auth.go 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463
  1. package logic
  2. import (
  3. "encoding/json"
  4. "errors"
  5. "fmt"
  6. "time"
  7. validator "github.com/go-playground/validator/v10"
  8. "github.com/gravitl/netmaker/database"
  9. "github.com/gravitl/netmaker/logger"
  10. "github.com/gravitl/netmaker/logic/pro"
  11. "github.com/gravitl/netmaker/models"
  12. "github.com/gravitl/netmaker/models/promodels"
  13. "github.com/gravitl/netmaker/servercfg"
  14. "golang.org/x/crypto/bcrypt"
  15. )
  16. // HasAdmin - checks if server has an admin
  17. func HasAdmin() (bool, error) {
  18. collection, err := database.FetchRecords(database.USERS_TABLE_NAME)
  19. if err != nil {
  20. if database.IsEmptyRecord(err) {
  21. return false, nil
  22. } else {
  23. return true, err
  24. }
  25. }
  26. for _, value := range collection { // filter for isadmin true
  27. var user models.User
  28. err = json.Unmarshal([]byte(value), &user)
  29. if err != nil {
  30. continue
  31. }
  32. if user.IsAdmin {
  33. return true, nil
  34. }
  35. }
  36. return false, err
  37. }
  38. // GetReturnUser - gets a user
  39. func GetReturnUser(username string) (models.ReturnUser, error) {
  40. var user models.ReturnUser
  41. record, err := database.FetchRecord(database.USERS_TABLE_NAME, username)
  42. if err != nil {
  43. return user, err
  44. }
  45. if err = json.Unmarshal([]byte(record), &user); err != nil {
  46. return models.ReturnUser{}, err
  47. }
  48. return user, err
  49. }
  50. // GetUsers - gets users
  51. func GetUsers() ([]models.ReturnUser, error) {
  52. var users []models.ReturnUser
  53. collection, err := database.FetchRecords(database.USERS_TABLE_NAME)
  54. if err != nil {
  55. return users, err
  56. }
  57. for _, value := range collection {
  58. var user models.ReturnUser
  59. err = json.Unmarshal([]byte(value), &user)
  60. if err != nil {
  61. continue // get users
  62. }
  63. users = append(users, user)
  64. }
  65. return users, err
  66. }
  67. // CreateUser - creates a user
  68. func CreateUser(user models.User) (models.User, error) {
  69. // check if user exists
  70. if _, err := GetUser(user.UserName); err == nil {
  71. return models.User{}, errors.New("user exists")
  72. }
  73. var err = ValidateUser(user)
  74. if err != nil {
  75. return models.User{}, err
  76. }
  77. // encrypt that password so we never see it again
  78. hash, err := bcrypt.GenerateFromPassword([]byte(user.Password), 5)
  79. if err != nil {
  80. return user, err
  81. }
  82. // set password to encrypted password
  83. user.Password = string(hash)
  84. tokenString, _ := CreateProUserJWT(user.UserName, user.Networks, user.Groups, user.IsAdmin)
  85. if tokenString == "" {
  86. // logic.ReturnErrorResponse(w, r, errorResponse)
  87. return user, err
  88. }
  89. SetUserDefaults(&user)
  90. // connect db
  91. data, err := json.Marshal(&user)
  92. if err != nil {
  93. return user, err
  94. }
  95. err = database.Insert(user.UserName, string(data), database.USERS_TABLE_NAME)
  96. if err != nil {
  97. return user, err
  98. }
  99. // == PRO == Add user to every network as network user ==
  100. currentNets, err := GetNetworks()
  101. if err != nil {
  102. currentNets = []models.Network{}
  103. }
  104. for i := range currentNets {
  105. newUser := promodels.NetworkUser{
  106. ID: promodels.NetworkUserID(user.UserName),
  107. Clients: []string{},
  108. Nodes: []string{},
  109. }
  110. pro.AddProNetDefaults(&currentNets[i])
  111. if pro.IsUserAllowed(&currentNets[i], user.UserName, user.Groups) {
  112. newUser.AccessLevel = currentNets[i].ProSettings.DefaultAccessLevel
  113. newUser.ClientLimit = currentNets[i].ProSettings.DefaultUserClientLimit
  114. newUser.NodeLimit = currentNets[i].ProSettings.DefaultUserNodeLimit
  115. } else {
  116. newUser.AccessLevel = pro.NO_ACCESS
  117. newUser.ClientLimit = 0
  118. newUser.NodeLimit = 0
  119. }
  120. // legacy
  121. if StringSliceContains(user.Networks, currentNets[i].NetID) {
  122. if !servercfg.Is_EE {
  123. newUser.AccessLevel = pro.NET_ADMIN
  124. }
  125. }
  126. userErr := pro.CreateNetworkUser(&currentNets[i], &newUser)
  127. if userErr != nil {
  128. logger.Log(0, "failed to add network user data on network", currentNets[i].NetID, "for user", user.UserName)
  129. }
  130. }
  131. // == END PRO ==
  132. return user, nil
  133. }
  134. // CreateAdmin - creates an admin user
  135. func CreateAdmin(admin models.User) (models.User, error) {
  136. hasadmin, err := HasAdmin()
  137. if err != nil {
  138. return models.User{}, err
  139. }
  140. if hasadmin {
  141. return models.User{}, errors.New("admin user already exists")
  142. }
  143. admin.IsAdmin = true
  144. return CreateUser(admin)
  145. }
  146. // VerifyAuthRequest - verifies an auth request
  147. func VerifyAuthRequest(authRequest models.UserAuthParams) (string, error) {
  148. var result models.User
  149. if authRequest.UserName == "" {
  150. return "", errors.New("username can't be empty")
  151. } else if authRequest.Password == "" {
  152. return "", errors.New("password can't be empty")
  153. }
  154. //Search DB for node with Mac Address. Ignore pending nodes (they should not be able to authenticate with API until approved).
  155. record, err := database.FetchRecord(database.USERS_TABLE_NAME, authRequest.UserName)
  156. if err != nil {
  157. return "", errors.New("error retrieving user from db: " + err.Error())
  158. }
  159. if err = json.Unmarshal([]byte(record), &result); err != nil {
  160. return "", errors.New("error unmarshalling user json: " + err.Error())
  161. }
  162. // compare password from request to stored password in database
  163. // might be able to have a common hash (certificates?) and compare those so that a password isn't passed in in plain text...
  164. // TODO: Consider a way of hashing the password client side before sending, or using certificates
  165. if err = bcrypt.CompareHashAndPassword([]byte(result.Password), []byte(authRequest.Password)); err != nil {
  166. return "", errors.New("incorrect credentials")
  167. }
  168. //Create a new JWT for the node
  169. tokenString, _ := CreateProUserJWT(authRequest.UserName, result.Networks, result.Groups, result.IsAdmin)
  170. return tokenString, nil
  171. }
  172. // UpdateUserNetworks - updates the networks of a given user
  173. func UpdateUserNetworks(newNetworks, newGroups []string, isadmin bool, currentUser *models.ReturnUser) error {
  174. // check if user exists
  175. returnedUser, err := GetUser(currentUser.UserName)
  176. if err != nil {
  177. return err
  178. } else if returnedUser.IsAdmin {
  179. return fmt.Errorf("can not make changes to an admin user, attempted to change %s", returnedUser.UserName)
  180. }
  181. if isadmin {
  182. currentUser.IsAdmin = true
  183. currentUser.Networks = nil
  184. } else {
  185. // == PRO ==
  186. currentUser.Groups = newGroups
  187. for _, n := range newNetworks {
  188. if !StringSliceContains(currentUser.Networks, n) {
  189. // make net admin of any network not previously assigned
  190. pro.MakeNetAdmin(n, currentUser.UserName)
  191. }
  192. }
  193. // Compare networks, find networks not in previous
  194. for _, n := range currentUser.Networks {
  195. if !StringSliceContains(newNetworks, n) {
  196. // if user was removed from a network, re-assign access to net default level
  197. if network, err := GetNetwork(n); err == nil {
  198. if network.ProSettings != nil {
  199. ok := pro.AssignAccessLvl(n, currentUser.UserName, network.ProSettings.DefaultAccessLevel)
  200. if ok {
  201. logger.Log(0, "changed", currentUser.UserName, "access level on network", network.NetID, "to", fmt.Sprintf("%d", network.ProSettings.DefaultAccessLevel))
  202. }
  203. }
  204. }
  205. }
  206. }
  207. if err := AdjustGroupPermissions(currentUser); err != nil {
  208. logger.Log(0, "failed to update user", currentUser.UserName, "after group update", err.Error())
  209. }
  210. // == END PRO ==
  211. currentUser.Networks = newNetworks
  212. }
  213. _, err = UpdateUser(models.User{
  214. UserName: currentUser.UserName,
  215. Networks: currentUser.Networks,
  216. IsAdmin: currentUser.IsAdmin,
  217. Password: "",
  218. Groups: currentUser.Groups,
  219. }, returnedUser)
  220. return err
  221. }
  222. // UpdateUser - updates a given user
  223. func UpdateUser(userchange models.User, user models.User) (models.User, error) {
  224. //check if user exists
  225. if _, err := GetUser(user.UserName); err != nil {
  226. return models.User{}, err
  227. }
  228. queryUser := user.UserName
  229. if userchange.UserName != "" {
  230. user.UserName = userchange.UserName
  231. }
  232. if len(userchange.Networks) > 0 {
  233. user.Networks = userchange.Networks
  234. }
  235. if len(userchange.Groups) > 0 {
  236. user.Groups = userchange.Groups
  237. }
  238. if userchange.Password != "" {
  239. // encrypt that password so we never see it again
  240. hash, err := bcrypt.GenerateFromPassword([]byte(userchange.Password), 5)
  241. if err != nil {
  242. return userchange, err
  243. }
  244. // set password to encrypted password
  245. userchange.Password = string(hash)
  246. user.Password = userchange.Password
  247. }
  248. err := ValidateUser(user)
  249. if err != nil {
  250. return models.User{}, err
  251. }
  252. if err = database.DeleteRecord(database.USERS_TABLE_NAME, queryUser); err != nil {
  253. return models.User{}, err
  254. }
  255. data, err := json.Marshal(&user)
  256. if err != nil {
  257. return models.User{}, err
  258. }
  259. if err = database.Insert(user.UserName, string(data), database.USERS_TABLE_NAME); err != nil {
  260. return models.User{}, err
  261. }
  262. logger.Log(1, "updated user", queryUser)
  263. return user, nil
  264. }
  265. // ValidateUser - validates a user model
  266. func ValidateUser(user models.User) error {
  267. v := validator.New()
  268. _ = v.RegisterValidation("in_charset", func(fl validator.FieldLevel) bool {
  269. isgood := user.NameInCharSet()
  270. return isgood
  271. })
  272. err := v.Struct(user)
  273. if err != nil {
  274. for _, e := range err.(validator.ValidationErrors) {
  275. logger.Log(2, e.Error())
  276. }
  277. }
  278. return err
  279. }
  280. // DeleteUser - deletes a given user
  281. func DeleteUser(user string) (bool, error) {
  282. if userRecord, err := database.FetchRecord(database.USERS_TABLE_NAME, user); err != nil || len(userRecord) == 0 {
  283. return false, errors.New("user does not exist")
  284. }
  285. err := database.DeleteRecord(database.USERS_TABLE_NAME, user)
  286. if err != nil {
  287. return false, err
  288. }
  289. // == pro - remove user from all network user instances ==
  290. currentNets, err := GetNetworks()
  291. if err != nil {
  292. return true, err
  293. }
  294. for i := range currentNets {
  295. netID := currentNets[i].NetID
  296. if err = pro.DeleteNetworkUser(netID, user); err != nil {
  297. logger.Log(0, "failed to remove", user, "as network user from network", netID, err.Error())
  298. }
  299. }
  300. return true, nil
  301. }
  302. // FetchAuthSecret - manages secrets for oauth
  303. func FetchAuthSecret(key string, secret string) (string, error) {
  304. var record, err = database.FetchRecord(database.GENERATED_TABLE_NAME, key)
  305. if err != nil {
  306. if err = database.Insert(key, secret, database.GENERATED_TABLE_NAME); err != nil {
  307. return "", err
  308. } else {
  309. return secret, nil
  310. }
  311. }
  312. return record, nil
  313. }
  314. // GetState - gets an SsoState from DB, if expired returns error
  315. func GetState(state string) (*models.SsoState, error) {
  316. var s models.SsoState
  317. record, err := database.FetchRecord(database.SSO_STATE_CACHE, state)
  318. if err != nil {
  319. return &s, err
  320. }
  321. if err = json.Unmarshal([]byte(record), &s); err != nil {
  322. return &s, err
  323. }
  324. if s.IsExpired() {
  325. return &s, fmt.Errorf("state expired")
  326. }
  327. return &s, nil
  328. }
  329. // SetState - sets a state with new expiration
  330. func SetState(state string) error {
  331. s := models.SsoState{
  332. Value: state,
  333. Expiration: time.Now().Add(models.DefaultExpDuration),
  334. }
  335. data, err := json.Marshal(&s)
  336. if err != nil {
  337. return err
  338. }
  339. return database.Insert(state, string(data), database.SSO_STATE_CACHE)
  340. }
  341. // IsStateValid - checks if given state is valid or not
  342. // deletes state after call is made to clean up, should only be called once per sign-in
  343. func IsStateValid(state string) (string, bool) {
  344. s, err := GetState(state)
  345. if s.Value != "" {
  346. delState(state)
  347. }
  348. if err != nil {
  349. logger.Log(2, "error retrieving oauth state:", err.Error())
  350. }
  351. return s.Value, err == nil
  352. }
  353. // delState - removes a state from cache/db
  354. func delState(state string) error {
  355. return database.DeleteRecord(database.SSO_STATE_CACHE, state)
  356. }
  357. // PRO
  358. // AdjustGroupPermissions - adjusts a given user's network access based on group changes
  359. func AdjustGroupPermissions(user *models.ReturnUser) error {
  360. networks, err := GetNetworks()
  361. if err != nil {
  362. return err
  363. }
  364. // UPDATE
  365. // go through all networks and see if new group is in
  366. // if access level of current user is greater (value) than network's default
  367. // assign network's default
  368. // DELETE
  369. // if user not allowed on network a
  370. for i := range networks {
  371. AdjustNetworkUserPermissions(user, &networks[i])
  372. }
  373. return nil
  374. }
  375. // AdjustGroupPermissions - adjusts a given user's network access based on group changes
  376. func AdjustNetworkUserPermissions(user *models.ReturnUser, network *models.Network) error {
  377. networkUser, err := pro.GetNetworkUser(
  378. network.NetID,
  379. promodels.NetworkUserID(user.UserName),
  380. )
  381. if err == nil && network.ProSettings != nil {
  382. if pro.IsUserAllowed(network, user.UserName, user.Groups) {
  383. if networkUser.AccessLevel > network.ProSettings.DefaultAccessLevel {
  384. networkUser.AccessLevel = network.ProSettings.DefaultAccessLevel
  385. }
  386. if networkUser.NodeLimit < network.ProSettings.DefaultUserNodeLimit {
  387. networkUser.NodeLimit = network.ProSettings.DefaultUserNodeLimit
  388. }
  389. if networkUser.ClientLimit < network.ProSettings.DefaultUserClientLimit {
  390. networkUser.ClientLimit = network.ProSettings.DefaultUserClientLimit
  391. }
  392. } else {
  393. networkUser.AccessLevel = pro.NO_ACCESS
  394. networkUser.NodeLimit = 0
  395. networkUser.ClientLimit = 0
  396. }
  397. pro.UpdateNetworkUser(network.NetID, networkUser)
  398. }
  399. return err
  400. }