1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586 |
- package serverctl
- import (
- "strings"
- "github.com/gravitl/netmaker/database"
- "github.com/gravitl/netmaker/logger"
- "github.com/gravitl/netmaker/logic"
- "github.com/gravitl/netmaker/logic/acls"
- "github.com/gravitl/netmaker/logic/acls/nodeacls"
- "golang.org/x/exp/slog"
- )
- const (
- // NETMAKER_BINARY_NAME - name of netmaker binary
- NETMAKER_BINARY_NAME = "netmaker"
- )
- func SetDefaults() error {
- if err := setNodeDefaults(); err != nil {
- return err
- }
- if err := setNetworkDefaults(); err != nil {
- return err
- }
- if err := setUserDefaults(); err != nil {
- return err
- }
- return nil
- }
- // setNodeDefaults - runs through each node and set defaults
- func setNodeDefaults() error {
- // upgraded systems will not have ACL's set, which is why we need this function
- nodes, err := logic.GetAllNodes()
- if err != nil {
- return err
- }
- for i := range nodes {
- logic.SetNodeDefaults(&nodes[i], false)
- logic.UpdateNode(&nodes[i], &nodes[i])
- currentNodeACL, err := nodeacls.FetchNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID.String()))
- if (err != nil && (database.IsEmptyRecord(err) || strings.Contains(err.Error(), "no node ACL present"))) || currentNodeACL == nil {
- if _, err = nodeacls.CreateNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID.String()), acls.Allowed); err != nil {
- logger.Log(1, "could not create a default ACL for node", nodes[i].ID.String())
- }
- }
- }
- return nil
- }
- func setNetworkDefaults() error {
- // upgraded systems will not have NetworkUsers's set, which is why we need this function
- networks, err := logic.GetNetworks()
- if err != nil && !database.IsEmptyRecord(err) {
- return err
- }
- for _, network := range networks {
- if network.SetDefaults() {
- logic.SaveNetwork(&network)
- }
- }
- return nil
- }
- func setUserDefaults() error {
- users, err := logic.GetUsers()
- if err != nil && !database.IsEmptyRecord(err) {
- return err
- }
- for _, user := range users {
- updateUser, err := logic.GetUser(user.UserName)
- if err != nil {
- slog.Error("could not get user", "user", updateUser.UserName, "error", err.Error())
- }
- logic.SetUserDefaults(updateUser)
- err = logic.UpsertUser(*updateUser)
- if err != nil {
- slog.Error("could not update user", "user", updateUser.UserName, "error", err.Error())
- }
- }
- return nil
- }
|