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- package mq
- import (
- "context"
- "encoding/json"
- "errors"
- "fmt"
- "log"
- "strings"
- "time"
- mqtt "github.com/eclipse/paho.mqtt.golang"
- "github.com/gravitl/netmaker/database"
- "github.com/gravitl/netmaker/logger"
- "github.com/gravitl/netmaker/logic"
- "github.com/gravitl/netmaker/models"
- "github.com/gravitl/netmaker/servercfg"
- "github.com/gravitl/netmaker/serverctl"
- )
- const KEEPALIVE_TIMEOUT = 60 //timeout in seconds
- const MQ_DISCONNECT = 250
- // DefaultHandler default message queue handler - only called when GetDebug == true
- var DefaultHandler mqtt.MessageHandler = func(client mqtt.Client, msg mqtt.Message) {
- logger.Log(0, "MQTT Message: Topic: ", string(msg.Topic()), " Message: ", string(msg.Payload()))
- }
- // Ping message Handler -- handles ping topic from client nodes
- var Ping mqtt.MessageHandler = func(client mqtt.Client, msg mqtt.Message) {
- logger.Log(0, "Ping Handler: ", msg.Topic())
- go func() {
- id, err := GetID(msg.Topic())
- if err != nil {
- logger.Log(0, "error getting node.ID sent on ping topic ")
- return
- }
- node, err := logic.GetNodeByID(id)
- if err != nil {
- logger.Log(0, "mq-ping error getting node: ", err.Error())
- record, err := database.FetchRecord(database.NODES_TABLE_NAME, id)
- if err != nil {
- logger.Log(0, "error reading database ", err.Error())
- return
- }
- logger.Log(0, "record from database")
- logger.Log(0, record)
- return
- }
- _, decryptErr := decryptMsg(&node, msg.Payload())
- if decryptErr != nil {
- logger.Log(0, "error updating node ", node.ID, err.Error())
- return
- }
- node.SetLastCheckIn()
- if err := logic.UpdateNode(&node, &node); err != nil {
- logger.Log(0, "error updating node ", err.Error())
- }
- logger.Log(3, "ping processed for node", node.ID)
- // --TODO --set client version once feature is implemented.
- //node.SetClientVersion(msg.Payload())
- }()
- }
- // UpdateNode message Handler -- handles updates from client nodes
- var UpdateNode mqtt.MessageHandler = func(client mqtt.Client, msg mqtt.Message) {
- go func() {
- id, err := GetID(msg.Topic())
- if err != nil {
- logger.Log(1, "error getting node.ID sent on ", msg.Topic(), err.Error())
- return
- }
- currentNode, err := logic.GetNodeByID(id)
- if err != nil {
- logger.Log(1, "error getting node ", id, err.Error())
- return
- }
- decrypted, decryptErr := decryptMsg(¤tNode, msg.Payload())
- if decryptErr != nil {
- logger.Log(1, "failed to decrypt message for node ", id, decryptErr.Error())
- return
- }
- logger.Log(1, "Update Node Handler", id)
- var newNode models.Node
- if err := json.Unmarshal(decrypted, &newNode); err != nil {
- logger.Log(1, "error unmarshaling payload ", err.Error())
- return
- }
- if err := logic.UpdateNode(¤tNode, &newNode); err != nil {
- logger.Log(1, "error saving node", err.Error())
- }
- if err := PublishPeerUpdate(&newNode); err != nil {
- logger.Log(1, "error publishing peer update ", err.Error())
- return
- }
- logger.Log(1, "no need to update peers")
- }()
- }
- // PublishPeerUpdate --- deterines and publishes a peer update to all the peers of a node
- func PublishPeerUpdate(newNode *models.Node) error {
- networkNodes, err := logic.GetNetworkNodes(newNode.Network)
- if err != nil {
- logger.Log(1, "err getting Network Nodes", err.Error())
- return err
- }
- for _, node := range networkNodes {
- if node.IsServer == "yes" || node.ID == newNode.ID {
- log.Println("skipping update on " + node.Name + " : " + node.ID)
- continue
- }
- log.Println("running update on " + node.Name + " : " + node.ID)
- peerUpdate, err := logic.GetPeerUpdate(&node)
- if err != nil {
- logger.Log(1, "error getting peer update for node", node.ID, err.Error())
- continue
- }
- data, err := json.Marshal(&peerUpdate)
- if err != nil {
- logger.Log(2, "error marshaling peer update for node", node.ID, err.Error())
- continue
- }
- if err = publish(&node, fmt.Sprintf("peers/%s/%s", node.Network, node.ID), data); err != nil {
- logger.Log(1, "failed to publish peer update for node", node.ID)
- } else {
- logger.Log(1, fmt.Sprintf("sent peer update for node %s on network: %s ", node.Name, node.Network))
- }
- }
- return nil
- }
- // GetID -- decodes a message queue topic and returns the embedded node.ID
- func GetID(topic string) (string, error) {
- parts := strings.Split(topic, "/")
- count := len(parts)
- if count == 1 {
- return "", errors.New("invalid topic")
- }
- //the last part of the topic will be the node.ID
- return parts[count-1], nil
- }
- // NodeUpdate -- publishes a node update
- func NodeUpdate(node *models.Node) error {
- if !servercfg.IsMessageQueueBackend() {
- return nil
- }
- logger.Log(3, "publishing node update to "+node.Name)
- data, err := json.Marshal(node)
- if err != nil {
- logger.Log(2, "error marshalling node update ", err.Error())
- return err
- }
- if err = publish(node, fmt.Sprintf("update/%s/%s", node.Network, node.ID), data); err != nil {
- logger.Log(2, "error publishing node update to peer ", node.ID, err.Error())
- return err
- }
- return nil
- }
- // SetupMQTT creates a connection to broker and return client
- func SetupMQTT() mqtt.Client {
- opts := mqtt.NewClientOptions()
- broker := servercfg.GetMessageQueueEndpoint()
- opts.AddBroker(broker)
- client := mqtt.NewClient(opts)
- tperiod := time.Now().Add(10 * time.Second)
- for {
- if token := client.Connect(); token.Wait() && token.Error() != nil {
- logger.Log(2, "unable to connect to broker, retrying ...")
- if time.Now().After(tperiod) {
- log.Fatal(0, "could not connect to broker, exiting ...", token.Error())
- }
- } else {
- break
- }
- time.Sleep(2 * time.Second)
- }
- logger.Log(2, "connected to message queue", broker)
- return client
- }
- // Keepalive -- periodically pings all nodes to let them know server is still alive and doing well
- func Keepalive(ctx context.Context) {
- for {
- select {
- case <-ctx.Done():
- return
- case <-time.After(time.Second * KEEPALIVE_TIMEOUT):
- client := SetupMQTT()
- networks, err := logic.GetNetworks()
- if err != nil {
- logger.Log(1, "error retrieving networks for keepalive", err.Error())
- }
- for _, network := range networks {
- var id string
- for _, servAddr := range network.DefaultServerAddrs {
- if servAddr.IsLeader {
- id = servAddr.ID
- }
- }
- serverNode, errN := logic.GetNodeByID(id)
- if errN == nil {
- serverNode.SetLastCheckIn()
- logic.UpdateNode(&serverNode, &serverNode)
- if network.DefaultUDPHolePunch == "yes" {
- logic.ShouldPublishPeerPorts(&serverNode)
- }
- err = PublishPeerUpdate(&serverNode)
- if err != nil {
- logger.Log(1, "error publishing udp port updates", err.Error())
- }
- }
- if id == "" {
- logger.Log(0, "leader not defined for network", network.NetID)
- continue
- }
- if token := client.Publish("serverkeepalive/"+id, 0, false, servercfg.GetVersion()); token.Wait() && token.Error() != nil {
- logger.Log(1, "error publishing server keepalive for network", network.NetID, token.Error().Error())
- } else {
- logger.Log(2, "keepalive sent for network", network.NetID)
- }
- err = serverctl.SyncServerNetwork(network.NetID)
- if err != nil {
- logger.Log(1, "error syncing server network", err.Error())
- }
- }
- client.Disconnect(MQ_DISCONNECT)
- }
- }
- }
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