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- package serverctl
- import (
- "net"
- "os"
- "strings"
- "github.com/gravitl/netmaker/database"
- "github.com/gravitl/netmaker/logger"
- "github.com/gravitl/netmaker/logic"
- "github.com/gravitl/netmaker/logic/acls"
- "github.com/gravitl/netmaker/logic/acls/nodeacls"
- "github.com/gravitl/netmaker/logic/pro"
- "github.com/gravitl/netmaker/netclient/ncutils"
- "github.com/gravitl/netmaker/nm-proxy/manager"
- "github.com/gravitl/netmaker/servercfg"
- )
- const (
- // NETMAKER_BINARY_NAME - name of netmaker binary
- NETMAKER_BINARY_NAME = "netmaker"
- )
- // InitServerNetclient - intializes the server netclient
- // 1. Check if config directory exists, if not attempt to make
- // 2. Check current networks and run pull to get interface up to date in case of restart
- func InitServerNetclient() error {
- netclientDir := ncutils.GetNetclientPath()
- _, err := os.Stat(netclientDir + "/config")
- if os.IsNotExist(err) {
- os.MkdirAll(netclientDir+"/config", 0700)
- } else if err != nil {
- logger.Log(1, "could not find or create", netclientDir)
- return err
- }
- var networks, netsErr = logic.GetNetworks()
- if netsErr == nil || database.IsEmptyRecord(netsErr) {
- for _, network := range networks {
- var currentServerNode, nodeErr = logic.GetNetworkServerLocal(network.NetID)
- if nodeErr == nil {
- if currentServerNode.Version != servercfg.Version {
- currentServerNode.Version = servercfg.Version
- logic.UpdateNode(¤tServerNode, ¤tServerNode)
- }
- if err = logic.ServerPull(¤tServerNode, true); err != nil {
- logger.Log(1, "failed pull for network", network.NetID, ", on server node", currentServerNode.ID)
- }
- }
- if err = logic.InitializeNetUsers(&network); err != nil {
- logger.Log(0, "something went wrong syncing usrs on network", network.NetID, "-", err.Error())
- }
- }
- }
- return nil
- }
- func SyncServerNetworkWithProxy() error {
- networks, err := logic.GetNetworks()
- if err != nil {
- logger.Log(1, "error retrieving networks for keepalive", err.Error())
- }
- for _, network := range networks {
- serverNetworkSettings, err := logic.GetNetwork(network.NetID)
- if err != nil {
- continue
- }
- localnets, err := net.Interfaces()
- if err != nil {
- return err
- }
- ifaceExists := false
- for _, localnet := range localnets {
- if serverNetworkSettings.DefaultInterface == localnet.Name {
- ifaceExists = true
- }
- }
- if ifaceExists {
- serverNode, err := logic.GetNetworkServerLocal(network.NetID)
- if err != nil {
- logger.Log(1, "failed to retrieve local server node: ", serverNode.ID)
- continue
- }
- proxyPayload, err := logic.GetPeersForProxy(&serverNode, false)
- if err != nil && !ncutils.IsEmptyRecord(err) {
- logger.Log(1, "failed to retrieve peers for server node: ", serverNode.ID)
- continue
- }
- logger.Log(0, "----> HEREEEEEEEE1")
- logic.ProxyMgmChan <- &manager.ManagerAction{
- Action: manager.AddInterface,
- Payload: proxyPayload,
- }
- }
- }
- return nil
- }
- // SyncServerNetwork - ensures a wg interface and node exists for server
- func SyncServerNetwork(network string) error {
- serverNetworkSettings, err := logic.GetNetwork(network)
- if err != nil {
- return err
- }
- localnets, err := net.Interfaces()
- if err != nil {
- return err
- }
- ifaceExists := false
- for _, localnet := range localnets {
- if serverNetworkSettings.DefaultInterface == localnet.Name {
- ifaceExists = true
- }
- }
- serverNode, err := logic.GetNetworkServerLocal(network)
- if !ifaceExists && (err == nil && serverNode.ID != "") {
- return logic.ServerUpdate(&serverNode, true)
- } else if !ifaceExists {
- _, err := logic.ServerJoin(&serverNetworkSettings)
- if err != nil {
- logger.Log(0, "network add failed for "+serverNetworkSettings.NetID)
- }
- }
- return nil
- }
- func SetDefaults() error {
- if err := setNodeDefaults(); err != nil {
- return err
- }
- if err := setNetworkDefaults(); err != nil {
- return err
- }
- if err := setUserDefaults(); err != nil {
- return err
- }
- return nil
- }
- // setNodeDefaults - runs through each node and set defaults
- func setNodeDefaults() error {
- // upgraded systems will not have ACL's set, which is why we need this function
- nodes, err := logic.GetAllNodes()
- if err != nil {
- return err
- }
- for i := range nodes {
- logic.SetNodeDefaults(&nodes[i])
- logic.UpdateNode(&nodes[i], &nodes[i])
- currentNodeACL, err := nodeacls.FetchNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID))
- if (err != nil && (database.IsEmptyRecord(err) || strings.Contains(err.Error(), "no node ACL present"))) || currentNodeACL == nil {
- if _, err = nodeacls.CreateNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID), acls.Allowed); err != nil {
- logger.Log(1, "could not create a default ACL for node", nodes[i].ID)
- }
- }
- }
- return nil
- }
- func setNetworkDefaults() error {
- // upgraded systems will not have NetworkUsers's set, which is why we need this function
- networks, err := logic.GetNetworks()
- if err != nil && !database.IsEmptyRecord(err) {
- return err
- }
- for _, net := range networks {
- if err = pro.InitializeNetworkUsers(net.NetID); err != nil {
- logger.Log(0, "could not initialize NetworkUsers on network", net.NetID)
- }
- pro.AddProNetDefaults(&net)
- update := false
- newNet := net
- if strings.Contains(net.NetID, ".") {
- newNet.NetID = strings.ReplaceAll(net.NetID, ".", "")
- newNet.DefaultInterface = strings.ReplaceAll(net.DefaultInterface, ".", "")
- update = true
- }
- if strings.ContainsAny(net.NetID, "ABCDEFGHIJKLMNOPQRSTUVWXYZ") {
- newNet.NetID = strings.ToLower(net.NetID)
- newNet.DefaultInterface = strings.ToLower(net.DefaultInterface)
- update = true
- }
- if update {
- newNet.SetDefaults()
- if err := logic.SaveNetwork(&newNet); err != nil {
- logger.Log(0, "error saving networks during initial update:", err.Error())
- }
- if err := logic.DeleteNetwork(net.NetID); err != nil {
- logger.Log(0, "error deleting old network:", err.Error())
- }
- } else {
- net.SetDefaults()
- _, _, _, _, _, _, err = logic.UpdateNetwork(&net, &net)
- if err != nil {
- logger.Log(0, "could not set defaults on network", net.NetID)
- }
- }
- }
- return nil
- }
- func setUserDefaults() error {
- users, err := logic.GetUsers()
- if err != nil && !database.IsEmptyRecord(err) {
- return err
- }
- for _, user := range users {
- updateUser, err := logic.GetUser(user.UserName)
- if err != nil {
- logger.Log(0, "could not update user", updateUser.UserName)
- }
- logic.SetUserDefaults(&updateUser)
- copyUser := updateUser
- copyUser.Password = ""
- if _, err = logic.UpdateUser(copyUser, updateUser); err != nil {
- logger.Log(0, "could not update user", updateUser.UserName)
- }
- }
- return nil
- }
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