| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158 | package mqimport (	"encoding/json"	"errors"	"log"	"strings"	mqtt "github.com/eclipse/paho.mqtt.golang"	"github.com/gravitl/netmaker/database"	"github.com/gravitl/netmaker/logger"	"github.com/gravitl/netmaker/logic"	"github.com/gravitl/netmaker/models"	"github.com/gravitl/netmaker/servercfg")// DefaultHandler default message queue handler - only called when GetDebug == truevar DefaultHandler mqtt.MessageHandler = func(client mqtt.Client, msg mqtt.Message) {	logger.Log(0, "MQTT Message: Topic: ", string(msg.Topic()), " Message: ", string(msg.Payload()))}// Ping message Handler -- handles ping topic from client nodesvar Ping mqtt.MessageHandler = func(client mqtt.Client, msg mqtt.Message) {	logger.Log(0, "Ping Handler: ", msg.Topic())	go func() {		id, err := GetID(msg.Topic())		if err != nil {			logger.Log(0, "error getting node.ID sent on ping topic ")			return		}		node, err := logic.GetNodeByID(id)		if err != nil {			logger.Log(0, "mq-ping error getting node: ", err.Error())			record, err := database.FetchRecord(database.NODES_TABLE_NAME, id)			if err != nil {				logger.Log(0, "error reading database ", err.Error())				return			}			logger.Log(0, "record from database")			logger.Log(0, record)			return		}		node.SetLastCheckIn()		if err := logic.UpdateNode(&node, &node); err != nil {			logger.Log(0, "error updating node ", err.Error())		}		logger.Log(0, "ping processed")		// --TODO --set client version once feature is implemented.		//node.SetClientVersion(msg.Payload())	}()}// UpdateNode  message Handler -- handles updates from client nodesvar UpdateNode mqtt.MessageHandler = func(client mqtt.Client, msg mqtt.Message) {	go func() {		id, err := GetID(msg.Topic())		if err != nil {			logger.Log(1, "error getting node.ID sent on ", msg.Topic(), err.Error())			return		}		logger.Log(1, "Update Node Handler", id)		var newNode models.Node		if err := json.Unmarshal(msg.Payload(), &newNode); err != nil {			logger.Log(1, "error unmarshaling payload ", err.Error())			return		}		currentNode, err := logic.GetNodeByID(newNode.ID)		if err != nil {			logger.Log(1, "error getting node ", newNode.ID, err.Error())			return		}		if err := logic.UpdateNode(¤tNode, &newNode); err != nil {			logger.Log(1, "error saving node", err.Error())		}		if logic.ShouldPeersUpdate(¤tNode, &newNode) {			if err := PublishPeerUpdate(client, &newNode); err != nil {				logger.Log(1, "error publishing peer update ", err.Error())				return			}		}	}()}// PublishPeerUpdate --- deterines and publishes a peer update to all the peers of a nodefunc PublishPeerUpdate(client mqtt.Client, newNode *models.Node) error {	networkNodes, err := logic.GetNetworkNodes(newNode.Network)	if err != nil {		logger.Log(1, "err getting Network Nodes", err.Error())		return err	}	for _, node := range networkNodes {		peerUpdate, err := logic.GetPeerUpdate(&node)		if err != nil {			logger.Log(1, "error getting peer update for node ", node.ID, err.Error())			continue		}		data, err := json.Marshal(&peerUpdate)		if err != nil {			logger.Log(2, "error marshaling peer update ", err.Error())			return err		}		if token := client.Publish("update/peers/"+node.ID, 0, false, data); token.Wait() && token.Error() != nil {			logger.Log(2, "error publishing peer update to peer ", node.ID, token.Error().Error())			return err		}	}	return nil}// GetID -- decodes a message queue topic and returns the embedded node.IDfunc GetID(topic string) (string, error) {	parts := strings.Split(topic, "/")	count := len(parts)	if count == 1 {		return "", errors.New("invalid topic")	}	//the last part of the topic will be the node.ID	return parts[count-1], nil}// UpdateNode -- publishes a node updatefunc NodeUpdate(node *models.Node) error {	logger.Log(3, "publishing node update to "+node.Name)	client := SetupMQTT()	defer client.Disconnect(250)	data, err := json.Marshal(node)	if err != nil {		logger.Log(2, "error marshalling node update ", err.Error())		return err	}	if token := client.Publish("update/"+node.ID, 0, false, data); token.Wait() && token.Error() != nil {		logger.Log(2, "error publishing peer update to peer ", node.ID, token.Error().Error())		return err	}	return nil}// UpdatePeers -- publishes a peer update to all the peers of a nodefunc UpdatePeers(node *models.Node) error {	client := SetupMQTT()	defer client.Disconnect(250)	if err := PublishPeerUpdate(client, node); err != nil {		return err	}	return nil}// SetupMQTT creates a connection to broker and return clientfunc SetupMQTT() mqtt.Client {	opts := mqtt.NewClientOptions()	broker := servercfg.GetMessageQueueEndpoint()	opts.AddBroker(broker)	client := mqtt.NewClient(opts)	if token := client.Connect(); token.Wait() && token.Error() != nil {		log.Fatal(token.Error())	}	return client}
 |