serverctl.go 3.4 KB

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  1. package serverctl
  2. import (
  3. "net"
  4. "os"
  5. "strings"
  6. "github.com/gravitl/netmaker/database"
  7. "github.com/gravitl/netmaker/logger"
  8. "github.com/gravitl/netmaker/logic"
  9. "github.com/gravitl/netmaker/logic/acls"
  10. "github.com/gravitl/netmaker/logic/acls/nodeacls"
  11. "github.com/gravitl/netmaker/netclient/ncutils"
  12. "github.com/gravitl/netmaker/servercfg"
  13. )
  14. const (
  15. // NETMAKER_BINARY_NAME - name of netmaker binary
  16. NETMAKER_BINARY_NAME = "netmaker"
  17. )
  18. // InitServerNetclient - intializes the server netclient
  19. // 1. Check if config directory exists, if not attempt to make
  20. // 2. Check current networks and run pull to get interface up to date in case of restart
  21. func InitServerNetclient() error {
  22. netclientDir := ncutils.GetNetclientPath()
  23. _, err := os.Stat(netclientDir + "/config")
  24. if os.IsNotExist(err) {
  25. os.MkdirAll(netclientDir+"/config", 0700)
  26. } else if err != nil {
  27. logger.Log(1, "could not find or create", netclientDir)
  28. return err
  29. }
  30. var networks, netsErr = logic.GetNetworks()
  31. if netsErr == nil || database.IsEmptyRecord(netsErr) {
  32. for _, network := range networks {
  33. var currentServerNode, nodeErr = logic.GetNetworkServerLocal(network.NetID)
  34. if nodeErr == nil {
  35. if currentServerNode.Version != servercfg.Version {
  36. currentServerNode.Version = servercfg.Version
  37. logic.UpdateNode(&currentServerNode, &currentServerNode)
  38. }
  39. if err = logic.ServerPull(&currentServerNode, true); err != nil {
  40. logger.Log(1, "failed pull for network", network.NetID, ", on server node", currentServerNode.ID)
  41. }
  42. }
  43. if err = logic.InitializeNetUsers(&network); err != nil {
  44. logger.Log(0, "something went wrong syncing usrs on network", network.NetID, "-", err.Error())
  45. }
  46. }
  47. }
  48. return nil
  49. }
  50. // SyncServerNetwork - ensures a wg interface and node exists for server
  51. func SyncServerNetwork(network string) error {
  52. serverNetworkSettings, err := logic.GetNetwork(network)
  53. if err != nil {
  54. return err
  55. }
  56. localnets, err := net.Interfaces()
  57. if err != nil {
  58. return err
  59. }
  60. ifaceExists := false
  61. for _, localnet := range localnets {
  62. if serverNetworkSettings.DefaultInterface == localnet.Name {
  63. ifaceExists = true
  64. }
  65. }
  66. serverNode, err := logic.GetNetworkServerLocal(network)
  67. if !ifaceExists && (err == nil && serverNode.ID != "") {
  68. return logic.ServerUpdate(&serverNode, true)
  69. } else if !ifaceExists {
  70. _, err := logic.ServerJoin(&serverNetworkSettings)
  71. if err != nil {
  72. logger.Log(0, "network add failed for "+serverNetworkSettings.NetID)
  73. }
  74. }
  75. return nil
  76. }
  77. func SetDefaults() error {
  78. if err := setNodeDefaults(); err != nil {
  79. return err
  80. }
  81. return nil
  82. }
  83. // setNodeDefaults - runs through each node and set defaults
  84. func setNodeDefaults() error {
  85. // upgraded systems will not have ACL's set, which is why we need this function
  86. nodes, err := logic.GetAllNodes()
  87. if err != nil {
  88. return err
  89. }
  90. for i := range nodes {
  91. logic.SetNodeDefaults(&nodes[i])
  92. logic.UpdateNode(&nodes[i], &nodes[i])
  93. currentNodeACL, err := nodeacls.FetchNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID))
  94. if (err != nil && (database.IsEmptyRecord(err) || strings.Contains(err.Error(), "no node ACL present"))) || currentNodeACL == nil {
  95. if _, err = nodeacls.CreateNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID), acls.Allowed); err != nil {
  96. logger.Log(1, "could not create a default ACL for node", nodes[i].ID)
  97. }
  98. }
  99. }
  100. return nil
  101. }