serverctl.go 3.4 KB

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  1. package serverctl
  2. import (
  3. "errors"
  4. "net"
  5. "os"
  6. "strings"
  7. "github.com/gravitl/netmaker/database"
  8. "github.com/gravitl/netmaker/logger"
  9. "github.com/gravitl/netmaker/logic"
  10. "github.com/gravitl/netmaker/logic/acls"
  11. "github.com/gravitl/netmaker/logic/acls/nodeacls"
  12. "github.com/gravitl/netmaker/netclient/ncutils"
  13. "github.com/gravitl/netmaker/servercfg"
  14. )
  15. const (
  16. // NETMAKER_BINARY_NAME - name of netmaker binary
  17. NETMAKER_BINARY_NAME = "netmaker"
  18. )
  19. // InitServerNetclient - intializes the server netclient
  20. // 1. Check if config directory exists, if not attempt to make
  21. // 2. Check current networks and run pull to get interface up to date in case of restart
  22. func InitServerNetclient() error {
  23. netclientDir := ncutils.GetNetclientPath()
  24. _, err := os.Stat(netclientDir + "/config")
  25. if os.IsNotExist(err) {
  26. os.MkdirAll(netclientDir+"/config", 0700)
  27. } else if err != nil {
  28. logger.Log(1, "could not find or create", netclientDir)
  29. return err
  30. }
  31. var networks, netsErr = logic.GetNetworks()
  32. if netsErr == nil || database.IsEmptyRecord(netsErr) {
  33. for _, network := range networks {
  34. var currentServerNode, nodeErr = logic.GetNetworkServerLocal(network.NetID)
  35. if nodeErr == nil {
  36. if currentServerNode.Version != servercfg.Version {
  37. currentServerNode.Version = servercfg.Version
  38. logic.UpdateNode(&currentServerNode, &currentServerNode)
  39. }
  40. if err = logic.ServerPull(&currentServerNode, true); err != nil {
  41. logger.Log(1, "failed pull for network", network.NetID, ", on server node", currentServerNode.ID)
  42. }
  43. }
  44. }
  45. }
  46. return nil
  47. }
  48. // SyncServerNetwork - ensures a wg interface and node exists for server
  49. func SyncServerNetwork(network string) error {
  50. serverNetworkSettings, err := logic.GetNetwork(network)
  51. if err != nil {
  52. return err
  53. }
  54. localnets, err := net.Interfaces()
  55. if err != nil {
  56. return err
  57. }
  58. ifaceExists := false
  59. for _, localnet := range localnets {
  60. if serverNetworkSettings.DefaultInterface == localnet.Name {
  61. ifaceExists = true
  62. }
  63. }
  64. serverNode, err := logic.GetNetworkServerLocal(network)
  65. if !ifaceExists && (err == nil && serverNode.ID != "") {
  66. return logic.ServerUpdate(&serverNode, true)
  67. } else if !ifaceExists {
  68. _, err := logic.ServerJoin(&serverNetworkSettings)
  69. if err != nil {
  70. if err == nil {
  71. err = errors.New("network add failed for " + serverNetworkSettings.NetID)
  72. }
  73. /*
  74. if !strings.Contains(err.Error(), "macaddress_unique") { // ignore macaddress unique error throws
  75. logger.Log(1, "error adding network", serverNetworkSettings.NetID, "during sync:", err.Error())
  76. }
  77. */
  78. }
  79. }
  80. return nil
  81. }
  82. // SetDefaultACLS - runs through each network to see if ACL's are set. If not, goes through each node in network and adds the default ACL
  83. func SetDefaultACLS() error {
  84. // upgraded systems will not have ACL's set, which is why we need this function
  85. nodes, err := logic.GetAllNodes()
  86. if err != nil {
  87. return err
  88. }
  89. for i := range nodes {
  90. currentNodeACL, err := nodeacls.FetchNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID))
  91. if (err != nil && (database.IsEmptyRecord(err) || strings.Contains(err.Error(), "no node ACL present"))) || currentNodeACL == nil {
  92. if _, err = nodeacls.CreateNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID), acls.Allowed); err != nil {
  93. logger.Log(1, "could not create a default ACL for node", nodes[i].ID)
  94. }
  95. }
  96. }
  97. return nil
  98. }