| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676 | package logicimport (	"encoding/json"	"errors"	"fmt"	"sort"	"time"	"github.com/go-playground/validator/v10"	"github.com/google/uuid"	"github.com/gravitl/netmaker/database"	"github.com/gravitl/netmaker/logger"	"github.com/gravitl/netmaker/logic/acls"	"github.com/gravitl/netmaker/logic/acls/nodeacls"	"github.com/gravitl/netmaker/models"	"github.com/gravitl/netmaker/netclient/ncutils"	"github.com/gravitl/netmaker/servercfg"	"github.com/gravitl/netmaker/validation"	"golang.org/x/crypto/bcrypt")// RELAY_NODE_ERR - error to return if relay node is unfoundconst RELAY_NODE_ERR = "could not find relay for node"// GetNetworkNodes - gets the nodes of a networkfunc GetNetworkNodes(network string) ([]models.Node, error) {	var nodes []models.Node	allnodes, err := GetAllNodes()	if err != nil {		return []models.Node{}, err	}	for _, node := range allnodes {		if node.Network == network {			nodes = append(nodes, node)		}	}	return nodes, nil}// GetSortedNetworkServerNodes - gets nodes of a network, except sorted by update timefunc GetSortedNetworkServerNodes(network string) ([]models.Node, error) {	var nodes []models.Node	collection, err := database.FetchRecords(database.NODES_TABLE_NAME)	if err != nil {		if database.IsEmptyRecord(err) {			return []models.Node{}, nil		}		return nodes, err	}	for _, value := range collection {		var node models.Node		err := json.Unmarshal([]byte(value), &node)		if err != nil {			continue		}		if node.Network == network && node.IsServer == "yes" {			nodes = append(nodes, node)		}	}	sort.Sort(models.NodesArray(nodes))	return nodes, nil}// GetServerNodes - gets the server nodes of a networkfunc GetServerNodes(network string) []models.Node {	var serverNodes = make([]models.Node, 0)	var nodes, err = GetNetworkNodes(network)	if err != nil {		return serverNodes	}	for _, node := range nodes {		if node.IsServer == "yes" {			serverNodes = append(serverNodes, node)		}	}	return serverNodes}// UncordonNode - approves a node to join a networkfunc UncordonNode(nodeid string) (models.Node, error) {	node, err := GetNodeByID(nodeid)	if err != nil {		return models.Node{}, err	}	node.SetLastModified()	node.IsPending = "no"	data, err := json.Marshal(&node)	if err != nil {		return node, err	}	err = database.Insert(node.ID, string(data), database.NODES_TABLE_NAME)	return node, err}// SetIfLeader - gets the peers of a given server nodefunc SetPeersIfLeader(node *models.Node) {	if IsLeader(node) {		setNetworkServerPeers(node)	}}// IsLeader - determines if a given server node is a leaderfunc IsLeader(node *models.Node) bool {	nodes, err := GetSortedNetworkServerNodes(node.Network)	if err != nil {		logger.Log(0, "ERROR: COULD NOT RETRIEVE SERVER NODES. THIS WILL BREAK HOLE PUNCHING.")		return false	}	for _, n := range nodes {		if n.LastModified > time.Now().Add(-1*time.Minute).Unix() {			return n.Address == node.Address		}	}	return len(nodes) <= 1 || nodes[1].Address == node.Address}// == DB related functions ==// UpdateNode - takes a node and updates another node with it's valuesfunc UpdateNode(currentNode *models.Node, newNode *models.Node) error {	if newNode.Address != currentNode.Address {		if network, err := GetParentNetwork(newNode.Network); err == nil {			if !IsAddressInCIDR(newNode.Address, network.AddressRange) {				return fmt.Errorf("invalid address provided; out of network range for node %s", newNode.ID)			}		}	}	newNode.Fill(currentNode)	if currentNode.IsServer == "yes" && !validateServer(currentNode, newNode) {		return fmt.Errorf("this operation is not supported on server nodes")	}	// check for un-settable server values	if err := ValidateNode(newNode, true); err != nil {		return err	}	if newNode.ID == currentNode.ID {		newNode.SetLastModified()		if data, err := json.Marshal(newNode); err != nil {			return err		} else {			return database.Insert(newNode.ID, string(data), database.NODES_TABLE_NAME)		}	}	return fmt.Errorf("failed to update node " + currentNode.ID + ", cannot change ID.")}// DeleteNodeByID - deletes a node from database or moves into delete nodes tablefunc DeleteNodeByID(node *models.Node, exterminate bool) error {	var err error	var key = node.ID	//delete any ext clients as required	if node.IsIngressGateway == "yes" {		if err := DeleteGatewayExtClients(node.ID, node.Network); err != nil {			logger.Log(0, "failed to deleted ext clients", err.Error())		}	}	if !exterminate {		node.Action = models.NODE_DELETE		nodedata, err := json.Marshal(&node)		if err != nil {			return err		}		err = database.Insert(key, string(nodedata), database.DELETED_NODES_TABLE_NAME)		if err != nil {			return err		}	} else {		if err := database.DeleteRecord(database.DELETED_NODES_TABLE_NAME, key); err != nil {			logger.Log(2, err.Error())		}	}	if err = database.DeleteRecord(database.NODES_TABLE_NAME, key); err != nil {		return err	}	if servercfg.IsDNSMode() {		SetDNS()	}	_, err = nodeacls.RemoveNodeACL(nodeacls.NetworkID(node.Network), nodeacls.NodeID(node.ID))	if err != nil {		// ignoring for now, could hit a nil pointer if delete called twice		logger.Log(2, "attempted to remove node ACL for node", node.Name, node.ID)	}	removeZombie <- node.ID	if node.IsServer == "yes" {		return removeLocalServer(node)	}	return nil}// IsNodeIDUnique - checks if node id is uniquefunc IsNodeIDUnique(node *models.Node) (bool, error) {	_, err := database.FetchRecord(database.NODES_TABLE_NAME, node.ID)	return database.IsEmptyRecord(err), err}// ValidateNode - validates node valuesfunc ValidateNode(node *models.Node, isUpdate bool) error {	v := validator.New()	_ = v.RegisterValidation("id_unique", func(fl validator.FieldLevel) bool {		if isUpdate {			return true		}		isFieldUnique, _ := IsNodeIDUnique(node)		return isFieldUnique	})	_ = v.RegisterValidation("network_exists", func(fl validator.FieldLevel) bool {		_, err := GetNetworkByNode(node)		return err == nil	})	_ = v.RegisterValidation("in_charset", func(fl validator.FieldLevel) bool {		isgood := node.NameInNodeCharSet()		return isgood	})	_ = v.RegisterValidation("checkyesorno", func(fl validator.FieldLevel) bool {		return validation.CheckYesOrNo(fl)	})	err := v.Struct(node)	return err}// CreateNode - creates a node in databasefunc CreateNode(node *models.Node) error {	//encrypt that password so we never see it	hash, err := bcrypt.GenerateFromPassword([]byte(node.Password), 5)	if err != nil {		return err	}	//set password to encrypted password	node.Password = string(hash)	if node.Name == models.NODE_SERVER_NAME {		node.IsServer = "yes"	}	if node.DNSOn == "" {		if servercfg.IsDNSMode() {			node.DNSOn = "yes"		} else {			node.DNSOn = "no"		}	}	SetNodeDefaults(node)	defaultACLVal := acls.Allowed	parentNetwork, err := GetNetwork(node.Network)	if err == nil {		if parentNetwork.DefaultACL != "yes" {			defaultACLVal = acls.NotAllowed		}	}	reverse := node.IsServer == "yes"	if node.Address == "" {		if parentNetwork.IsIPv4 == "yes" {			if node.Address, err = UniqueAddress(node.Network, reverse); err != nil {				return err			}		}	} else if !IsIPUnique(node.Network, node.Address, database.NODES_TABLE_NAME, false) {		return fmt.Errorf("invalid address: ipv4 " + node.Address + " is not unique")	}	if node.Address6 == "" {		if parentNetwork.IsIPv6 == "yes" {			if node.Address6, err = UniqueAddress6(node.Network, reverse); err != nil {				return err			}		}	} else if !IsIPUnique(node.Network, node.Address6, database.NODES_TABLE_NAME, true) {		return fmt.Errorf("invalid address: ipv6 " + node.Address6 + " is not unique")	}	node.ID = uuid.NewString()	//Create a JWT for the node	tokenString, _ := CreateJWT(node.ID, node.MacAddress, node.Network)	if tokenString == "" {		//returnErrorResponse(w, r, errorResponse)		return err	}	err = ValidateNode(node, false)	if err != nil {		return err	}	CheckZombies(node)	nodebytes, err := json.Marshal(&node)	if err != nil {		return err	}	err = database.Insert(node.ID, string(nodebytes), database.NODES_TABLE_NAME)	if err != nil {		return err	}	_, err = nodeacls.CreateNodeACL(nodeacls.NetworkID(node.Network), nodeacls.NodeID(node.ID), defaultACLVal)	if err != nil {		logger.Log(1, "failed to create node ACL for node,", node.ID, "err:", err.Error())		return err	}	if node.IsPending != "yes" {		DecrimentKey(node.Network, node.AccessKey)	}	SetNetworkNodesLastModified(node.Network)	if servercfg.IsDNSMode() {		err = SetDNS()	}	return err}// GetAllNodes - returns all nodes in the DBfunc GetAllNodes() ([]models.Node, error) {	var nodes []models.Node	collection, err := database.FetchRecords(database.NODES_TABLE_NAME)	if err != nil {		if database.IsEmptyRecord(err) {			return []models.Node{}, nil		}		return []models.Node{}, err	}	for _, value := range collection {		var node models.Node		if err := json.Unmarshal([]byte(value), &node); err != nil {			return []models.Node{}, err		}		// add node to our array		nodes = append(nodes, node)	}	return nodes, nil}// CheckIsServer - check if a node is the server nodefunc CheckIsServer(node *models.Node) bool {	nodeData, err := database.FetchRecords(database.NODES_TABLE_NAME)	if err != nil && !database.IsEmptyRecord(err) {		return false	}	for _, value := range nodeData {		var tmpNode models.Node		if err := json.Unmarshal([]byte(value), &tmpNode); err != nil {			continue		}		if tmpNode.Network == node.Network && tmpNode.MacAddress != node.MacAddress {			return false		}	}	return true}// GetNetworkByNode - gets the network model from a nodefunc GetNetworkByNode(node *models.Node) (models.Network, error) {	var network = models.Network{}	networkData, err := database.FetchRecord(database.NETWORKS_TABLE_NAME, node.Network)	if err != nil {		return network, err	}	if err = json.Unmarshal([]byte(networkData), &network); err != nil {		return models.Network{}, err	}	return network, nil}// SetNodeDefaults - sets the defaults of a node to avoid empty fieldsfunc SetNodeDefaults(node *models.Node) {	//TODO: Maybe I should make Network a part of the node struct. Then we can just query the Network object for stuff.	parentNetwork, _ := GetNetworkByNode(node)	node.NetworkSettings = parentNetwork	node.ExpirationDateTime = time.Now().Unix() + models.TEN_YEARS_IN_SECONDS	if node.ListenPort == 0 {		node.ListenPort = parentNetwork.DefaultListenPort	}	if node.Interface == "" {		node.Interface = parentNetwork.DefaultInterface	}	if node.PersistentKeepalive == 0 {		node.PersistentKeepalive = parentNetwork.DefaultKeepalive	}	if node.PostUp == "" {		postup := parentNetwork.DefaultPostUp		node.PostUp = postup	}	if node.PostDown == "" {		postdown := parentNetwork.DefaultPostDown		node.PostDown = postdown	}	if node.IsStatic == "" {		node.IsStatic = "no"	}	if node.UDPHolePunch == "" {		node.UDPHolePunch = parentNetwork.DefaultUDPHolePunch		if node.UDPHolePunch == "" {			node.UDPHolePunch = "yes"		}	}	// == Parent Network settings ==	if node.MTU == 0 {		node.MTU = parentNetwork.DefaultMTU	}	// == node defaults if not set by parent ==	node.SetIPForwardingDefault()	node.SetDNSOnDefault()	node.SetIsLocalDefault()	node.SetLastModified()	node.SetDefaultName()	node.SetLastCheckIn()	node.SetLastPeerUpdate()	node.SetDefaultAction()	node.SetIsServerDefault()	node.SetIsStaticDefault()	node.SetDefaultEgressGateway()	node.SetDefaultIngressGateway()	node.SetDefaulIsPending()	node.SetDefaultMTU()	node.SetDefaultIsRelayed()	node.SetDefaultIsRelay()	node.SetDefaultIsDocker()	node.SetDefaultIsK8S()	node.SetDefaultIsHub()}// GetRecordKey - get record key// depricatedfunc GetRecordKey(id string, network string) (string, error) {	if id == "" || network == "" {		return "", errors.New("unable to get record key")	}	return id + "###" + network, nil}// GetNodeByMacAddress - gets a node by mac addressfunc GetNodeByMacAddress(network string, macaddress string) (models.Node, error) {	var node models.Node	key, err := GetRecordKey(macaddress, network)	if err != nil {		return node, err	}	record, err := database.FetchRecord(database.NODES_TABLE_NAME, key)	if err != nil {		return models.Node{}, err	}	if err = json.Unmarshal([]byte(record), &node); err != nil {		return models.Node{}, err	}	SetNodeDefaults(&node)	return node, nil}// GetNodesByAddress - gets a node by mac addressfunc GetNodesByAddress(network string, addresses []string) ([]models.Node, error) {	var nodes []models.Node	allnodes, err := GetAllNodes()	if err != nil {		return []models.Node{}, err	}	for _, node := range allnodes {		if node.Network == network && ncutils.StringSliceContains(addresses, node.Address) {			nodes = append(nodes, node)		}	}	return nodes, nil}// GetDeletedNodeByMacAddress - get a deleted nodefunc GetDeletedNodeByMacAddress(network string, macaddress string) (models.Node, error) {	var node models.Node	key, err := GetRecordKey(macaddress, network)	if err != nil {		return node, err	}	record, err := database.FetchRecord(database.DELETED_NODES_TABLE_NAME, key)	if err != nil {		return models.Node{}, err	}	if err = json.Unmarshal([]byte(record), &node); err != nil {		return models.Node{}, err	}	SetNodeDefaults(&node)	return node, nil}// GetNodeRelay - gets the relay node of a given networkfunc GetNodeRelay(network string, relayedNodeAddr string) (models.Node, error) {	collection, err := database.FetchRecords(database.NODES_TABLE_NAME)	var relay models.Node	if err != nil {		if database.IsEmptyRecord(err) {			return relay, nil		}		logger.Log(2, err.Error())		return relay, err	}	for _, value := range collection {		err := json.Unmarshal([]byte(value), &relay)		if err != nil {			logger.Log(2, err.Error())			continue		}		if relay.IsRelay == "yes" {			for _, addr := range relay.RelayAddrs {				if addr == relayedNodeAddr {					return relay, nil				}			}		}	}	return relay, errors.New(RELAY_NODE_ERR + " " + relayedNodeAddr)}func GetNodeByID(uuid string) (models.Node, error) {	var record, err = database.FetchRecord(database.NODES_TABLE_NAME, uuid)	if err != nil {		return models.Node{}, err	}	var node models.Node	if err = json.Unmarshal([]byte(record), &node); err != nil {		return models.Node{}, err	}	return node, nil}// GetDeletedNodeByID - get a deleted nodefunc GetDeletedNodeByID(uuid string) (models.Node, error) {	var node models.Node	record, err := database.FetchRecord(database.DELETED_NODES_TABLE_NAME, uuid)	if err != nil {		return models.Node{}, err	}	if err = json.Unmarshal([]byte(record), &node); err != nil {		return models.Node{}, err	}	SetNodeDefaults(&node)	return node, nil}// GetNetworkServerNodeID - get network server node ID if existsfunc GetNetworkServerLeader(network string) (models.Node, error) {	nodes, err := GetSortedNetworkServerNodes(network)	if err != nil {		return models.Node{}, err	}	for _, node := range nodes {		if IsLeader(&node) {			return node, nil		}	}	return models.Node{}, errors.New("could not find server leader")}// GetNetworkServerNodeID - get network server node ID if existsfunc GetNetworkServerLocal(network string) (models.Node, error) {	nodes, err := GetSortedNetworkServerNodes(network)	if err != nil {		return models.Node{}, err	}	mac := servercfg.GetNodeID()	if mac == "" {		return models.Node{}, fmt.Errorf("error retrieving local server node: server node ID is unset")	}	for _, node := range nodes {		if mac == node.MacAddress {			return node, nil		}	}	return models.Node{}, errors.New("could not find node for local server")}// IsLocalServer - get network server node ID if existsfunc IsLocalServer(node *models.Node) bool {	var islocal bool	local, err := GetNetworkServerLocal(node.Network)	if err != nil {		return islocal	}	return node.ID != "" && local.ID == node.ID}// validateServer - make sure servers dont change port or addressfunc validateServer(currentNode, newNode *models.Node) bool {	return (newNode.Address == currentNode.Address &&		newNode.ListenPort == currentNode.ListenPort &&		newNode.IsServer == "yes")}// unsetHub - unset hub on network nodesfunc UnsetHub(networkName string) (*models.Node, error) {	var nodesToUpdate models.Node	nodes, err := GetNetworkNodes(networkName)	if err != nil {		return &nodesToUpdate, err	}	for i := range nodes {		if nodes[i].IsHub == "yes" {			nodes[i].IsHub = "no"			nodesToUpdate = nodes[i]			newNodeData, err := json.Marshal(&nodes[i])			if err != nil {				logger.Log(1, "error on node during hub update")				return &nodesToUpdate, err			}			database.Insert(nodes[i].ID, string(newNodeData), database.NODES_TABLE_NAME)		}	}	return &nodesToUpdate, nil}// FindRelay - returns the node that is the relay for a relayed nodefunc FindRelay(node *models.Node) *models.Node {	if node.IsRelayed == "no" {		return nil	}	peers, err := GetNetworkNodes(node.Network)	if err != nil {		return nil	}	for _, peer := range peers {		if peer.IsRelay == "no" {			continue		}		for _, ip := range peer.RelayAddrs {			if ip == node.Address || ip == node.Address6 {				return &peer			}		}	}	return nil}func findNode(ip string) (*models.Node, error) {	nodes, err := GetAllNodes()	if err != nil {		return nil, err	}	for _, node := range nodes {		if node.Address == ip {			return &node, nil		}		if node.Address6 == ip {			return &node, nil		}	}	return nil, errors.New("node not found")}
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