failover.go 3.8 KB

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  1. package logic
  2. import (
  3. "errors"
  4. "net"
  5. "github.com/google/uuid"
  6. "github.com/gravitl/netmaker/logic"
  7. "github.com/gravitl/netmaker/models"
  8. "golang.org/x/exp/slog"
  9. )
  10. func SetFailOverCtx(failOverNode, victimNode, peerNode models.Node) error {
  11. if peerNode.FailOverPeers == nil {
  12. peerNode.FailOverPeers = make(map[string]struct{})
  13. }
  14. if victimNode.FailOverPeers == nil {
  15. victimNode.FailOverPeers = make(map[string]struct{})
  16. }
  17. peerNode.FailOverPeers[victimNode.ID.String()] = struct{}{}
  18. victimNode.FailOverPeers[peerNode.ID.String()] = struct{}{}
  19. victimNode.FailedOverBy = failOverNode.ID
  20. peerNode.FailedOverBy = failOverNode.ID
  21. if err := logic.UpsertNode(&failOverNode); err != nil {
  22. return err
  23. }
  24. if err := logic.UpsertNode(&victimNode); err != nil {
  25. return err
  26. }
  27. if err := logic.UpsertNode(&peerNode); err != nil {
  28. return err
  29. }
  30. return nil
  31. }
  32. // GetFailOverNode - gets the host acting as failOver
  33. func GetFailOverNode(network string, allNodes []models.Node) (models.Node, error) {
  34. nodes := logic.GetNetworkNodesMemory(allNodes, network)
  35. for _, node := range nodes {
  36. if node.IsFailOver {
  37. return node, nil
  38. }
  39. }
  40. return models.Node{}, errors.New("auto relay not found")
  41. }
  42. // FailOverExists - checks if failOver exists already in the network
  43. func FailOverExists(network string) (failOverNode models.Node, exists bool) {
  44. nodes, err := logic.GetNetworkNodes(network)
  45. if err != nil {
  46. return
  47. }
  48. for _, node := range nodes {
  49. if node.IsFailOver {
  50. exists = true
  51. failOverNode = node
  52. return
  53. }
  54. }
  55. return
  56. }
  57. // ResetFailedOverPeer - removes failed over node from network peers
  58. func ResetFailedOverPeer(failedOveredNode *models.Node) error {
  59. nodes, err := logic.GetNetworkNodes(failedOveredNode.Network)
  60. if err != nil {
  61. return err
  62. }
  63. failedOveredNode.FailedOverBy = uuid.Nil
  64. failedOveredNode.FailOverPeers = make(map[string]struct{})
  65. err = logic.UpsertNode(failedOveredNode)
  66. if err != nil {
  67. return err
  68. }
  69. for _, node := range nodes {
  70. if node.FailOverPeers == nil || node.ID == failedOveredNode.ID {
  71. continue
  72. }
  73. delete(node.FailOverPeers, failedOveredNode.ID.String())
  74. logic.UpsertNode(&node)
  75. }
  76. return nil
  77. }
  78. // ResetFailOver - reset failovered peers
  79. func ResetFailOver(failOverNode *models.Node) error {
  80. // Unset FailedOverPeers
  81. nodes, err := logic.GetNetworkNodes(failOverNode.Network)
  82. if err != nil {
  83. return err
  84. }
  85. for _, node := range nodes {
  86. if node.FailedOverBy == failOverNode.ID {
  87. node.FailedOverBy = uuid.Nil
  88. node.FailOverPeers = make(map[string]struct{})
  89. logic.UpsertNode(&node)
  90. }
  91. }
  92. return nil
  93. }
  94. // GetFailOverPeerIps - adds the failedOvered peerIps by the peer
  95. func GetFailOverPeerIps(peer, node *models.Node) []net.IPNet {
  96. allowedips := []net.IPNet{}
  97. for failOverpeerID := range node.FailOverPeers {
  98. failOverpeer, err := logic.GetNodeByID(failOverpeerID)
  99. if err == nil && failOverpeer.FailedOverBy == peer.ID {
  100. if failOverpeer.Address.IP != nil {
  101. allowed := net.IPNet{
  102. IP: failOverpeer.Address.IP,
  103. Mask: net.CIDRMask(32, 32),
  104. }
  105. allowedips = append(allowedips, allowed)
  106. }
  107. if failOverpeer.Address6.IP != nil {
  108. allowed := net.IPNet{
  109. IP: failOverpeer.Address6.IP,
  110. Mask: net.CIDRMask(128, 128),
  111. }
  112. allowedips = append(allowedips, allowed)
  113. }
  114. }
  115. }
  116. return allowedips
  117. }
  118. func CreateFailOver(node models.Node) error {
  119. if _, exists := FailOverExists(node.Network); exists {
  120. return errors.New("failover already exists in the network")
  121. }
  122. host, err := logic.GetHost(node.HostID.String())
  123. if err != nil {
  124. return err
  125. }
  126. if host.OS != models.OS_Types.Linux {
  127. return err
  128. }
  129. if node.IsRelayed {
  130. return err
  131. }
  132. node.IsFailOver = true
  133. err = logic.UpsertNode(&node)
  134. if err != nil {
  135. slog.Error("failed to upsert node", "node", node.ID.String(), "error", err)
  136. return err
  137. }
  138. return nil
  139. }