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connect/disconnect button modification

Noexperience-Team il y a 3 ans
Parent
commit
f18e6b83af
2 fichiers modifiés avec 2 ajouts et 2 suppressions
  1. 2 2
      netclient/gui/components/views/networks.go
  2. BIN
      netclient/main.exe

+ 2 - 2
netclient/gui/components/views/networks.go

@@ -56,13 +56,13 @@ func GetNetworksView(networks []string) fyne.CanvasObject {
 		}
 		if cfg.Node.Connected == "yes" {
 			grid.Add(
-				components.ColoredIconButton("connection", theme.CheckButtonCheckedIcon(), func() {
+				components.ColoredIconButton("disconnect", theme.CheckButtonCheckedIcon(), func() {
 					disconnect(*network)
 				}, components.Gravitl_color),
 			)
 		} else {
 			grid.Add(
-				components.ColoredIconButton("connection", theme.CheckButtonIcon(), func() {
+				components.ColoredIconButton("connect", theme.CheckButtonIcon(), func() {
 					connect(*network)
 				}, components.Danger_color),
 			)

BIN
netclient/main.exe