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- package utils
- import (
- "log/slog"
- "runtime"
- "strings"
- "time"
- )
- // RetryStrategy specifies a strategy to retry an operation after waiting a while,
- // with hooks for successful and unsuccessful (>=max) tries.
- type RetryStrategy struct {
- Wait func(time.Duration)
- WaitTime time.Duration
- WaitTimeIncrease time.Duration
- MaxTries int
- Try func() error
- OnMaxTries func()
- OnSuccess func()
- }
- // DoStrategy does the retry strategy specified in the struct, waiting before retrying an operator,
- // up to a max number of tries, and if executes a success "finalizer" operation if a retry is successful
- func (rs RetryStrategy) DoStrategy() {
- err := rs.Try()
- if err == nil {
- rs.OnSuccess()
- return
- }
- tries := 1
- for {
- if tries >= rs.MaxTries {
- rs.OnMaxTries()
- return
- }
- rs.Wait(rs.WaitTime)
- if err := rs.Try(); err != nil {
- tries++ // we tried, increase count
- rs.WaitTime += rs.WaitTimeIncrease // for the next time, sleep more
- continue // retry
- }
- rs.OnSuccess()
- return
- }
- }
- func TraceCaller() {
- // Skip 1 frame to get the caller of this function
- pc, file, line, ok := runtime.Caller(2)
- if !ok {
- slog.Debug("Unable to get caller information")
- return
- }
- // Get function name from the program counter (pc)
- funcName := runtime.FuncForPC(pc).Name()
- // Print trace details
- slog.Debug("Called from function: %s\n", "func-name", funcName)
- slog.Debug("File: %s, Line: %d\n", "file", file, "line-no", line)
- }
- // NoEmptyStringToCsv takes a bunch of strings, filters out empty ones and returns a csv version of the string
- func NoEmptyStringToCsv(strs ...string) string {
- var sb strings.Builder
- for _, str := range strs {
- trimmedStr := strings.TrimSpace(str)
- if trimmedStr != "" && trimmedStr != "<nil>" {
- if sb.Len() > 0 {
- sb.WriteString(", ")
- }
- sb.WriteString(str)
- }
- }
- return sb.String()
- }
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