123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145 |
- package serverctl
- import (
- "encoding/json"
- "errors"
- "net"
- "os"
- "strings"
- "github.com/gravitl/netmaker/database"
- "github.com/gravitl/netmaker/logger"
- "github.com/gravitl/netmaker/logic"
- "github.com/gravitl/netmaker/models"
- "github.com/gravitl/netmaker/netclient/ncutils"
- "github.com/gravitl/netmaker/servercfg"
- )
- // GetServerWGConf - gets the server WG configuration
- func GetServerWGConf() (models.IntClient, error) {
- var server models.IntClient
- collection, err := database.FetchRecords(database.INT_CLIENTS_TABLE_NAME)
- if err != nil {
- return models.IntClient{}, errors.New("could not find comms server")
- }
- for _, value := range collection {
- json.Unmarshal([]byte(value), &server)
- if server.Network == "comms" && server.IsServer == "yes" {
- return server, nil
- }
- }
- return models.IntClient{}, errors.New("could not find comms server")
- }
- // FileExists - checks if local file exists
- func FileExists(f string) bool {
- info, err := os.Stat(f)
- if os.IsNotExist(err) {
- return false
- }
- return !info.IsDir()
- }
- // RemoveNetwork - removes a network locally on server
- func RemoveNetwork(network string) (bool, error) {
- err := logic.ServerLeave(servercfg.GetNodeID())
- return true, err
- }
- // InitServerNetclient - intializes the server netclient
- func InitServerNetclient() error {
- netclientDir := ncutils.GetNetclientPath()
- _, err := os.Stat(netclientDir + "/config")
- if os.IsNotExist(err) {
- os.MkdirAll(netclientDir+"/config", 0744)
- } else if err != nil {
- logger.Log(1, "could not find or create", netclientDir)
- return err
- }
- return nil
- }
- // HandleContainedClient - function for checkins on server
- func HandleContainedClient() error {
- servernets, err := logic.GetNetworks()
- if err != nil && !database.IsEmptyRecord(err) {
- return err
- }
- if len(servernets) > 0 {
- if err != nil {
- return err
- }
- for _, serverNet := range servernets {
- err = logic.ServerCheckin(servercfg.GetNodeID(), servercfg.GetNodeID(), serverNet.NetID)
- if err != nil {
- logger.Log(1, "error occurred during server checkin:", err.Error())
- } else {
- logger.Log(3, "completed peers check of network", serverNet.NetID)
- }
- }
- syncErr := SyncNetworks(servernets[:])
- if syncErr != nil {
- logger.Log(1, "error syncing networks:", syncErr.Error())
- syncErr = nil
- }
- // logger.Log("completed a checkin call", 3)
- }
- return nil
- }
- // SyncNetworks - syncs the networks for servers
- func SyncNetworks(servernets []models.Network) error {
- localnets, err := net.Interfaces()
- if err != nil {
- return err
- }
- // check networks to join
- for _, servernet := range servernets {
- exists := false
- for _, localnet := range localnets {
- if servernet.DefaultInterface == localnet.Name {
- exists = true
- }
- }
- if !exists {
- success, err := AddNetwork(&servernet)
- if err != nil || !success {
- if err == nil {
- err = errors.New("network add failed for " + servernet.NetID)
- }
- if !strings.Contains(err.Error(), "macaddress_unique") { // ignore macaddress unique error throws
- logger.Log(1, "error adding network", servernet.NetID, "during sync:", err.Error())
- }
- }
- }
- }
- // check networks to leave
- for _, localnet := range localnets {
- if strings.Contains(localnet.Name, "nm-") {
- var exists = ""
- for _, servernet := range servernets {
- if servernet.DefaultInterface == localnet.Name {
- exists = servernet.NetID
- }
- }
- if exists == "" {
- success, err := RemoveNetwork(exists)
- if err != nil || !success {
- if err == nil {
- err = errors.New("network delete failed for " + exists)
- }
- logger.Log(1, "error removing network", exists, "during sync", err.Error())
- }
- }
- }
- }
- return nil
- }
- // AddNetwork - add a network to server in client mode
- func AddNetwork(networkSettings *models.Network) (bool, error) {
- var err = logic.ServerJoin(networkSettings, servercfg.GetNodeID())
- return true, err
- }
|