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- package serverctl
- import (
- "strings"
- "github.com/gravitl/netmaker/database"
- "github.com/gravitl/netmaker/logger"
- "github.com/gravitl/netmaker/logic"
- "github.com/gravitl/netmaker/logic/acls"
- "github.com/gravitl/netmaker/logic/acls/nodeacls"
- "github.com/gravitl/netmaker/logic/pro"
- )
- const (
- // NETMAKER_BINARY_NAME - name of netmaker binary
- NETMAKER_BINARY_NAME = "netmaker"
- )
- func SetDefaults() error {
- if err := setNodeDefaults(); err != nil {
- return err
- }
- if err := setNetworkDefaults(); err != nil {
- return err
- }
- if err := setUserDefaults(); err != nil {
- return err
- }
- return nil
- }
- // setNodeDefaults - runs through each node and set defaults
- func setNodeDefaults() error {
- // upgraded systems will not have ACL's set, which is why we need this function
- nodes, err := logic.GetAllNodes()
- if err != nil {
- return err
- }
- for i := range nodes {
- logic.SetNodeDefaults(&nodes[i])
- logic.UpdateNode(&nodes[i], &nodes[i])
- currentNodeACL, err := nodeacls.FetchNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID.String()))
- if (err != nil && (database.IsEmptyRecord(err) || strings.Contains(err.Error(), "no node ACL present"))) || currentNodeACL == nil {
- if _, err = nodeacls.CreateNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID.String()), acls.Allowed); err != nil {
- logger.Log(1, "could not create a default ACL for node", nodes[i].ID.String())
- }
- }
- }
- return nil
- }
- func setNetworkDefaults() error {
- // upgraded systems will not have NetworkUsers's set, which is why we need this function
- networks, err := logic.GetNetworks()
- if err != nil && !database.IsEmptyRecord(err) {
- return err
- }
- for _, network := range networks {
- if err = pro.InitializeNetworkUsers(network.NetID); err != nil {
- logger.Log(0, "could not initialize NetworkUsers on network", network.NetID)
- }
- pro.AddProNetDefaults(&network)
- update := false
- newNet := network
- if strings.Contains(network.NetID, ".") {
- newNet.NetID = strings.ReplaceAll(network.NetID, ".", "")
- newNet.DefaultInterface = strings.ReplaceAll(network.DefaultInterface, ".", "")
- update = true
- }
- if strings.ContainsAny(network.NetID, "ABCDEFGHIJKLMNOPQRSTUVWXYZ") {
- newNet.NetID = strings.ToLower(network.NetID)
- newNet.DefaultInterface = strings.ToLower(network.DefaultInterface)
- update = true
- }
- if update {
- newNet.SetDefaults()
- if err := logic.SaveNetwork(&newNet); err != nil {
- logger.Log(0, "error saving networks during initial update:", err.Error())
- }
- if err := logic.DeleteNetwork(network.NetID); err != nil {
- logger.Log(0, "error deleting old network:", err.Error())
- }
- } else {
- network.SetDefaults()
- _, _, _, _, _, err = logic.UpdateNetwork(&network, &network)
- if err != nil {
- logger.Log(0, "could not set defaults on network", network.NetID)
- }
- }
- }
- return nil
- }
- func setUserDefaults() error {
- users, err := logic.GetUsers()
- if err != nil && !database.IsEmptyRecord(err) {
- return err
- }
- for _, user := range users {
- updateUser, err := logic.GetUser(user.UserName)
- if err != nil {
- logger.Log(0, "could not update user", updateUser.UserName)
- }
- logic.SetUserDefaults(updateUser)
- copyUser := updateUser
- copyUser.Password = ""
- if _, err = logic.UpdateUser(copyUser, updateUser); err != nil {
- logger.Log(0, "could not update user", updateUser.UserName)
- }
- }
- return nil
- }
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