@@ -314,6 +314,7 @@ func AddServerIDIfNotPresent() error {
return nil
}
+// GetServerCount - fetches server count from DB
func GetServerCount() int {
if record, err := database.FetchRecord(database.SERVERCONF_TABLE_NAME, server_id_key); err == nil {
currentServerIDs := models.ServerIDs{}
@@ -6,6 +6,7 @@ import (
"github.com/gravitl/netmaker/database"
)
+// constant for database key for storing server ids
const server_id_key = "nm-server-id"
type serverData struct {
@@ -225,6 +225,7 @@ func (user *User) NameInCharSet() bool {
return true
+// ServerIDs - struct to hold server ids.
type ServerIDs struct {
ServerIDs []string `json:"server_ids"`