| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259 | package authimport (	"bytes"	"fmt"	"net/http"	"time"	"github.com/gorilla/mux"	"github.com/gravitl/netmaker/logger"	"github.com/gravitl/netmaker/logic"	"github.com/gravitl/netmaker/logic/pro"	"github.com/gravitl/netmaker/logic/pro/netcache"	"github.com/gravitl/netmaker/models"	"github.com/gravitl/netmaker/models/promodels"	"github.com/gravitl/netmaker/servercfg")var (	redirectUrl string)// HandleNodeSSOCallback handles the callback from the sso endpoint// It is the analogue of auth.handleNodeSSOCallback but takes care of the end point flow// Retrieves the mkey from the state cache and adds the machine to the users email namespace// TODO: A confirmation page for new machines should be added to avoid phishing vulnerabilities// TODO: Add groups information from OIDC tokens into machine HostInfo// Listens in /oidc/callback.func HandleNodeSSOCallback(w http.ResponseWriter, r *http.Request) {	var functions = getCurrentAuthFunctions()	if functions == nil {		w.WriteHeader(http.StatusBadRequest)		w.Write([]byte("bad conf"))		logger.Log(0, "Missing Oauth config in HandleNodeSSOCallback")		return	}	state, code := getStateAndCode(r)	var userClaims, err = functions[get_user_info].(func(string, string) (*OAuthUser, error))(state, code)	if err != nil {		logger.Log(0, "error when getting user info from callback:", err.Error())		http.Redirect(w, r, servercfg.GetFrontendURL()+"/login?oauth=callback-error", http.StatusTemporaryRedirect)		return	}	if code == "" || state == "" {		w.WriteHeader(http.StatusBadRequest)		w.Write([]byte("Wrong params"))		logger.Log(0, "Missing params in HandleSSOCallback")		return	}	// all responses should be in html format from here on out	w.Header().Add("content-type", "text/html; charset=utf-8")	// retrieve machinekey from state cache	reqKeyIf, machineKeyFoundErr := netcache.Get(state)	if machineKeyFoundErr != nil {		logger.Log(0, "requested machine state key expired before authorisation completed -", machineKeyFoundErr.Error())		reqKeyIf = &netcache.CValue{			Network:    "invalid",			Value:      state,			Pass:       "",			User:       "netmaker",			Expiration: time.Now(),		}		response := returnErrTemplate("", "requested machine state key expired before authorisation completed", state, reqKeyIf)		w.WriteHeader(http.StatusInternalServerError)		w.Write(response)		return	}	user, err := isUserIsAllowed(userClaims.getUserName(), reqKeyIf.Network, true)	if err != nil {		logger.Log(0, "error occurred during SSO node join for user", userClaims.getUserName(), "on network", reqKeyIf.Network, "-", err.Error())		response := returnErrTemplate(user.UserName, err.Error(), state, reqKeyIf)		w.WriteHeader(http.StatusNotAcceptable)		w.Write(response)		return	}	logger.Log(1, "registering new node for user:", user.UserName, "on network", reqKeyIf.Network)	// Send OK to user in the browser	var response bytes.Buffer	if err := ssoCallbackTemplate.Execute(&response, ssoCallbackTemplateConfig{		User: userClaims.getUserName(),		Verb: "Authenticated",	}); err != nil {		logger.Log(0, "Could not render SSO callback template ", err.Error())		response := returnErrTemplate(user.UserName, "Could not render SSO callback template", state, reqKeyIf)		w.WriteHeader(http.StatusInternalServerError)		w.Write(response)	} else {		w.WriteHeader(http.StatusOK)		w.Write(response.Bytes())	}	// Need to send access key to the client	logger.Log(1, "Handling new machine addition to network",		reqKeyIf.Network, "with key",		reqKeyIf.Value, " identity:", userClaims.getUserName(), "claims:", fmt.Sprintf("%+v", userClaims))	var answer string	// The registation logic is starting here:	// we request access key with 1 use for the required network	accessToken, err := requestAccessKey(reqKeyIf.Network, 1, userClaims.getUserName())	if err != nil {		answer = fmt.Sprintf("Error from the netmaker controller %s", err.Error())	} else {		answer = fmt.Sprintf("AccessToken: %s", accessToken)	}	logger.Log(0, "Updating the token for the client request ... ")	// Give the user the access token via Pass in the DB	reqKeyIf.Pass = answer	if err = netcache.Set(state, reqKeyIf); err != nil {		logger.Log(0, "machine failed to complete join on network,", reqKeyIf.Network, "-", err.Error())		return	}}func setNetcache(ncache *netcache.CValue, state string) error {	if ncache == nil {		return fmt.Errorf("cache miss")	}	var err error	if err = netcache.Set(state, ncache); err != nil {		logger.Log(0, "machine failed to complete join on network,", ncache.Network, "-", err.Error())	}	return err}func returnErrTemplate(uname, message, state string, ncache *netcache.CValue) []byte {	var response bytes.Buffer	ncache.Pass = message	err := ssoErrCallbackTemplate.Execute(&response, ssoCallbackTemplateConfig{		User: uname,		Verb: message,	})	if err != nil {		return []byte(err.Error())	}	err = setNetcache(ncache, state)	if err != nil {		return []byte(err.Error())	}	return response.Bytes()}// RegisterNodeSSO redirects to the IDP for authentication// Puts machine key in cache so the callback can retrieve it using the oidc state param// Listens in /oidc/register/:regKey.func RegisterNodeSSO(w http.ResponseWriter, r *http.Request) {	logger.Log(1, "RegisterNodeSSO\n")	vars := mux.Vars(r)	// machineKeyStr this is not key but state	machineKeyStr := vars["regKey"]	logger.Log(1, "requested key:", machineKeyStr)	if machineKeyStr == "" {		w.WriteHeader(http.StatusBadRequest)		w.Write([]byte("Wrong params"))		logger.Log(0, "Wrong params ", machineKeyStr)		return	}	// machineKeyStr this not key but state	authURL := auth_provider.AuthCodeURL(machineKeyStr)	//authURL = authURL + "&connector_id=" + "google"	logger.Log(0, "Redirecting to ", authURL, " for authentication")	http.Redirect(w, r, authURL, http.StatusSeeOther)}// == private ==// API to create an access key for a given network with a given namefunc requestAccessKey(network string, uses int, name string) (accessKey string, err error) {	var sAccessKey models.AccessKey	var sNetwork models.Network	sNetwork, err = logic.GetParentNetwork(network)	if err != nil {		logger.Log(0, "err calling GetParentNetwork API=%s", err.Error())		return "", fmt.Errorf("internal controller error %s", err.Error())	}	// If a key already exists, we recreate it.	// @TODO Is that a preferred handling ? We could also trying to re-use.	// can happen if user started log in but did not finish	for _, currentkey := range sNetwork.AccessKeys {		if currentkey.Name == name {			logger.Log(0, "erasing existing AccessKey for: ", name)			err = logic.DeleteKey(currentkey.Name, network)			if err != nil {				logger.Log(0, "err calling CreateAccessKey API ", err.Error())				return "", fmt.Errorf("key already exists. Contact admin to resolve")			}			break		}	}	// Only one usage is needed - for the next time new access key will be required	// it will be created next time after another IdP approval	sAccessKey.Uses = 1	sAccessKey.Name = name	accessToken, err := logic.CreateAccessKey(sAccessKey, sNetwork)	if err != nil {		logger.Log(0, "err calling CreateAccessKey API ", err.Error())		return "", fmt.Errorf("error from the netmaker controller %s", err.Error())	} else {		logger.Log(1, "created access key", sAccessKey.Name, "on", network)	}	return accessToken.AccessString, nil}func isUserIsAllowed(username, network string, shouldAddUser bool) (*models.User, error) {	user, err := logic.GetUser(username)	if err != nil && shouldAddUser { // user must not exist, so try to make one		if err = addUser(username); err != nil {			logger.Log(0, "failed to add user", username, "during a node SSO network join on network", network)			// response := returnErrTemplate(user.UserName, "failed to add user", state, reqKeyIf)			// w.WriteHeader(http.StatusInternalServerError)			// w.Write(response)			return nil, fmt.Errorf("failed to add user to system")		}		logger.Log(0, "user", username, "was added during a node SSO network join on network", network)		user, _ = logic.GetUser(username)	}	if !user.IsAdmin { // perform check to see if user is allowed to join a node to network		netUser, err := pro.GetNetworkUser(network, promodels.NetworkUserID(user.UserName))		if err != nil {			logger.Log(0, "failed to get net user details for user", user.UserName, "during node SSO")			return nil, fmt.Errorf("failed to verify network user")		}		if netUser.AccessLevel != pro.NET_ADMIN { // if user is a net admin on network, good to go			// otherwise, check if they have node access + haven't reached node limit on network			if netUser.AccessLevel == pro.NODE_ACCESS {				if len(netUser.Nodes) >= netUser.NodeLimit {					logger.Log(0, "user", user.UserName, "has reached their node limit on network", network)					return nil, fmt.Errorf("user node limit exceeded")				}			} else {				logger.Log(0, "user", user.UserName, "attempted to access network", network, "via node SSO")				return nil, fmt.Errorf("network user not allowed")			}		}	}	return &user, nil}
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