//go:build ee // +build ee package pro import ( "encoding/base64" ) // base64encode - base64 encode helper function func base64encode(input []byte) string { return base64.StdEncoding.EncodeToString(input) } // base64decode - base64 decode helper function func base64decode(input string) []byte { bytes, err := base64.StdEncoding.DecodeString(input) if err != nil { return nil } return bytes }