serverctl.go 3.2 KB

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  1. package serverctl
  2. import (
  3. "strings"
  4. "github.com/gravitl/netmaker/database"
  5. "github.com/gravitl/netmaker/logger"
  6. "github.com/gravitl/netmaker/logic"
  7. "github.com/gravitl/netmaker/logic/acls"
  8. "github.com/gravitl/netmaker/logic/acls/nodeacls"
  9. "github.com/gravitl/netmaker/logic/pro"
  10. )
  11. const (
  12. // NETMAKER_BINARY_NAME - name of netmaker binary
  13. NETMAKER_BINARY_NAME = "netmaker"
  14. )
  15. func SetDefaults() error {
  16. if err := setNodeDefaults(); err != nil {
  17. return err
  18. }
  19. if err := setNetworkDefaults(); err != nil {
  20. return err
  21. }
  22. if err := setUserDefaults(); err != nil {
  23. return err
  24. }
  25. return nil
  26. }
  27. // setNodeDefaults - runs through each node and set defaults
  28. func setNodeDefaults() error {
  29. // upgraded systems will not have ACL's set, which is why we need this function
  30. nodes, err := logic.GetAllNodes()
  31. if err != nil {
  32. return err
  33. }
  34. for i := range nodes {
  35. logic.SetNodeDefaults(&nodes[i])
  36. logic.UpdateNode(&nodes[i], &nodes[i])
  37. currentNodeACL, err := nodeacls.FetchNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID.String()))
  38. if (err != nil && (database.IsEmptyRecord(err) || strings.Contains(err.Error(), "no node ACL present"))) || currentNodeACL == nil {
  39. if _, err = nodeacls.CreateNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID.String()), acls.Allowed); err != nil {
  40. logger.Log(1, "could not create a default ACL for node", nodes[i].ID.String())
  41. }
  42. }
  43. }
  44. return nil
  45. }
  46. func setNetworkDefaults() error {
  47. // upgraded systems will not have NetworkUsers's set, which is why we need this function
  48. networks, err := logic.GetNetworks()
  49. if err != nil && !database.IsEmptyRecord(err) {
  50. return err
  51. }
  52. for _, network := range networks {
  53. if err = pro.InitializeNetworkUsers(network.NetID); err != nil {
  54. logger.Log(0, "could not initialize NetworkUsers on network", network.NetID)
  55. }
  56. pro.AddProNetDefaults(&network)
  57. update := false
  58. newNet := network
  59. if strings.Contains(network.NetID, ".") {
  60. newNet.NetID = strings.ReplaceAll(network.NetID, ".", "")
  61. update = true
  62. }
  63. if strings.ContainsAny(network.NetID, "ABCDEFGHIJKLMNOPQRSTUVWXYZ") {
  64. newNet.NetID = strings.ToLower(network.NetID)
  65. update = true
  66. }
  67. if update {
  68. newNet.SetDefaults()
  69. if err := logic.SaveNetwork(&newNet); err != nil {
  70. logger.Log(0, "error saving networks during initial update:", err.Error())
  71. }
  72. if err := logic.DeleteNetwork(network.NetID); err != nil {
  73. logger.Log(0, "error deleting old network:", err.Error())
  74. }
  75. } else {
  76. network.SetDefaults()
  77. if err := logic.UpdateNetwork(&network, &network); err != nil {
  78. logger.Log(0, "could not set defaults on network", network.NetID)
  79. }
  80. }
  81. }
  82. return nil
  83. }
  84. func setUserDefaults() error {
  85. users, err := logic.GetUsers()
  86. if err != nil && !database.IsEmptyRecord(err) {
  87. return err
  88. }
  89. for _, user := range users {
  90. updateUser, err := logic.GetUser(user.UserName)
  91. if err != nil {
  92. logger.Log(0, "could not update user", updateUser.UserName)
  93. }
  94. logic.SetUserDefaults(updateUser)
  95. copyUser := updateUser
  96. copyUser.Password = ""
  97. if _, err = logic.UpdateUser(copyUser, updateUser); err != nil {
  98. logger.Log(0, "could not update user", updateUser.UserName)
  99. }
  100. }
  101. return nil
  102. }