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adding a connection button

bacem.abroug 2 years ago
parent
commit
e73479fe36
1 changed files with 1 additions and 1 deletions
  1. 1 1
      netclient/gui/components/views/networks.go

+ 1 - 1
netclient/gui/components/views/networks.go

@@ -52,7 +52,7 @@ func GetNetworksView(networks []string) fyne.CanvasObject {
 		)
 		)
 		cfg, err := config.ReadConfig(*network)
 		cfg, err := config.ReadConfig(*network)
 		if err != nil {
 		if err != nil {
-
+			fmt.Println(err)
 		}
 		}
 		if cfg.Node.Connected == "yes" {
 		if cfg.Node.Connected == "yes" {
 			grid.Add(
 			grid.Add(