relay.go 3.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132
  1. package logic
  2. import (
  3. "encoding/json"
  4. "errors"
  5. "fmt"
  6. "time"
  7. "github.com/gravitl/netmaker/database"
  8. "github.com/gravitl/netmaker/logger"
  9. "github.com/gravitl/netmaker/models"
  10. )
  11. // CreateRelay - creates a relay
  12. func CreateRelay(relay models.RelayRequest) ([]models.Node, models.Node, error) {
  13. var returnnodes []models.Node
  14. node, err := GetNodeByID(relay.NodeID)
  15. if err != nil {
  16. return returnnodes, models.Node{}, err
  17. }
  18. if node.OS != "linux" {
  19. return returnnodes, models.Node{}, fmt.Errorf("only linux machines can be relay nodes")
  20. }
  21. err = ValidateRelay(relay)
  22. if err != nil {
  23. return returnnodes, models.Node{}, err
  24. }
  25. node.IsRelay = "yes"
  26. node.RelayAddrs = relay.RelayAddrs
  27. node.SetLastModified()
  28. nodeData, err := json.Marshal(&node)
  29. if err != nil {
  30. return returnnodes, node, err
  31. }
  32. if err = database.Insert(node.ID, string(nodeData), database.NODES_TABLE_NAME); err != nil {
  33. return returnnodes, models.Node{}, err
  34. }
  35. returnnodes, err = SetRelayedNodes(true, node.Network, node.RelayAddrs)
  36. if err != nil {
  37. return returnnodes, node, err
  38. }
  39. if err = NetworkNodesUpdatePullChanges(node.Network); err != nil {
  40. return returnnodes, models.Node{}, err
  41. }
  42. return returnnodes, node, nil
  43. }
  44. // SetRelayedNodes- set relayed nodes
  45. func SetRelayedNodes(setRelayed bool, networkName string, addrs []string) ([]models.Node, error) {
  46. var returnnodes []models.Node
  47. networkNodes, err := GetNetworkNodes(networkName)
  48. if err != nil {
  49. return returnnodes, err
  50. }
  51. for _, node := range networkNodes {
  52. if node.IsServer != "yes" {
  53. for _, addr := range addrs {
  54. if addr == node.Address || addr == node.Address6 {
  55. if setRelayed {
  56. node.IsRelayed = "yes"
  57. } else {
  58. node.IsRelayed = "no"
  59. }
  60. data, err := json.Marshal(&node)
  61. if err != nil {
  62. return returnnodes, err
  63. }
  64. database.Insert(node.ID, string(data), database.NODES_TABLE_NAME)
  65. returnnodes = append(returnnodes, node)
  66. }
  67. }
  68. }
  69. }
  70. return returnnodes, nil
  71. }
  72. // ValidateRelay - checks if relay is valid
  73. func ValidateRelay(relay models.RelayRequest) error {
  74. var err error
  75. //isIp := functions.IsIpCIDR(gateway.RangeString)
  76. empty := len(relay.RelayAddrs) == 0
  77. if empty {
  78. err = errors.New("IP Ranges Cannot Be Empty")
  79. }
  80. return err
  81. }
  82. // UpdateRelay - updates a relay
  83. func UpdateRelay(network string, oldAddrs []string, newAddrs []string) []models.Node {
  84. var returnnodes []models.Node
  85. time.Sleep(time.Second / 4)
  86. _, err := SetRelayedNodes(false, network, oldAddrs)
  87. if err != nil {
  88. logger.Log(1, err.Error())
  89. }
  90. returnnodes, err = SetRelayedNodes(true, network, newAddrs)
  91. if err != nil {
  92. logger.Log(1, err.Error())
  93. }
  94. return returnnodes
  95. }
  96. // DeleteRelay - deletes a relay
  97. func DeleteRelay(network, nodeid string) ([]models.Node, models.Node, error) {
  98. var returnnodes []models.Node
  99. node, err := GetNodeByID(nodeid)
  100. if err != nil {
  101. return returnnodes, models.Node{}, err
  102. }
  103. returnnodes, err = SetRelayedNodes(false, node.Network, node.RelayAddrs)
  104. if err != nil {
  105. return returnnodes, node, err
  106. }
  107. node.IsRelay = "no"
  108. node.RelayAddrs = []string{}
  109. node.SetLastModified()
  110. data, err := json.Marshal(&node)
  111. if err != nil {
  112. return returnnodes, models.Node{}, err
  113. }
  114. if err = database.Insert(nodeid, string(data), database.NODES_TABLE_NAME); err != nil {
  115. return returnnodes, models.Node{}, err
  116. }
  117. if err = NetworkNodesUpdatePullChanges(network); err != nil {
  118. return returnnodes, models.Node{}, err
  119. }
  120. return returnnodes, node, nil
  121. }