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@@ -18,74 +18,100 @@ import (
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"golang.zx2c4.com/wireguard/wgctrl/wgtypes"
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"golang.zx2c4.com/wireguard/wgctrl/wgtypes"
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)
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)
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-// GetHubPeer - in HubAndSpoke networks, if not the hub, return the hub
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-/*
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-func GetHubPeer(networkName string) []models.Node {
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- var hubpeer = make([]models.Node, 0)
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- servernodes, err := GetNetworkNodes(networkName)
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- if err != nil {
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- return hubpeer
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- }
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- for i := range servernodes {
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- if servernodes[i].IsHub == "yes" {
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- return []models.Node{servernodes[i]}
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- }
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- }
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- return hubpeer
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-}
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-*/
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-
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// GetNodePeers - fetches peers for a given node
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// GetNodePeers - fetches peers for a given node
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func GetNodePeers(network *models.Network, nodeid string, excludeRelayed bool, isP2S bool) ([]models.Node, error) {
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func GetNodePeers(network *models.Network, nodeid string, excludeRelayed bool, isP2S bool) ([]models.Node, error) {
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var peers []models.Node
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var peers []models.Node
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+
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+ // networkNodes = all nodes in network
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+ // egressNetworkNodes = all egress gateways in network
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var networkNodes, egressNetworkNodes, err = getNetworkEgressAndNodes(network.NetID)
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var networkNodes, egressNetworkNodes, err = getNetworkEgressAndNodes(network.NetID)
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if err != nil {
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if err != nil {
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return peers, nil
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return peers, nil
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}
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}
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+ // udppeers = the peers parsed from the local interface
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+ // gives us correct port to reach
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udppeers, errN := database.GetPeers(network.NetID)
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udppeers, errN := database.GetPeers(network.NetID)
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if errN != nil {
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if errN != nil {
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logger.Log(2, errN.Error())
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logger.Log(2, errN.Error())
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}
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}
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+ // gets all the ACL rules
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currentNetworkACLs, aclErr := nodeacls.FetchAllACLs(nodeacls.NetworkID(network.NetID))
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currentNetworkACLs, aclErr := nodeacls.FetchAllACLs(nodeacls.NetworkID(network.NetID))
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if aclErr != nil {
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if aclErr != nil {
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return peers, aclErr
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return peers, aclErr
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}
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}
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+ /*
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+ at this point we have 4 lists of node information:
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+ - networkNodes: all nodes in network (models.Node)
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+ - egressNetworkNodes: all egress gateways in network (models.Node)
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+ - udppeers: all peers in database (parsed by server off of active WireGuard interface)
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+ - currentNetworkACLs: all ACL rules associated with the network
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+ - peers: a currently empty list that will be filled and returned
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+
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+ */
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+
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+ // we now parse through all networkNodes and format properly to set as "peers"
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for _, node := range networkNodes {
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for _, node := range networkNodes {
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+
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+ // skip over any node that is disallowed by ACL rules
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if !currentNetworkACLs.IsAllowed(acls.AclID(nodeid), acls.AclID(node.ID)) {
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if !currentNetworkACLs.IsAllowed(acls.AclID(nodeid), acls.AclID(node.ID)) {
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continue
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continue
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}
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}
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+ // create an empty model to fill with peer info
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var peer = models.Node{}
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var peer = models.Node{}
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+
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+ // set egress gateway information if it's an egress gateway
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if node.IsEgressGateway == "yes" { // handle egress stuff
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if node.IsEgressGateway == "yes" { // handle egress stuff
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peer.EgressGatewayRanges = node.EgressGatewayRanges
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peer.EgressGatewayRanges = node.EgressGatewayRanges
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peer.IsEgressGateway = node.IsEgressGateway
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peer.IsEgressGateway = node.IsEgressGateway
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}
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}
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+ // set ingress gateway information
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peer.IsIngressGateway = node.IsIngressGateway
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peer.IsIngressGateway = node.IsIngressGateway
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+
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+ /*
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+ - similar to ACLs, we must determine if peer is allowed based on Relay information
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+ - if the nodes is "not relayed" (not behind a relay), it is ok
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+ - if the node IS relayed, but excludeRelay has not been marked, it is ok
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+ - excludeRelayed is marked for any node that is NOT a Relay Server
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+ - therefore, the peer is allowed as long as it is not "relayed", or the node it is being sent to is its relay server
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+ */
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allow := node.IsRelayed != "yes" || !excludeRelayed
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allow := node.IsRelayed != "yes" || !excludeRelayed
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+ // confirm conditions allow node to be added as peer
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+ // node should be in same network, not pending, and "allowed" based on above logic
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if node.Network == network.NetID && node.IsPending != "yes" && allow {
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if node.Network == network.NetID && node.IsPending != "yes" && allow {
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+
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+ // node info is cleansed to remove sensitive info using setPeerInfo
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peer = setPeerInfo(&node)
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peer = setPeerInfo(&node)
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+
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+ // Sets ListenPort to UDP Hole Punching Port assuming:
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+ // - UDP Hole Punching is enabled
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+ // - udppeers retrieval did not return an error
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+ // - the endpoint is valid
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if node.UDPHolePunch == "yes" && errN == nil && CheckEndpoint(udppeers[node.PublicKey]) {
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if node.UDPHolePunch == "yes" && errN == nil && CheckEndpoint(udppeers[node.PublicKey]) {
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endpointstring := udppeers[node.PublicKey]
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endpointstring := udppeers[node.PublicKey]
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endpointarr := strings.Split(endpointstring, ":")
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endpointarr := strings.Split(endpointstring, ":")
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if len(endpointarr) == 2 {
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if len(endpointarr) == 2 {
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port, err := strconv.Atoi(endpointarr[1])
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port, err := strconv.Atoi(endpointarr[1])
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if err == nil {
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if err == nil {
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- // peer.Endpoint = endpointarr[0]
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peer.ListenPort = int32(port)
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peer.ListenPort = int32(port)
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}
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}
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}
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}
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}
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}
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- // if udp hole punching is on, but port is still set to default (e.g. 51821), use the LocalListenPort
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- // removing IsStatic check. IsStatic will now ONLY refer to endpoint.
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- //if node.UDPHolePunch == "yes" && node.IsStatic != "yes" && peer.ListenPort == node.ListenPort {
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- if node.UDPHolePunch == "yes" && peer.ListenPort == node.ListenPort {
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+
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+ // if udp hole punching is on, but the node's port is still set to default (e.g. 51821), use the LocalListenPort
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+ // or, if port is for some reason zero use the LocalListenPort
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+ // but only do this if LocalListenPort is not zero
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+ if node.UDPHolePunch == "yes" &&
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+ ((peer.ListenPort == node.ListenPort || peer.ListenPort == 0) && node.LocalListenPort != 0) {
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peer.ListenPort = node.LocalListenPort
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peer.ListenPort = node.LocalListenPort
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}
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}
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+
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+ // if the node is a relay, append the network cidr and any relayed egress ranges
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if node.IsRelay == "yes" { // TODO, check if addressrange6 needs to be appended
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if node.IsRelay == "yes" { // TODO, check if addressrange6 needs to be appended
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peer.AllowedIPs = append(peer.AllowedIPs, network.AddressRange)
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peer.AllowedIPs = append(peer.AllowedIPs, network.AddressRange)
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for _, egressNode := range egressNetworkNodes {
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for _, egressNode := range egressNetworkNodes {
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@@ -94,6 +120,8 @@ func GetNodePeers(network *models.Network, nodeid string, excludeRelayed bool, i
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}
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}
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}
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}
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}
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}
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+
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+ // if the node is an ingress gateway, append all the extclient allowedips
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if peer.IsIngressGateway == "yes" { // handle ingress stuff
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if peer.IsIngressGateway == "yes" { // handle ingress stuff
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if currentExtClients, err := GetExtPeersList(&node); err == nil {
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if currentExtClients, err := GetExtPeersList(&node); err == nil {
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for i := range currentExtClients {
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for i := range currentExtClients {
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@@ -107,6 +135,7 @@ func GetNodePeers(network *models.Network, nodeid string, excludeRelayed bool, i
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}
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}
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}
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}
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+ // dont appent if this isn't a p2p network or if ACLs disallow
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if (!isP2S || peer.IsHub == "yes") && currentNetworkACLs.IsAllowed(acls.AclID(nodeid), acls.AclID(node.ID)) {
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if (!isP2S || peer.IsHub == "yes") && currentNetworkACLs.IsAllowed(acls.AclID(nodeid), acls.AclID(node.ID)) {
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peers = append(peers, peer)
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peers = append(peers, peer)
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}
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}
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