relay.go 4.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176
  1. package logic
  2. import (
  3. "encoding/json"
  4. "errors"
  5. "fmt"
  6. "time"
  7. "github.com/gravitl/netmaker/database"
  8. "github.com/gravitl/netmaker/logger"
  9. "github.com/gravitl/netmaker/models"
  10. )
  11. // CreateRelay - creates a relay
  12. func CreateRelay(relay models.RelayRequest) ([]models.Node, models.Node, error) {
  13. var returnnodes []models.Node
  14. node, err := GetNodeByID(relay.NodeID)
  15. if err != nil {
  16. return returnnodes, models.Node{}, err
  17. }
  18. if node.OS != "linux" {
  19. return returnnodes, models.Node{}, fmt.Errorf("only linux machines can be relay nodes")
  20. }
  21. err = ValidateRelay(relay)
  22. if err != nil {
  23. return returnnodes, models.Node{}, err
  24. }
  25. node.IsRelay = "yes"
  26. node.RelayAddrs = relay.RelayAddrs
  27. node.SetLastModified()
  28. nodeData, err := json.Marshal(&node)
  29. if err != nil {
  30. return returnnodes, node, err
  31. }
  32. if err = database.Insert(node.ID, string(nodeData), database.NODES_TABLE_NAME); err != nil {
  33. return returnnodes, models.Node{}, err
  34. }
  35. returnnodes, err = SetRelayedNodes("yes", node.Network, node.RelayAddrs)
  36. if err != nil {
  37. return returnnodes, node, err
  38. }
  39. if err = NetworkNodesUpdatePullChanges(node.Network); err != nil {
  40. return returnnodes, models.Node{}, err
  41. }
  42. return returnnodes, node, nil
  43. }
  44. // SetRelayedNodes- set relayed nodes
  45. func SetRelayedNodes(yesOrno string, networkName string, addrs []string) ([]models.Node, error) {
  46. var returnnodes []models.Node
  47. collections, err := database.FetchRecords(database.NODES_TABLE_NAME)
  48. if err != nil {
  49. return returnnodes, err
  50. }
  51. network, err := GetNetworkSettings(networkName)
  52. if err != nil {
  53. return returnnodes, err
  54. }
  55. for _, value := range collections {
  56. var node models.Node
  57. err := json.Unmarshal([]byte(value), &node)
  58. if err != nil {
  59. return returnnodes, err
  60. }
  61. if node.Network == networkName && !(node.IsServer == "yes") {
  62. for _, addr := range addrs {
  63. if addr == node.Address || addr == node.Address6 {
  64. node.IsRelayed = yesOrno
  65. if yesOrno == "yes" {
  66. node.UDPHolePunch = "no"
  67. } else {
  68. node.UDPHolePunch = network.DefaultUDPHolePunch
  69. }
  70. data, err := json.Marshal(&node)
  71. if err != nil {
  72. return returnnodes, err
  73. }
  74. database.Insert(node.ID, string(data), database.NODES_TABLE_NAME)
  75. returnnodes = append(returnnodes, node)
  76. }
  77. }
  78. }
  79. }
  80. return returnnodes, nil
  81. }
  82. // SetNodeIsRelayed - Sets IsRelayed to on or off for relay
  83. func SetNodeIsRelayed(yesOrno string, id string) (models.Node, error) {
  84. node, err := GetNodeByID(id)
  85. if err != nil {
  86. return node, err
  87. }
  88. network, err := GetNetworkByNode(&node)
  89. if err != nil {
  90. return node, err
  91. }
  92. node.IsRelayed = yesOrno
  93. if yesOrno == "yes" {
  94. node.UDPHolePunch = "no"
  95. } else {
  96. node.UDPHolePunch = network.DefaultUDPHolePunch
  97. }
  98. data, err := json.Marshal(&node)
  99. if err != nil {
  100. return node, err
  101. }
  102. return node, database.Insert(node.ID, string(data), database.NODES_TABLE_NAME)
  103. }
  104. // PeerListUnRelay - call this function if a relayed node fails to get its relay: unrelays node and gets new peer list
  105. func PeerListUnRelay(id string, network string) ([]models.Node, error) {
  106. node, err := SetNodeIsRelayed("no", id)
  107. if err != nil {
  108. return nil, err
  109. }
  110. return GetPeersList(&node)
  111. }
  112. // ValidateRelay - checks if relay is valid
  113. func ValidateRelay(relay models.RelayRequest) error {
  114. var err error
  115. //isIp := functions.IsIpCIDR(gateway.RangeString)
  116. empty := len(relay.RelayAddrs) == 0
  117. if empty {
  118. err = errors.New("IP Ranges Cannot Be Empty")
  119. }
  120. return err
  121. }
  122. // UpdateRelay - updates a relay
  123. func UpdateRelay(network string, oldAddrs []string, newAddrs []string) []models.Node {
  124. var returnnodes []models.Node
  125. time.Sleep(time.Second / 4)
  126. returnnodes, err := SetRelayedNodes("no", network, oldAddrs)
  127. if err != nil {
  128. logger.Log(1, err.Error())
  129. }
  130. returnnodes, err = SetRelayedNodes("yes", network, newAddrs)
  131. if err != nil {
  132. logger.Log(1, err.Error())
  133. }
  134. return returnnodes
  135. }
  136. // DeleteRelay - deletes a relay
  137. func DeleteRelay(network, nodeid string) ([]models.Node, models.Node, error) {
  138. var returnnodes []models.Node
  139. node, err := GetNodeByID(nodeid)
  140. if err != nil {
  141. return returnnodes, models.Node{}, err
  142. }
  143. _, err = SetRelayedNodes("no", node.Network, node.RelayAddrs)
  144. if err != nil {
  145. return returnnodes, node, err
  146. }
  147. node.IsRelay = "no"
  148. node.RelayAddrs = []string{}
  149. node.SetLastModified()
  150. data, err := json.Marshal(&node)
  151. if err != nil {
  152. return returnnodes, models.Node{}, err
  153. }
  154. if err = database.Insert(nodeid, string(data), database.NODES_TABLE_NAME); err != nil {
  155. return returnnodes, models.Node{}, err
  156. }
  157. if err = NetworkNodesUpdatePullChanges(network); err != nil {
  158. return returnnodes, models.Node{}, err
  159. }
  160. return returnnodes, node, nil
  161. }