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always sync servernet

afeiszli 3 years ago
parent
commit
d166e4b348
1 changed files with 2 additions and 2 deletions
  1. 2 2
      serverctl/serverctl.go

+ 2 - 2
serverctl/serverctl.go

@@ -37,9 +37,9 @@ func InitializeCommsNetwork() error {
 		network.DefaultUDPHolePunch = "yes"
 		network.IsComms = "yes"
 		return logic.CreateNetwork(network)
-	} else {
-		SyncServerNetwork(COMMS_NETID)
 	}
+	SyncServerNetwork(COMMS_NETID)
+
 	return nil
 }