nodes.go 9.6 KB

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  1. package logic
  2. import (
  3. "encoding/json"
  4. "errors"
  5. "fmt"
  6. "sort"
  7. "time"
  8. "github.com/go-playground/validator/v10"
  9. "github.com/gravitl/netmaker/database"
  10. "github.com/gravitl/netmaker/logger"
  11. "github.com/gravitl/netmaker/models"
  12. "github.com/gravitl/netmaker/validation"
  13. )
  14. // GetNetworkNodes - gets the nodes of a network
  15. func GetNetworkNodes(network string) ([]models.Node, error) {
  16. var nodes []models.Node
  17. collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
  18. if err != nil {
  19. if database.IsEmptyRecord(err) {
  20. return []models.Node{}, nil
  21. }
  22. return nodes, err
  23. }
  24. for _, value := range collection {
  25. var node models.Node
  26. err := json.Unmarshal([]byte(value), &node)
  27. if err != nil {
  28. continue
  29. }
  30. if node.Network == network {
  31. nodes = append(nodes, node)
  32. }
  33. }
  34. return nodes, nil
  35. }
  36. // GetSortedNetworkServerNodes - gets nodes of a network, except sorted by update time
  37. func GetSortedNetworkServerNodes(network string) ([]models.Node, error) {
  38. var nodes []models.Node
  39. collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
  40. if err != nil {
  41. if database.IsEmptyRecord(err) {
  42. return []models.Node{}, nil
  43. }
  44. return nodes, err
  45. }
  46. for _, value := range collection {
  47. var node models.Node
  48. err := json.Unmarshal([]byte(value), &node)
  49. if err != nil {
  50. continue
  51. }
  52. if node.Network == network && node.IsServer == "yes" {
  53. nodes = append(nodes, node)
  54. }
  55. }
  56. sort.Sort(models.NodesArray(nodes))
  57. return nodes, nil
  58. }
  59. // UncordonNode - approves a node to join a network
  60. func UncordonNode(network, macaddress string) (models.Node, error) {
  61. node, err := GetNodeByMacAddress(network, macaddress)
  62. if err != nil {
  63. return models.Node{}, err
  64. }
  65. node.SetLastModified()
  66. node.IsPending = "no"
  67. node.PullChanges = "yes"
  68. data, err := json.Marshal(&node)
  69. if err != nil {
  70. return node, err
  71. }
  72. key, err := GetRecordKey(node.MacAddress, node.Network)
  73. if err != nil {
  74. return node, err
  75. }
  76. err = database.Insert(key, string(data), database.NODES_TABLE_NAME)
  77. return node, err
  78. }
  79. // GetPeers - gets the peers of a given node
  80. func GetPeers(node *models.Node) ([]models.Node, error) {
  81. if IsLeader(node) {
  82. SetNetworkServerPeers(node)
  83. }
  84. excludeIsRelayed := node.IsRelay != "yes"
  85. var relayedNode string
  86. if node.IsRelayed == "yes" {
  87. relayedNode = node.Address
  88. }
  89. peers, err := GetPeersList(node.Network, excludeIsRelayed, relayedNode)
  90. if err != nil {
  91. return nil, err
  92. }
  93. return peers, nil
  94. }
  95. // IsLeader - determines if a given server node is a leader
  96. func IsLeader(node *models.Node) bool {
  97. nodes, err := GetSortedNetworkServerNodes(node.Network)
  98. if err != nil {
  99. logger.Log(0, "ERROR: COULD NOT RETRIEVE SERVER NODES. THIS WILL BREAK HOLE PUNCHING.")
  100. return false
  101. }
  102. for _, n := range nodes {
  103. if n.LastModified > time.Now().Add(-1*time.Minute).Unix() {
  104. return n.Address == node.Address
  105. }
  106. }
  107. return len(nodes) <= 1 || nodes[1].Address == node.Address
  108. }
  109. // == DB related functions ==
  110. // UpdateNode - takes a node and updates another node with it's values
  111. func UpdateNode(currentNode *models.Node, newNode *models.Node) error {
  112. newNode.Fill(currentNode)
  113. if err := ValidateNode(newNode, true); err != nil {
  114. return err
  115. }
  116. newNode.SetID()
  117. if newNode.ID == currentNode.ID {
  118. newNode.SetLastModified()
  119. if data, err := json.Marshal(newNode); err != nil {
  120. return err
  121. } else {
  122. return database.Insert(newNode.ID, string(data), database.NODES_TABLE_NAME)
  123. }
  124. }
  125. return fmt.Errorf("failed to update node " + newNode.MacAddress + ", cannot change macaddress.")
  126. }
  127. // IsNodeIDUnique - checks if node id is unique
  128. func IsNodeIDUnique(node *models.Node) (bool, error) {
  129. _, err := database.FetchRecord(database.NODES_TABLE_NAME, node.ID)
  130. return database.IsEmptyRecord(err), err
  131. }
  132. // ValidateNode - validates node values
  133. func ValidateNode(node *models.Node, isUpdate bool) error {
  134. v := validator.New()
  135. _ = v.RegisterValidation("macaddress_unique", func(fl validator.FieldLevel) bool {
  136. if isUpdate {
  137. return true
  138. }
  139. isFieldUnique, _ := IsNodeIDUnique(node)
  140. return isFieldUnique
  141. })
  142. _ = v.RegisterValidation("network_exists", func(fl validator.FieldLevel) bool {
  143. _, err := GetNetworkByNode(node)
  144. return err == nil
  145. })
  146. _ = v.RegisterValidation("in_charset", func(fl validator.FieldLevel) bool {
  147. isgood := node.NameInNodeCharSet()
  148. return isgood
  149. })
  150. _ = v.RegisterValidation("checkyesorno", func(fl validator.FieldLevel) bool {
  151. return validation.CheckYesOrNo(fl)
  152. })
  153. err := v.Struct(node)
  154. return err
  155. }
  156. // GetAllNodes - returns all nodes in the DB
  157. func GetAllNodes() ([]models.Node, error) {
  158. var nodes []models.Node
  159. collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
  160. if err != nil {
  161. if database.IsEmptyRecord(err) {
  162. return []models.Node{}, nil
  163. }
  164. return []models.Node{}, err
  165. }
  166. for _, value := range collection {
  167. var node models.Node
  168. if err := json.Unmarshal([]byte(value), &node); err != nil {
  169. return []models.Node{}, err
  170. }
  171. // add node to our array
  172. nodes = append(nodes, node)
  173. }
  174. return nodes, nil
  175. }
  176. // CheckIsServer - check if a node is the server node
  177. func CheckIsServer(node *models.Node) bool {
  178. nodeData, err := database.FetchRecords(database.NODES_TABLE_NAME)
  179. if err != nil && !database.IsEmptyRecord(err) {
  180. return false
  181. }
  182. for _, value := range nodeData {
  183. var tmpNode models.Node
  184. if err := json.Unmarshal([]byte(value), &tmpNode); err != nil {
  185. continue
  186. }
  187. if tmpNode.Network == node.Network && tmpNode.MacAddress != node.MacAddress {
  188. return false
  189. }
  190. }
  191. return true
  192. }
  193. // GetNetworkByNode - gets the network model from a node
  194. func GetNetworkByNode(node *models.Node) (models.Network, error) {
  195. var network = models.Network{}
  196. networkData, err := database.FetchRecord(database.NETWORKS_TABLE_NAME, node.Network)
  197. if err != nil {
  198. return network, err
  199. }
  200. if err = json.Unmarshal([]byte(networkData), &network); err != nil {
  201. return models.Network{}, err
  202. }
  203. return network, nil
  204. }
  205. // SetNodeDefaults - sets the defaults of a node to avoid empty fields
  206. func SetNodeDefaults(node *models.Node) {
  207. //TODO: Maybe I should make Network a part of the node struct. Then we can just query the Network object for stuff.
  208. parentNetwork, _ := GetNetworkByNode(node)
  209. node.ExpirationDateTime = time.Now().Unix() + models.TEN_YEARS_IN_SECONDS
  210. if node.ListenPort == 0 {
  211. node.ListenPort = parentNetwork.DefaultListenPort
  212. }
  213. if node.SaveConfig == "" {
  214. if parentNetwork.DefaultSaveConfig != "" {
  215. node.SaveConfig = parentNetwork.DefaultSaveConfig
  216. } else {
  217. node.SaveConfig = "yes"
  218. }
  219. }
  220. if node.Interface == "" {
  221. node.Interface = parentNetwork.DefaultInterface
  222. }
  223. if node.PersistentKeepalive == 0 {
  224. node.PersistentKeepalive = parentNetwork.DefaultKeepalive
  225. }
  226. if node.PostUp == "" {
  227. postup := parentNetwork.DefaultPostUp
  228. node.PostUp = postup
  229. }
  230. if node.IsStatic == "" {
  231. node.IsStatic = "no"
  232. }
  233. if node.UDPHolePunch == "" {
  234. node.UDPHolePunch = parentNetwork.DefaultUDPHolePunch
  235. if node.UDPHolePunch == "" {
  236. node.UDPHolePunch = "yes"
  237. }
  238. }
  239. // == Parent Network settings ==
  240. if node.IsDualStack == "" {
  241. node.IsDualStack = parentNetwork.IsDualStack
  242. }
  243. if node.MTU == 0 {
  244. node.MTU = parentNetwork.DefaultMTU
  245. }
  246. // == node defaults if not set by parent ==
  247. node.SetIPForwardingDefault()
  248. node.SetDNSOnDefault()
  249. node.SetIsLocalDefault()
  250. node.SetIsDualStackDefault()
  251. node.SetLastModified()
  252. node.SetDefaultName()
  253. node.SetLastCheckIn()
  254. node.SetLastPeerUpdate()
  255. node.SetRoamingDefault()
  256. node.SetPullChangesDefault()
  257. node.SetDefaultAction()
  258. node.SetID()
  259. node.SetIsServerDefault()
  260. node.SetIsStaticDefault()
  261. node.SetDefaultEgressGateway()
  262. node.SetDefaultIngressGateway()
  263. node.SetDefaulIsPending()
  264. node.SetDefaultMTU()
  265. node.SetDefaultIsRelayed()
  266. node.SetDefaultIsRelay()
  267. node.KeyUpdateTimeStamp = time.Now().Unix()
  268. }
  269. // GetRecordKey - get record key
  270. func GetRecordKey(id string, network string) (string, error) {
  271. if id == "" || network == "" {
  272. return "", errors.New("unable to get record key")
  273. }
  274. return id + "###" + network, nil
  275. }
  276. // GetNodeByMacAddress - gets a node by mac address
  277. func GetNodeByMacAddress(network string, macaddress string) (models.Node, error) {
  278. var node models.Node
  279. key, err := GetRecordKey(macaddress, network)
  280. if err != nil {
  281. return node, err
  282. }
  283. record, err := database.FetchRecord(database.NODES_TABLE_NAME, key)
  284. if err != nil {
  285. return models.Node{}, err
  286. }
  287. if err = json.Unmarshal([]byte(record), &node); err != nil {
  288. return models.Node{}, err
  289. }
  290. SetNodeDefaults(&node)
  291. return node, nil
  292. }
  293. // GetDeletedNodeByMacAddress - get a deleted node
  294. func GetDeletedNodeByMacAddress(network string, macaddress string) (models.Node, error) {
  295. var node models.Node
  296. key, err := GetRecordKey(macaddress, network)
  297. if err != nil {
  298. return node, err
  299. }
  300. record, err := database.FetchRecord(database.DELETED_NODES_TABLE_NAME, key)
  301. if err != nil {
  302. return models.Node{}, err
  303. }
  304. if err = json.Unmarshal([]byte(record), &node); err != nil {
  305. return models.Node{}, err
  306. }
  307. SetNodeDefaults(&node)
  308. return node, nil
  309. }
  310. // GetNodeRelay - gets the relay node of a given network
  311. func GetNodeRelay(network string, relayedNodeAddr string) (models.Node, error) {
  312. collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
  313. var relay models.Node
  314. if err != nil {
  315. if database.IsEmptyRecord(err) {
  316. return relay, nil
  317. }
  318. logger.Log(2, err.Error())
  319. return relay, err
  320. }
  321. for _, value := range collection {
  322. err := json.Unmarshal([]byte(value), &relay)
  323. if err != nil {
  324. logger.Log(2, err.Error())
  325. continue
  326. }
  327. if relay.IsRelay == "yes" {
  328. for _, addr := range relay.RelayAddrs {
  329. if addr == relayedNodeAddr {
  330. return relay, nil
  331. }
  332. }
  333. }
  334. }
  335. return relay, errors.New("could not find relay for node " + relayedNodeAddr)
  336. }