) {
-		logic.ReturnErrorResponse(w, r, logic.FormatError(errInvalidNodeName, "badrequest"))
-		return
-	}
 
 	node.Network = networkName
 
@@ -915,10 +911,6 @@ func updateNode(w http.ResponseWriter, r *http.Request) {
 		logic.ReturnErrorResponse(w, r, logic.FormatError(err, "badrequest"))
 		return
 	}
-	if !validName(newNode.Name) {
-		logic.ReturnErrorResponse(w, r, logic.FormatError(errInvalidNodeName, "badrequest"))
-		return
-	}
 	relayupdate := false
 	if node.IsRelay == "yes" && len(newNode.RelayAddrs) > 0 {
 		if len(newNode.RelayAddrs) != len(node.RelayAddrs) {