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- package acls
- import (
- "encoding/json"
- "github.com/gravitl/netmaker/database"
- )
- // CreateACLContainer - creates an empty ACL list in a given network
- func CreateACLContainer(networkID ContainerID) (ACLContainer, error) {
- var aclContainer = make(ACLContainer)
- return aclContainer, database.Insert(string(networkID), string(convertNetworkACLtoACLJson(aclContainer)), database.NODE_ACLS_TABLE_NAME)
- }
- // FetchACLContainer - fetches all current node rules in given network ACL
- func FetchACLContainer(networkID ContainerID) (ACLContainer, error) {
- aclJson, err := FetchACLContainerJson(ContainerID(networkID))
- if err != nil {
- return nil, err
- }
- var currentNetworkACL ACLContainer
- if err := json.Unmarshal([]byte(aclJson), ¤tNetworkACL); err != nil {
- return nil, err
- }
- return currentNetworkACL, nil
- }
- // FetchACLContainerJson - fetch the current ACL of given network except in json string
- func FetchACLContainerJson(networkID ContainerID) (ACLJson, error) {
- currentACLs, err := database.FetchRecord(database.NODE_ACLS_TABLE_NAME, string(networkID))
- if err != nil {
- return ACLJson(""), err
- }
- return ACLJson(currentACLs), nil
- }
- // == type functions ==
- // ACL.AllowNode - allows a node by ID in memory
- func (acl ACL) Allow(ID AclID) {
- acl[ID] = Allowed
- }
- // ACL.DisallowNode - disallows a node access by ID in memory
- func (acl ACL) Disallow(ID AclID) {
- acl[ID] = NotAllowed
- }
- // ACL.Remove - removes a node from a ACL
- func (acl ACL) Remove(ID AclID) {
- delete(acl, ID)
- }
- // ACL.Update - updates a ACL in DB
- func (acl ACL) Save(networkID ContainerID, ID AclID) (ACL, error) {
- return upsertACL(networkID, ID, acl)
- }
- // ACL.IsNodeAllowed - sees if ID is allowed in referring ACL
- func (acl ACL) IsNodeAllowed(ID AclID) bool {
- return acl[ID] == Allowed
- }
- // ACLContainer.UpdateNodeACL - saves the state of a ACL in the ACLContainer in memory
- func (aclContainer ACLContainer) UpdateNodeACL(ID AclID, acl ACL) ACLContainer {
- aclContainer[ID] = acl
- return aclContainer
- }
- // ACLContainer.RemoveNodeACL - removes the state of a ACL in the ACLContainer in memory
- func (aclContainer ACLContainer) RemoveNodeACL(ID AclID) ACLContainer {
- delete(aclContainer, ID)
- return aclContainer
- }
- // ACLContainer.ChangeNodesAccess - changes the relationship between two nodes in memory
- func (networkACL ACLContainer) ChangeNodesAccess(ID1, ID2 AclID, value byte) {
- networkACL[ID1][ID2] = value
- networkACL[ID2][ID1] = value
- }
- // ACLContainer.Save - saves the state of a ACLContainer to the db
- func (aclContainer ACLContainer) Save(networkID ContainerID) (ACLContainer, error) {
- return upsertACLContainer(networkID, aclContainer)
- }
- // == private ==
- // upsertACL - applies a ACL to the db, overwrites or creates
- func upsertACL(networkID ContainerID, ID AclID, acl ACL) (ACL, error) {
- currentNetACL, err := FetchACLContainer(networkID)
- if err != nil {
- return acl, err
- }
- currentNetACL[ID] = acl
- _, err = upsertACLContainer(networkID, currentNetACL)
- return acl, err
- }
- // upsertACLContainer - Inserts or updates a network ACL given the json string of the ACL and the network name
- // if nil, create it
- func upsertACLContainer(networkID ContainerID, aclContainer ACLContainer) (ACLContainer, error) {
- if aclContainer == nil {
- aclContainer = make(ACLContainer)
- }
- return aclContainer, database.Insert(string(networkID), string(convertNetworkACLtoACLJson(aclContainer)), database.NODE_ACLS_TABLE_NAME)
- }
- func convertNetworkACLtoACLJson(networkACL ACLContainer) ACLJson {
- data, err := json.Marshal(networkACL)
- if err != nil {
- return ""
- }
- return ACLJson(data)
- }
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